Principal AI Designer

Principal AI Designer

Brighton Full-Time 43200 - 72000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design and develop engaging AI systems for thrilling gameplay experiences.
  • Company: Join Hangar 13, a creative studio crafting AAA games with global impact.
  • Benefits: Enjoy a diverse environment, remote work options, and opportunities for professional growth.
  • Why this job: Be part of an innovative team shaping the future of gaming with exciting projects.
  • Qualifications: Experience in AI design, game development, and a passion for creating engaging gameplay.
  • Other info: Diversity and inclusion are core values; we welcome applicants from all backgrounds.

The predicted salary is between 43200 - 72000 £ per year.

At Hangar 13 we have the best of both worlds: the fast moving, creative mentality of a start-up backed by the stability and global impact of a major publisher. Each of us is empowered to take ownership, move ideas forward, and enact change. No matter where you are in Hangar 13, everything you do impacts your project, your team, the studio and—most importantly—the games we make. At Hangar 13 you play a pivotal role in building and defining not only fantastic games but the studio itself. Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations around the world: Brighton (UK), Brno & Prague (Czech Republic) and across the US, working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of. Join our team and help craft the development of Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.

What We Need

Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and really help sell the fantasy of the game. You enjoy analysing AI and Player behaviours and want to create novel gameplay experiences.

What You’ll Be Doing:

  • Ownership of some of the AI behaviours and features from prototype to shipping
  • Own the feature development for AI game design, combat and non-combat NPC’s in the game
  • Craft new archetypes that fit the vision of a Mafia game, from creative and technical design prototypes to enemy behaviours and abilities
  • Evangelise core gameplay features to the rest of the team and help develop best practices for the designers to utilise in their content
  • Ensure that players can understand AI intention and plan their combat accordingly
  • Analyse, validate and incorporate feedback from the team and external user testing
  • Collaborate in cross-discipline pods to implement, tune and balance combat
  • Author and maintain design documentation

What We’re Looking For:

  • A deep understanding of game design principles and the role of AI in gameplay loops
  • Understanding of how AI, tactical space and player verbs combine to create unique moments
  • Experience working with Unreal Engine
  • Passion for creating complex, balanced systems and linking those to desired player experiences
  • Keeps up to date with current industry trends, features and techniques related to the execution of engaging AIs
  • Has proven ability to create fun, engaging combat or non-combat NPC’s in a previous role
  • Cross-disciplinary collaboration is second nature, and you know how to use diverse opinions to bring the best out of your features
  • Shipped one or more AAA game titles in an AI Design role or similar
  • Ability to drive prioritisation and scheduling of work for owned feature(s)
  • Creative problem-solving skills, able to consider both the details and the bigger picture
  • Can independently understand and solve technical challenges related to your features
  • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus
  • Strong collaboration skills, able to work well with team members from other subject areas and in other locations

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

Principal AI Designer employer: GDS Prague

At Hangar 13, we offer a unique blend of a dynamic start-up atmosphere backed by the resources of a major publisher, fostering an environment where creativity thrives and every team member's contributions are valued. Our Brighton studio is not only a hub for innovative game development but also a place where you can grow professionally alongside talented colleagues, all while working on exciting AAA titles like Mafia: The Old Country. With a commitment to diversity, healthy work-life balance, and sustainable development practices, we ensure that our employees feel empowered to make a meaningful impact in the gaming industry.
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Contact Detail:

GDS Prague Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal AI Designer

✨Tip Number 1

Familiarise yourself with the latest trends in AI design and gameplay mechanics. This will not only help you understand what Hangar 13 is looking for but also allow you to discuss innovative ideas during your interview.

✨Tip Number 2

Showcase your previous work on AAA titles, especially any AI systems you've developed. Be prepared to discuss specific challenges you faced and how you overcame them, as this demonstrates your problem-solving skills.

✨Tip Number 3

Engage with the gaming community and follow discussions around AI in games. This can provide insights into player expectations and behaviours, which you can reference in your conversations with the team at Hangar 13.

✨Tip Number 4

Prepare to discuss your collaborative experiences with cross-disciplinary teams. Highlight how you’ve successfully integrated feedback from various departments to enhance AI features, as teamwork is crucial at Hangar 13.

We think you need these skills to ace Principal AI Designer

Deep Understanding of Game Design Principles
AI System Development
Unreal Engine Proficiency
Complex Systems Design
Player Experience Linking
Combat and Non-Combat NPC Design
Cross-Disciplinary Collaboration
Creative Problem-Solving
Technical Challenge Resolution
Strong Documentation Skills
Proficiency with Wiki Systems or Confluence
Feedback Analysis and Incorporation
Feature Prioritisation and Scheduling
Industry Trend Awareness

Some tips for your application 🫡

Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Principal AI Designer position. Tailor your application to highlight your relevant experience in AI systems and game design.

Showcase Your Experience: In your CV and cover letter, emphasise your previous work on AAA titles, particularly focusing on your contributions to AI design. Include specific examples of how you've created engaging NPC behaviours or tackled complex design challenges.

Highlight Collaboration Skills: Since the role involves cross-disciplinary collaboration, mention any experiences where you've successfully worked with diverse teams. This could include working with artists, programmers, or other designers to achieve a common goal.

Craft a Compelling Cover Letter: Use your cover letter to express your passion for game design and AI. Discuss why you're excited about the opportunity at Hangar 13 and how your vision aligns with their focus on creating engaging gameplay experiences.

How to prepare for a job interview at GDS Prague

✨Showcase Your Passion for AI

Make sure to express your enthusiasm for creating engaging AI systems. Discuss specific projects where you've developed AI behaviours and how they enhanced gameplay, especially in combat or non-combat scenarios.

✨Demonstrate Your Understanding of Game Design Principles

Be prepared to talk about game design principles and how AI fits into gameplay loops. Use examples from your previous work to illustrate your understanding of how AI can create unique player experiences.

✨Highlight Collaboration Skills

Since cross-disciplinary collaboration is key at Hangar 13, share experiences where you successfully worked with diverse teams. Emphasise how you incorporated feedback from different disciplines to improve AI features.

✨Prepare for Technical Questions

Expect questions related to technical challenges in AI design. Brush up on your knowledge of Unreal Engine and be ready to discuss how you've solved complex problems in past projects, showcasing your creative problem-solving skills.

Principal AI Designer
GDS Prague
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