Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]
Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]

Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]

Entry level 28800 - 48000 £ / year (est.) No home office possible
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Gamecompanies

At a Glance

  • Tasks: Join our Engine team to research and implement advanced graphics features.
  • Company: Rebellion Game Development, a creative and innovative game studio.
  • Benefits: 22 days holiday, private medical insurance, and enhanced family leave.
  • Other info: Enjoy a relaxed atmosphere at our riverside Oxford HQ with great perks.
  • Why this job: Work with industry veterans and push the boundaries of game rendering technology.
  • Qualifications: Proficient in C++ and knowledgeable in modern graphics techniques.

The predicted salary is between 28800 - 48000 £ per year.

Join our talented in-house Engine team as a Graduate Rendering Programmer! This group of skilled programmers is dedicated to pushing the boundaries of our proprietary engine, Asura, utilising cutting-edge technology. As our next Graduate Rendering Programmer, you will be part of a close-knit team of highly skilled industry veterans dedicated to advancing the rendering technology in our proprietary game engine.

Your responsibilities include researching, designing, and implementing advanced graphics features that will elevate our engine and impact all our games. You will work on multiple projects simultaneously, contributing significantly to each title we release. This role is based at our riverside headquarters in Oxford, offering a creative and relaxed atmosphere where teamwork drives our success. We provide a relocation package, including moving assistance, temporary accommodation, and full support for a smooth transition.

Requirements
  • Proficiency in C++ with a strong foundation in 3D vector math
  • A degree in computer science, physics, or related fields
  • Good understanding of modern graphics techniques and rendering pipelines
  • Experience in writing and optimizing shaders across multiple platforms
  • Familiarity with platform-specific APIs
  • Knowledge of rendering performance and memory implications
  • Experience with current-generation console development and proprietary engines is a plus
Benefits
  • 22 days holidays plus Christmas closure and bank holidays, increasing with service
  • Private Medical Insurance, healthcare cash plan, dental, and vision coverage
  • Life Assurance, Income Protection, and Critical Illness Cover
  • Enhanced Family Leave
  • Interest-Free, Tax-Free Loans
  • Enhanced Pension Scheme
  • Mental Health and Wellbeing Support
  • Additional perks including discounts, freebies, and social events

Our riverside headquarters in Oxford offers a blend of tradition and modernity, with excellent transport links, including a nearby train station with routes to London and other major cities. The office promotes teamwork and innovation, with amenities like free hot drinks, a tuck shop, and access to local dining options. We foster an open, friendly, and creative culture, empowering our team to work on a variety of projects across multiple platforms. We support a healthy work-life balance and an inclusive environment that encourages diversity and personal growth.

If you’re interested in joining us but this role isn’t a perfect fit, we welcome speculative applications and invite you to visit our Careers website for other opportunities.

Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...] employer: Gamecompanies

Rebellion Game Development is an exceptional employer, offering a vibrant and creative work environment at our riverside headquarters in Oxford. We prioritise employee growth through diverse project opportunities and a supportive culture that fosters innovation and teamwork. With comprehensive benefits including private medical insurance, enhanced family leave, and a focus on work-life balance, we ensure our team members thrive both personally and professionally.
Gamecompanies

Contact Detail:

Gamecompanies Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]

Tip Number 1

Network like a pro! Reach out to industry professionals on LinkedIn or attend local meetups. Building connections can lead to job opportunities that aren't even advertised yet.

Tip Number 2

Show off your skills! Create a portfolio showcasing your projects, especially those related to graphics and rendering. This will give potential employers a taste of what you can bring to the table.

Tip Number 3

Prepare for interviews by brushing up on common technical questions and coding challenges. Practising with friends or using online resources can help you feel more confident when it’s your turn to shine.

Tip Number 4

Don’t forget to apply through our website! We love seeing applications directly from candidates who are genuinely interested in joining our team. Plus, it shows initiative!

We think you need these skills to ace Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]

C++
3D Vector Math
Modern Graphics Techniques
Rendering Pipelines
Shader Writing and Optimisation
Platform-Specific APIs
Rendering Performance Analysis
Memory Management
Current-Generation Console Development
Proprietary Engine Knowledge
Teamwork
Problem-Solving Skills
Adaptability
Creativity

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Graduate Rendering Programmer role. Highlight your C++ skills, 3D vector math knowledge, and any relevant projects or coursework that showcase your understanding of graphics techniques.

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Use it to express your passion for game development and how your background aligns with our team’s goals. Don’t forget to mention why you’re excited about working at Rebellion!

Showcase Your Projects: If you've worked on any personal or academic projects related to rendering or graphics, make sure to include them in your application. We love seeing practical examples of your skills and creativity!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands and shows us you’re serious about joining our team!

How to prepare for a job interview at Gamecompanies

Know Your Graphics Basics

Brush up on your 3D vector math and modern graphics techniques. Be ready to discuss how these concepts apply to rendering pipelines, as this will show your understanding of the core skills needed for the role.

Showcase Your C++ Skills

Prepare to demonstrate your proficiency in C++. You might be asked to solve problems or even write code during the interview, so practice coding challenges that focus on graphics programming and shader optimisation.

Research Rebellion and Asura

Familiarise yourself with Rebellion Game Development and their proprietary engine, Asura. Understanding their projects and the technology they use will help you tailor your answers and show genuine interest in the company.

Prepare Questions About Teamwork

Since the role involves working closely with a team, think of questions that reflect your interest in collaboration and innovation. Ask about the team dynamics and how they approach problem-solving together, which will highlight your eagerness to fit into their culture.

Graduate Rendering Programmer Oxford (England) Rebellion Game Development Entry (0–1 years) Sof[...]
Gamecompanies
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