Genesis-World: Core Physics Engineer

Genesis-World: Core Physics Engineer

Full-Time 59400 - 72600 £ / year (est.) Hybrid
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At a Glance

  • Tasks: Push the boundaries of physics simulation for robotics in an innovative environment.
  • Company: Join Genesis AI, a leader in physical AI and simulation technology.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Collaborate with top minds in a dynamic, fast-paced setting.
  • Why this job: Make a real impact on the future of robotics with cutting-edge technology.
  • Qualifications: Strong background in physics-based simulation and programming skills.

The predicted salary is between 59400 - 72600 £ per year.

What we’re building Robots will learn in simulation before they hit the factory. Genesis-World is our bet on that future. Genesis-World is an open-source, general-purpose simulation platform for physical AI from Genesis AI. One unified multi-physics engine: rigid bodies, FEM, MPM, particles, cloth, fluids. A robot arm can pour water onto sand, grasp a deformable object, or cut a soft body, all in the same simulation. Nyx, our in-house renderer, may be the most promising renderer for robotics out there: real-time photo-realistic rendering, advanced features like depth of field, and state-of-the-art techniques never seen before. Sensors of every kind: cameras, lidar, IMU, contact forces, temperature, plus arguably the most advanced tactile simulation available. And the engine keeps growing: we are developing internally the most comprehensive and fastest Incremental Potential Contact solver for deformable body dynamics we know of, soon to be open-sourced. It powers real business applications, from full-fledged box packaging with labelling machine and all, to wire harnessing and lab automation, without any physics hack or compromise. Everything is Python-first and runs anywhere. Kernels are written once, and Quadrants, our in-house JIT compiler, lowers them to CUDA, AMD ROCm, Apple Metal, Vulkan, x86, and ARM64. A single laptop or a datacentre. Massively batched GPU simulation for learning at scale, and complex non-batched scenes where CPU wins outright. This is at the core of Genesis AI’s strategy. Evaluation is the bottleneck of scalable robotics: real hardware caps iteration at wall-clock time, but simulation turns it into a compute problem. Ours already runs two orders of magnitude faster than hardware, while correlating with on-hardware rollouts at 89%. The north star: physical AI that improves at the speed of compute.

The role You push the physics of Genesis-World forward. The mandate is clear: ship production-ready simulation capabilities that matter for the company’s internal needs. Research applied end-to-end, from algorithm to merged, tested, documented code that real robot-learning pipelines depend on. Occasional groundbreaking research happens, notably through academic collaborations. But the core of the job is making the engine measurably better along five axes:

  • Speed. Algorithms that are not only faster but also smart enough to spend compute only where it matters across both time and space: larger stable timesteps, selective fidelity (adaptive across scales or simply hand-set), structure-aware solvers.
  • Completeness. No physics off limits: water, human animation, air flow, gravel, tendons, even body organs. Whatever the next use-case needs, the engine grows to cover it.
  • Fidelity. More realistic models: contact, friction, deformation, energy, actuation, materials…
  • Versatility. Extensible multi-physics without compromise on realism: all solvers in the scene coupled together at once, two-way and constraint-based. Write your own solver and it joins the scene like a native one, growing into an open solver ecosystem.
  • Scalability. From workstation to factory scale, and one day, city scale: thousands of interacting entities, batched across environments, without losing physical soundness.

Our ambition is to establish Genesis-World as the go-to simulator for physical AI, from companies and research labs to individuals.

The problems waiting for you Every fidelity for every physics. The same physics at every point of the speed-accuracy spectrum, from heavily batched training to final validation. Same scene, same API, pick your tradeoff. Invent physics level-of-detail (LOD). Rendering has had LOD for decades, physics is still waiting. Simulate at full fidelity what agents interact with and see, coarsely what they do not. Heterogeneous environments. Every parallel world can hold a completely different model: different bodies, joints, and collision geometries. Adaptive timesteps per island. Error-based control with Runge-Kutta Dopri5, and Time-of-Impact stepping during collision detection. Couple everything, exactly. Efficient and accurate two-way constraint-based coupling between heterogeneous grey-box solvers, using state-of-the-art methods. Owning every solver in the stack is what makes it possible. More scalable constraint solvers. Push rigid constraint solving beyond its current scalability ceiling. Unify contact resolution. Hydro-elastic compliance, unilateral constraints, and sequential impulses in the same framework, ideally under one generic formulation. Closed kinematic loops without constraints. Handle loops intrinsically for numerical stability and speed.

Day to day: you write your physics in plain Python and Quadrants makes it fast on every backend. And you validate it the hard way: analytical closed forms, other engines, real-world data.

Who you are You are a physicist and an engineer at once. You judge a method by whether it holds up in production at real scale, and you do not stop until it does. No blind spots: you relentlessly hunt down even the defect that looks insignificant, because it never is. A strong background in physics-based simulation, preferably related to robotics: RBD, FEM, MPM, SPH, IPC, XPBD, VBD, ABD, plus constrained optimization and numerical integration of stiff systems. A track record of shipping simulation code that others rely on, in an engine, in industry, or in a research codebase used beyond its authors. Solid HPC programming (CPU and/or GPU), and an instinct for what makes a numerical method fast in practice, beyond complexity classes. Rigor in validation: analytical closed forms, cross-engine consistency, real-world data.

Bonus points: publications in simulation, graphics, or robotics venues. Contributions to an open-source physics engine.

Genesis-World: Core Physics Engineer employer: Genesis AI

Genesis is an exceptional employer for those looking to make a significant impact in the AI and robotics field. With a competitive salary, meaningful equity, and a hybrid work model, employees enjoy a dynamic work culture that fosters innovation and collaboration. The opportunity to shape the recruiting function from the ground up, alongside industry leaders, ensures that team members can grow professionally while tackling some of the most challenging problems in technology today.

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Contact Details:

Genesis AI Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Genesis-World: Core Physics Engineer

✨Join Engineering Meetups!

Get yourself along to local engineering meetups or tech conferences. These are great places to connect with like-minded folks and industry leaders who might just have a lead on that full-time Genesis-World: Core Physics Engineer role you’re after at Genesis AI.

✨Show Off Your Projects!

Don’t be shy about showcasing your engineering projects. Whether it’s a funky app, a mechanical design, or a complex algorithm, having a solid portfolio on platforms like GitHub can really make you stand out. Plus, it gives potential employers at Genesis AI a taste of what you can bring to the table!

✨Engage with Online Communities

Dive into engineering forums and online communities, like Reddit or specific engineering Discord channels. Sharing your insights, asking questions, and being active can help you build connections that might lead to job opportunities at Genesis AI.

✨Apply Through Company Websites

When you spot a role like Genesis-World: Core Physics Engineer at Genesis AI, apply directly through their website. Often, this can show your genuine interest in the company and you might just get noticed quicker than via typical job boards.

We think you need these skills to ace Genesis-World: Core Physics Engineer

Physics-based Simulation
Robotics
Rigid Body Dynamics (RBD)
Finite Element Method (FEM)
Material Point Method (MPM)
Smoothed Particle Hydrodynamics (SPH)
Incremental Potential Contact (IPC)

Some tips for your application 🫡

Showcase Your Technical Expertise:When applying for an engineering role like Genesis-World: Core Physics Engineer, it’s essential to highlight your technical skills. Include any relevant software or tools you're proficient in on your CV—think CAD software, simulation tools, or programming languages. Don't skimp on any engineering projects you've worked on that demonstrate your ability to solve complex problems.

Focus on Results and Impact:In the engineering world, we love numbers and real-world impact. Quantify your achievements wherever possible—like reducing costs by a certain percentage, improving efficiency, or successfully completing a project ahead of schedule. This gives your future employers at Genesis AI a clear picture of the value you can bring.

Craft a Compelling Cover Letter:Use your cover letter to express your passion for engineering and explain why you’re drawn to Genesis AI specifically. Share what aspects of their work excite you and how your values align with theirs. This is your chance to show a bit of personality while keeping it professional!

Include Relevant Certifications:If you have any engineering certifications, especially ones that are recognised in your field, make sure to feature them prominently on your CV. They demonstrate not just your knowledge, but also your commitment to professional development, which is something we at StudySmarter value highly.

How to prepare for a job interview at Genesis AI

✨Brush Up on Core Engineering Principles

Before heading into the interview with Genesis AI, make sure you're solid on the fundamental engineering principles relevant to the role. Be ready to discuss concepts such as thermodynamics, fluid mechanics, or structural analysis, depending on the specifics mentioned in the job description. Don’t skip any hands-on projects or coursework; these can be excellent talking points!

✨Show Off Your Problem-Solving Skills

Expect technical questions or case studies during your interview—after all, engineering is all about solving problems! Prepare a few examples of how you've tackled engineering challenges in the past, whether at university or in any practical experience. Practising with mock technical interviews can really help you articulate your thought process and solutions.

✨Relate Your Experience to the Role

In a full-time role, employers like Genesis AI want to see that you can adapt and grow within their team. Be ready to discuss how your previous internships, projects, or studies relate directly to the work you'll be doing. Highlight specific experiences that showcase your collaborative skills and how you've successfully worked within a team environment.

✨Know Your Tools and Software

Most engineering roles require familiarity with specific tools and software. Prepare to talk about your proficiency with programmes like AutoCAD, MATLAB, or SolidWorks if they’re relevant to the role. Even better, have examples of projects where you’ve used these tools, as it'll demonstrate your hands-on experience and readiness for the job.