At a Glance
- Tasks: Shape immersive 3D environments and direct the visual style for Kaiju Cleanup.
- Company: Join a passionate indie game development team pushing creative boundaries.
- Benefits: Remote work, flexible hours, and a chance to work on exciting projects.
- Other info: Collaborative environment with opportunities for personal and professional growth.
- Why this job: Make your mark in the gaming world with your artistic skills and creativity.
- Qualifications: Proven experience in creating high-quality environments for games.
The predicted salary is between 39600 - 48400 £ per year.
We are seeking a Senior Environment Artist to join the team working on Kaiju Cleanup for a 12-month contract. You will be joining a highly passionate team of developers, helping us push and blend the boundaries of traditional game genres. As a Senior Environment Artist, you will be responsible for shaping the visual identity of our worlds, translating high-level design concepts into immersive, readable, and technically sound 3D environments.
We are looking for someone who has demonstrable experience in creating stylised or semi-realistic environments, architectural storytelling, thrives on the unique challenges of building assets for novel games within a tight-knit indie team and has a keen eye for art quality and lighting.
Key Responsibilities
- Direct the Environment Art: Direct the visual style, quality bar, and reference standards for all levels within Kaiju Cleanup, working with the Environment Art team and Designers and within the game's overall art direction. Provide guidance to the art team on best practices for environment workflows, including modularity and trim sheets and procedural generation techniques. Review the environment asset list and sign off on finished environment work before it’s considered complete.
- Build the Levels: Model and texture a wide range of assets, from modular building kits to unique 'hero' props, and create, set-dress, and polish high-quality 3D environments that support gameplay and hold up within tight performance constraints. Work within Unity to set up materials, develop prototype block-outs and implement final art assets. Embed Kaiju into environments, working closely with Character Art and Design to solve concept and technical issues, and there is a path of destruction modelled that fits the storytelling. Work with the VFX and Lighting team to bring environments to life, ensuring lighting fits the visual direction.
- Liaise for the Environment Art Team: Work with the Design team to ensure environments are functional for gameplay mechanics and UI requirements, as well as ensuring Kaiju related gameplay isn't hindered by the environment. Work with the Production team, who owns the asset list and schedule, to ensure when environment art priorities are set by production, they become the working priorities of the Environment Art team, raising blockers to production as needed. Work with the Technical team to ensure environments are performant and any required optimisations are factored into the overall visual direction of the environments.
Requirements
- Senior Level Experience: You have a portfolio demonstrating high-quality environment work on at least one shipped title on PC/Console.
- 3D Mastery: Expert proficiency in industry-standard tools like Blender or 3ds Max.
- Texturing Expertise: Deep understanding of PBR workflows (Substance Suite preferred).
- Unity Native: Extensive experience working directly within Unity, including Prefab management, ProBuilder (or similar), and the Universal Render Pipeline (URP) or ability to quickly learn if experience has mostly been in Unreal.
- Artistic Eye: A strong grasp of composition, colour theory, and lighting to guide the player's eye within complex scenes.
- Indie Spirit: You'll have a passion for working in a small indie games development team, where collaboration matters more than titles, and everyone contributes to creating something special.
Nice to have
- Performance Optimization: Experience managing draw calls, LODs, and texture atlasing to keep our games running smoothly.
- Technical Art Skills: Ability to tweak lighting within Unity to help deliver the scene.
- Procedural General Skills: Ability to use tools like Houdini to speed up environment art creation.
Work Arrangement: Remote-working position, 12-month contract, open to anyone within the UK & Europe.
Senior Environment Artist employer: Gofractional
Gofractional is an exceptional employer that prioritises a positive candidate experience and fosters a collaborative work culture in the heart of London. With a strong focus on employee growth, you will have the opportunity to enhance your skills while working with cutting-edge recruitment technologies. Join us to be part of a team that values kindness, innovation, and the continuous improvement of hiring practices.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Environment Artist
✨Get Involved in Open-Source Projects
Diving into open-source projects is a brilliant way to showcase your skills and connect with other developers in the community. Not only will you beef up your GitHub profile but you might also catch the eye of someone at Gofractional who values hands-on experience over just theory.
✨Attend Local Tech Meetups
Tech meetups are gold mines for networking and discovering job opportunities, especially in the fast-paced world of software engineering. Check out local listings for events in your area and don’t shy away from introducing yourself. This could lead directly to a temporary position at Gofractional!
✨Showcase Your Work Online
With temporary roles, it’s all about standing out in a short space of time. Create a portfolio website where you highlight your projects and skills. Talk about your code, and provide links to your GitHub repositories. This will not only demonstrate your abilities but will also make it easier for recruiters at Gofractional to see what you bring to the table.
✨Leverage Temporary Job Boards
Don’t forget to check specialised job boards for temporary software development roles. Websites like We Work Remotely or Remote OK often list short-term gigs that can be a perfect fit. Apply directly through our website as well, making sure your application is sharp—temporary roles can move fast!
We think you need these skills to ace Senior Environment Artist
Some tips for your application 🫡
Show Off Your Tech Skills:Make sure your CV highlights your tech stack and any programming languages you’re proficient in. Include specifics about any frameworks or technologies you’ve worked with; they can make you stand out in the sea of applicants. It’s all about showing that you have the chops we need at Gofractional!
Portfolio 2.0:Since you’re applying for a temporary gig, it’s super important to showcase a portfolio that highlights your best projects. Include links to GitHub or any personal projects that demonstrate what you can do in a real-world environment. This gives us a taste of your style and your problem-solving approach!
Keep It Brief and Relevant:With a temporary position, we want to see your ability to hit the ground running. Be concise in your CV and cover letter; stick to experiences that directly relate to the role. Highlight any previous temporary roles or freelance gigs that show your adaptability and quick learning!
Tailor Your Cover Letter:Don’t just send a generic cover letter. Personalise it for Senior Environment Artist at Gofractional! Mention why this temporary role excites you and how you see yourself contributing in the short run. Show us what you've got and why you're the one for this quick turn-around!
How to prepare for a job interview at Gofractional
✨Nail the Technical Skills
For a software engineering role, you'll likely face technical questions or coding tasks during your interview. Brush up on the relevant programming languages and frameworks that Gofractional uses, and don’t forget to practice some coding challenges on platforms like LeetCode or HackerRank. Showing your coding prowess can really make you stand out!
✨Prepare for System Design Questions
Even for a temporary role, having a grasp of system design principles can be crucial. Be ready to discuss how you would architect a software solution, including discussing trade-offs, scalability, and performance considerations. Having examples from previous projects can really show off your analytical thinking.
✨Demonstrate Your Adaptability
Since this is a temporary role, you'll want to emphasise your ability to hit the ground running. Highlight experiences where you quickly adapted to new technologies or teams. Let’s make it clear to the interviewers at Gofractional that you can learn on the job and deliver results in a short timeframe!
✨Show Off Your Portfolio
Make sure to have a portfolio or GitHub ready showcasing your projects. Having tangible evidence of what you've done—be it personal projects, contributions to open-source, or previous work—can convey how capable you are. Tailor this for what might interest Gofractional, so it's relevant and sparks conversation during your interview.