Principal Gameplay Technical Animator in Brighton

Principal Gameplay Technical Animator in Brighton

Brighton Full-Time 59400 - 72600 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Define the technical vision for character animation in AAA games using Unreal Engine.
  • Company: Join Hangar 13, a leading game studio in the UK.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Other info: Collaborate with top talent in a dynamic and innovative setting.
  • Why this job: Shape the future of gameplay animation and mentor talented animators.
  • Qualifications: Experience in technical animation and a passion for gaming.

The predicted salary is between 59400 - 72600 £ per year.

Hangar 13 in the UK is seeking a Principal Technical Animator (Gameplay) to define the technical vision for character animation across AAA titles using Unreal Engine.

You will shape pipelines, drive R&D, and collaborate with design, animation and engineering to deliver world-class animation quality.

While not a people manager, you will mentor senior and mid-level technical animators, advocate cutting-edge techniques, and help align art and tech leadership on complex gameplay systems.

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Principal Gameplay Technical Animator in Brighton employer: GDA

At Hangar 13, we pride ourselves on fostering a creative and collaborative work environment where innovation thrives. As a Principal Gameplay Technical Animator, you will not only have the opportunity to shape the future of AAA titles but also benefit from our commitment to employee growth through mentorship and cutting-edge projects. Located in the UK, our studio offers a vibrant culture that encourages artistic expression and technical excellence, making it an exceptional place for passionate animators to advance their careers.

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Contact Details:

GDA Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Principal Gameplay Technical Animator in Brighton

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at GDA or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to GDA.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like GDA.

Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like GDA that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Principal Gameplay Technical Animator in Brighton

Unreal Engine
Character Animation
Technical Vision Development
Pipeline Shaping
Research and Development (R&D)
Collaboration with Design
Collaboration with Animation

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at GDA.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at GDA and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at GDA

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If GDA uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.