At a Glance
- Tasks: Create stunning VFX for games, collaborating with talented artists and designers.
- Company: Join Flix Interactive, a friendly and ambitious game studio based in the UK.
- Benefits: Enjoy private healthcare, bonuses, extra festive time off, and fun team events.
- Why this job: Bring your artistic vision to life and make an impact in the gaming world.
- Qualifications: Strong portfolio, proficiency in Unreal Engine, and excellent problem-solving skills.
- Other info: Remote position with opportunities for growth and collaboration in a supportive environment.
The predicted salary is between 28800 - 48000 £ per year.
Flix Interactive are working with us to add a creative VFX Artist to their team to help develop visually stunning and realistic effects for their projects.
As a VFX Artist you will be using your artistic eye, and technical background in implementation to create and implement high-quality visual effects that align with the artistic vision and technical requirements of the project.
Based just outside Birmingham, Flix offers a friendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio. The team is made up of welcoming, passionate, active gamers that support one another in all aspects of development.
Please note this is a contract position, and is open to applicants who are based in the UK and hold the right to work in the UK.
Your responsibilities:- Collaborate with the Art and Design teams to understand and interpret their vision, providing creative input and ideas whilst keeping quality and style consistent.
- Ensure content is optimised for real-time rendering engines, in line with quality/performance targets, and compliant with project-specific constraints.
- Work closely with Leads and the Production team to help prioritise tasks and feedback, meet project milestones, and deliver high-quality work on time.
- Problem-solve technical issues and workflow hurdles.
- Stay up to date with new workflows, toolsets and software that could benefit the wider team and actively contribute to the improvement of the pipeline.
- Support the wider Art team, including providing guidance and support to junior artists, sharing knowledge, and helping them grow their skills.
- Portfolio showing a strong artistic eye for impact, timing, and visual flair within a range of VFX styles.
- Highly proficient in using real-time particle editors such as Unreal Engine's Niagara VFX system to create game-ready content from concept to implementation.
- Experience with the Unreal Engine art pipeline.
- Strong problem-solving and troubleshooting skills, with the ability to find innovative solutions to technical challenges.
- Strong support-focused interpersonal skills, able to communicate and collaborate effectively.
- Give and receive critique well.
- Able to manage your own time to meet deadlines whilst maintaining a high-quality bar.
- A passion for bringing impactful visual effects to life in a game environment.
- Previous shipped title(s) within a relevant game art production pipeline.
- Skills in any adjacent areas such as Blueprint, lighting, animation, or modelling.
- Knowledge of accessibility standards and best practices.
- Experience collaborating with remote or distributed teams.
- Private healthcare.
- Bonus scheme.
- Additional time off over the festive period.
- Team outings and events as well as summer and Christmas parties.
VFX Artist (UK Remote). in Birmingham employer: Games Jobs Direct
Contact Detail:
Games Jobs Direct Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land VFX Artist (UK Remote). in Birmingham
✨Tip Number 1
Network like a pro! Reach out to fellow VFX artists and industry professionals on platforms like LinkedIn. Join relevant groups and participate in discussions to get your name out there and show off your passion for visual effects.
✨Tip Number 2
Showcase your skills! Make sure your portfolio is up-to-date with your best work. Highlight projects that demonstrate your ability to create stunning visual effects, especially those that align with the style and quality Flix Interactive is known for.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with Unreal Engine and real-time particle editors like Niagara. Show them you can problem-solve and think creatively under pressure!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining the team at Flix Interactive. Don’t miss out on this opportunity!
We think you need these skills to ace VFX Artist (UK Remote). in Birmingham
Some tips for your application 🫡
Showcase Your Portfolio: Make sure to include a link to your portfolio that highlights your best VFX work. We want to see your artistic eye and the range of styles you can create, so pick pieces that really showcase your skills!
Tailor Your Application: When applying, take a moment to tailor your CV and cover letter to the job description. Highlight your experience with Unreal Engine and any relevant projects you've worked on. This helps us see how you fit into our team!
Be Yourself: Don’t be afraid to let your personality shine through in your application. We’re looking for passionate gamers who can collaborate well with others, so show us what makes you unique and how you can contribute to our friendly environment.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at Games Jobs Direct
✨Showcase Your Portfolio
Make sure to bring your portfolio to the interview and highlight your best VFX work. Be ready to discuss the thought process behind each piece, especially how you tackled challenges and achieved the desired effects. This will demonstrate your artistic eye and technical skills.
✨Understand the Company’s Vision
Do some research on Flix Interactive and their projects. Familiarise yourself with their style and the types of games they develop. This will help you align your answers with their artistic vision during the interview and show that you're genuinely interested in being part of their team.
✨Prepare for Technical Questions
Brush up on your knowledge of real-time particle editors, particularly Unreal Engine's Niagara VFX system. Be prepared to discuss your experience with the Unreal Engine art pipeline and how you've solved technical issues in past projects. This will showcase your problem-solving skills and technical expertise.
✨Demonstrate Team Collaboration Skills
Since the role involves working closely with Art and Design teams, be ready to share examples of how you've collaborated with others in previous roles. Highlight your ability to give and receive critique, as well as how you've supported junior artists. This will show that you’re a team player who can contribute positively to the studio environment.