Lead Gameplay Designer

Lead Gameplay Designer

Brighton Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the design of engaging player systems and features for the Mafia franchise.
  • Company: Join Hangar 13, a creative studio under 2K, known for impactful AAA games.
  • Benefits: Enjoy a diverse work environment, professional growth opportunities, and a chance to shape iconic games.
  • Why this job: Be part of a passionate team crafting compelling gameplay experiences in a supportive culture.
  • Qualifications: Experience in gameplay design, strong collaboration skills, and a passion for game mechanics required.
  • Other info: Hangar 13 values diversity and offers equal employment opportunities for all.

The predicted salary is between 43200 - 72000 £ per year.

At Hangar 13 we have the best of both worlds: the fast moving, creative mentality of a start-up backed by the stability and global impact of a major publisher. Each of us is empowered to take ownership, move ideas forward, and enact change. No matter where you are in Hangar 13, everything you do impacts your project, your team, the studio and—most importantly—the games we make. At Hangar 13 you play a pivotal role in building and defining not only fantastic games but the studio itself.Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in four locations around the world: Brighton (UK), Brno & Prague (Czech Republic) and across the US, working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish.We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of.Join our team and help craft the development of Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.What We Need Hangar 13 is in search of an experienced and highly skilled Lead for the Gameplay Design team! The Lead Gameplay Designer will drive the creation of Player features and systems from prototype through to release for the next iteration of the Mafia franchise.What You\’ll Be Doing: DesignResponsible for the design and quality of the game\’s Player systems and features from prototype to shippingCollaborate closely with the Directors and Leads to ensure delivery of engaging Stealth and Combat gameplay loopsBe responsible for the feature development for Player game designEvangelise core gameplay features across the project, develop best practices for the designers to utilise in their contentEnsure that players can understand and use the features in fun and compelling waysAnalyse, validate and incorporate feedback from the team and external user testingCollaborate in cross-discipline pods to implement, tune and balance gameplayAuthor and maintain design documentationLeadershipLead a team of designers to shape the Player\’s experience within the gameProvide coaching and mentoring to the teamEmpower the team to deliver high quality workCollaborate with Production to deliver features, systems and assets, on time and to required qualityWhat We\’re Looking For: Passion for owning and iterating on fun mechanics that will engage playersExperience and deep working knowledge of balance tuningCross-disciplinary collaboration is second nature to you, and you know how to use diverse opinions to bring the best out of your featuresExperience working with Unreal EngineShipped one or more AAA game titles in a Lead Gameplay / 3Cs Design role or similarAbility to drive prioritisation and scheduling of work for the whole departmentStrong collaboration skills, able to work well with team members from other disciplines and in other locationsStrong documentation skills, proficiency with Wiki systems or Confluence is a plusHangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.Discover Other Jobs From 2K Czech / Hangar 13 GDS Prague 2025Opening the doors to the game industryGDS Prague takes place under the auspices of the Deputy Mayor of Prague 4, Mr. Filip Vácha.Conference is organized by Eventia s.r.o. and Active Radio a.s. The official ticket seller is Eventia s.r.o. Terms & Conditions (CZ)Financed by European Union – Next Generation EU

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Lead Gameplay Designer employer: GDS Prague

At Hangar 13, we offer a unique blend of a dynamic start-up atmosphere backed by the resources of a major publisher, fostering an environment where creativity thrives and every team member's contributions are valued. Our Brighton studio is not only a hub for innovative game development but also a place where you can grow professionally alongside talented colleagues, all while working on exciting AAA titles like Mafia: The Old Country. With a commitment to diversity, healthy work-life balance, and empowering our employees, Hangar 13 stands out as an exceptional employer in the gaming industry.
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Contact Detail:

GDS Prague Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Gameplay Designer

✨Tip Number 1

Familiarise yourself with the Mafia franchise and its gameplay mechanics. Understanding the unique elements that make these games engaging will help you articulate your vision for Player features during interviews.

✨Tip Number 2

Network with current or former employees of Hangar 13 on platforms like LinkedIn. Engaging in conversations about their experiences can provide valuable insights into the studio's culture and expectations, which you can leverage in your application.

✨Tip Number 3

Showcase your leadership skills by discussing past experiences where you've successfully led a team or project. Be prepared to share specific examples of how you empowered your team and drove high-quality results.

✨Tip Number 4

Brush up on your knowledge of Unreal Engine and any relevant design documentation tools like Confluence. Being able to demonstrate your technical proficiency will set you apart from other candidates.

We think you need these skills to ace Lead Gameplay Designer

Gameplay Design
Player Systems Development
Prototyping
Stealth and Combat Gameplay Design
Feature Development
User Experience Analysis
Cross-Disciplinary Collaboration
Team Leadership
Coaching and Mentoring
Balance Tuning
Unreal Engine Proficiency
AAA Game Development
Project Prioritisation
Documentation Skills
Wiki Systems or Confluence Proficiency

Some tips for your application 🫡

Understand the Role: Before applying, make sure to thoroughly read the job description for the Lead Gameplay Designer position. Understand the key responsibilities and required skills, such as experience with Unreal Engine and leadership in gameplay design.

Tailor Your CV: Customise your CV to highlight relevant experience in gameplay design, particularly any AAA titles you've worked on. Emphasise your leadership skills and any specific projects that showcase your ability to create engaging player systems.

Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game design and your understanding of the Mafia franchise. Discuss how your experience aligns with the responsibilities outlined in the job description and how you can contribute to Hangar 13's goals.

Showcase Your Portfolio: If applicable, include a link to your portfolio showcasing your previous work in gameplay design. Highlight specific projects where you led design efforts or contributed significantly to player mechanics, ensuring it aligns with the role you're applying for.

How to prepare for a job interview at GDS Prague

✨Showcase Your Passion for Gameplay Design

Make sure to express your enthusiasm for gameplay mechanics and player engagement during the interview. Share specific examples of how you've iterated on game features in past projects, especially those that resonate with the Mafia franchise.

✨Demonstrate Cross-Disciplinary Collaboration

Highlight your experience working with diverse teams. Discuss how you’ve successfully collaborated with artists, programmers, and other designers to create cohesive gameplay experiences, as this is crucial for the role at Hangar 13.

✨Prepare for Technical Questions

Be ready to discuss your technical knowledge, particularly with Unreal Engine and balance tuning. Prepare to explain your design process and how you approach prototyping and user feedback integration.

✨Emphasise Leadership and Mentoring Skills

Since the role involves leading a team, share your experiences in coaching and mentoring other designers. Provide examples of how you've empowered your team to deliver high-quality work and fostered a positive creative environment.

Lead Gameplay Designer
GDS Prague
Location: Brighton
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  • Lead Gameplay Designer

    Brighton
    Full-Time
    43200 - 72000 £ / year (est.)
  • G

    GDS Prague

    50-100
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