At a Glance
- Tasks: Design and layout the Partworks magazine while contributing creative ideas.
- Company: Leading tabletop gaming company with a vibrant studio team.
- Benefits: Competitive pay, generous holidays, pension scheme, and staff discounts.
- Why this job: Join a creative team and bring your design skills to life in gaming.
- Qualifications: Proficient in Adobe Creative Suite, especially InDesign, Photoshop, and Illustrator.
- Other info: Exciting opportunity in a dynamic environment with a passion for gaming.
The predicted salary is between 30000 - 42000 £ per year.
A leading tabletop gaming company is looking for a talented Graphic Designer to join the Studio team in Nottingham. The successful candidate will support the design and layout of the Partworks magazine, contribute creative ideas, and collaborate closely with the production team.
This position requires excellent skills in Adobe Creative Suite, especially InDesign, Photoshop, and Illustrator.
The company offers a competitive compensation package including generous holidays, pension scheme, and staff discounts.
Partworks Magazine Designer (InDesign) – Onsite in Nottingham employer: Games Workshop
Contact Detail:
Games Workshop Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Partworks Magazine Designer (InDesign) – Onsite in Nottingham
✨Tip Number 1
Get your portfolio sorted! Make sure it showcases your best work, especially anything related to magazine design or tabletop gaming. We want to see your creativity shine through!
✨Tip Number 2
Network like a pro! Reach out to people in the industry, attend events, or join online forums. We can help you connect with others who might know about job openings or can give you insider tips.
✨Tip Number 3
Prepare for the interview by researching the company and its products. Show us that you’re passionate about tabletop gaming and how your design skills can elevate their magazine. We love enthusiasm!
✨Tip Number 4
Apply through our website! It’s the easiest way to get your application noticed. Plus, we often have exclusive opportunities listed there that you won’t find anywhere else.
We think you need these skills to ace Partworks Magazine Designer (InDesign) – Onsite in Nottingham
Some tips for your application 🫡
Show Off Your Design Skills: Make sure to highlight your experience with Adobe Creative Suite, especially InDesign. Include a portfolio link that showcases your best work, particularly any magazine layouts or similar projects you've done.
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills and experiences align with the Partworks magazine designer role. We want to see your passion for tabletop gaming and design!
Be Creative in Your Cover Letter: Your cover letter is your chance to shine! Use it to share your creative ideas and how you can contribute to the team. Let us know why you’re excited about this opportunity and what unique perspective you bring.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the easiest way for us to receive your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at Games Workshop
✨Showcase Your Design Portfolio
Make sure to bring a well-organised portfolio that highlights your best work, especially projects involving magazine layouts or tabletop gaming. This will give the interviewers a clear idea of your design style and capabilities.
✨Know Your Software Inside Out
Brush up on your skills in Adobe InDesign, Photoshop, and Illustrator before the interview. Be prepared to discuss specific features you’ve used in past projects and how they contributed to your design process.
✨Prepare Creative Ideas
Think about some innovative concepts for the Partworks magazine that you can share during the interview. This shows your enthusiasm for the role and your ability to contribute creatively from day one.
✨Collaborate and Communicate
Since this role involves working closely with the production team, be ready to discuss your experience in collaborative projects. Highlight how you communicate ideas and feedback effectively to ensure a smooth workflow.