At a Glance
- Tasks: Lead interaction design for impactful government digital services, from discovery to live phases.
- Company: GAIN is a creative-led company blending data, tech, and creativity for real-world impact.
- Benefits: Enjoy private medical insurance, life assurance, and discounts on various services.
- Other info: Join a dynamic team committed to innovation and accessibility in design.
- Why this job: Shape user-centred experiences that drive change in public sector services.
- Qualifications: 5+ years in UX design, with experience in UK government digital services.
The predicted salary is between 55000 - 65000 £ per year.
Business Unit: GAIN Experience - We create user-centered experiences that drive measurable business impact for public and private sector organisations.
Team: Design
Reporting to: Director of Design
Location: Hybrid - offices in Bristol and London
About: GAIN is a creative-led, insight-driven company that blends data, tech and creativity. We believe the best ideas emerge where intelligence and creativity unite, where insight sparks imagination, and where innovation turns possibility into progress. We are explorers of new frontiers, shaping bold strategies that move people, brands, and businesses forward. Individually and together, our specialist teams provide the vision, data, and confidence brands and organisations need to make braver, more impactful decisions. Today as GAIN, we work as a united force, using data to fuel creativity, and technology to unlock new possibilities. As imagineers we don't just embrace innovation - we engineer it, transforming information into action, and ideas into breakthroughs. This is where rebel thinking, smart technology, and data-driven creativity shape the future.
Our Experience team has a strong and growing presence in the public sector, working with UK government departments and arm’s length bodies to design and deliver high-quality, accessible digital services. We work within GDS standards, Design System principles, and agile delivery frameworks to create services that genuinely work for the people who use them.
The Role: We're looking for a Senior UX Designer with a strong track record of working within UK government digital services to join our Experience team. This is a practitioner-level role aligned to the GDS Interaction Designer career framework. You'll be a skilled, confident designer who can lead complex interaction design work across agile delivery teams, helping government clients design and iterate services that meet the Digital Service Standard. You'll work collaboratively and openly with multidisciplinary delivery teams, user researchers, content designers, service designers, product owners, and engineers, playing an active, hands-on role throughout discovery, alpha, beta, and live service phases. You'll bring deep knowledge of the GOV.UK Design System, a rigorous commitment to accessibility and inclusion, and the ability to communicate design decisions clearly with technical and non-technical stakeholders.
As a senior practitioner, you'll also help to develop GAIN's public sector design practice, mentor mid-weight and junior designers, and contribute to bids and proposals for new government work. You'll bring a genuine curiosity about how AI, agentic tools, and emerging ways of working are reshaping the design and delivery landscape, contributing to how we evolve our practice, our design systems, and our ways of working to stay ahead of a rapidly changing field.
Interaction Design:
- Lead interaction design across complex government service projects, taking ownership from discovery and prototyping through to live service, in line with GDS phases and the Digital Service Standard.
- Design and iterate user flows, wireframes, screen designs, and high-fidelity prototypes using the GOV.UK Design System components, patterns, and guidance contributing back to the system when new patterns are needed.
- Create low and high-fidelity prototypes (using GOV.UK Prototype Kit or Figma) that can be used directly in user research sessions and presented to stakeholders.
- Apply interaction design best practices informed by GDS Interaction Designer role expectations, including understanding users' end-to-end journeys, designing for edge cases, and iterating based on evidence.
- Make design decisions based on user research findings, analytics, and accessibility audits, clearly documenting and communicating the rationale behind them.
- Design for the full range of users, including those with low digital literacy, limited English, or who rely on assistive technologies, embedding inclusion into the design process from the outset.
Accessibility and Inclusion:
- Champion accessibility across every stage of the design process, applying WCAG 2.1 AA (and where appropriate, 2.2 AA) standards as a baseline minimum.
- Conduct and contribute to accessibility audits of prototypes and live services, raising and tracking issues through the appropriate team processes.
- Design with an awareness of the breadth of users who interact with government services, including those using screen readers, magnification software, voice input, and other assistive technologies.
- Collaborate with researchers on inclusive research practice, ensuring representative and diverse research participation.
- Keep up to date with developments in accessible design, ARIA practices, and government accessibility guidance.
Agile Delivery:
- Work within agile delivery environments, contributing to sprint ceremonies, stand-ups, sprint planning, retrospectives, and design critiques as an active and engaged team member.
- Manage and prioritise your own design workload across sprint cycles, communicating progress, risks, and blockers clearly with product owners and delivery managers.
- Adapt design approaches to the pace and constraints of agile delivery, producing prototypes and design artefacts that are 'good enough to test' rather than 'perfect before sharing'.
- Support the team in defining and refining acceptance criteria for design-related stories, helping engineers understand interaction requirements clearly and accurately.
Collaboration and Communication:
- Work day-to-day within multidisciplinary teams alongside user researchers, content designers, service designers, product owners, and engineers as an equal contributor to a shared team mission.
- Participate in and facilitate design workshops, co-design sessions, and collaborative activities with team members and end users.
- Build strong, trusted relationships with government client stakeholders, presenting design work clearly, managing feedback constructively, and articulating the value of user-centred design.
- Contribute to internal GAIN design practice, knowledge-sharing sessions, and mentoring of less experienced team members.
- Support business development by contributing to proposals and presentations for new public sector opportunities.
Design Systems, AI and Evolving Practice:
- Actively contribute to the development and governance of design systems helping to define how components, patterns, and tokens are structured, documented, and maintained to serve both design and engineering teams effectively.
- Identify opportunities to improve design system tooling and workflows, including how design tokens, component libraries, and hand-off processes can better support the pace of agile delivery.
- Bring curiosity and critical thinking to how agentic AI tools are changing interaction design, exploring where AI-assisted prototyping, content generation, and automated testing can improve the quality and speed of user-centred delivery.
- Contribute to GAIN's evolving thinking on how AI fits into responsible, human-centred service design helping to shape our internal point of view, and applying that thinking critically and ethically on client projects.
- Stay at the leading edge of design and delivery best practice tracking developments in the GDS community, the wider design system ecosystem, and emerging AI tools, and bring well-considered perspectives back into the team.
- Share knowledge, run show-and-tells, and participate in practice development conversations that help the whole team grow in response to a fast-changing landscape.
Requirements:
Essential:
- Significant experience (typically 5+ years) in interaction design, UX design, or digital product design with a substantial portion of that experience spent working directly on UK central government or arm's length body digital services.
- Demonstrable experience working within the GDS delivery framework across discovery, alpha, beta, and/or live phases and designing services that meet the Digital Service Standard.
- Expert working knowledge of the GOV.UK Design System, GOV.UK Prototype Kit, and the underlying rationale for the patterns and components it contains.
- Deep, practical knowledge of WCAG 2.1 AA accessibility standards, and a portfolio that demonstrates accessible, inclusive design in action across government service contexts.
- Experience working within agile delivery teams, including familiarity with sprint ceremonies, backlog management, and designing iteratively within constrained timescales.
- Proven ability to work collaboratively and openly with user researchers, content designers, service designers, product owners, and developers taking direction from research, contributing to shared team decisions, and communicating design thinking clearly.
- Experience using Figma to design and document interaction patterns, flows, and component-based design work at high quality.
- A genuine curiosity about AI and agentic tools and how they are changing the way design teams work with the confidence to explore new approaches critically, ethically, and with the user always at the centre.
- Experience contributing to a design system, whether the GOV.UK Design System, a team-level component library, or an internal toolset, including documentation, governance, or pattern development.
- Strong facilitation and communication skills able to lead workshops, present design rationale to senior stakeholders, and navigate feedback with confidence and diplomatic skill.
- Ability to work on multiple complex projects simultaneously, managing your own time and priorities effectively in a fast-paced agency environment.
Desirable:
- Experience contributing to GOV.UK Design System community discussions, raising new patterns, or contributing components back to the wider community.
- Knowledge of the GDS Service Design career framework and experience collaborating closely with service designers on end-to-end service blueprinting.
- Understanding of government content design principles and the GDS writing style guide, enabling effective collaboration with content designers.
- Familiarity with front-end HTML, CSS, and Nunjucks templating within the GOV.UK Prototype Kit, enabling more complex or realistic prototypes.
- Experience designing for services used by citizens with particular needs, including those with complex health, financial, or housing circumstances.
- Exposure to service assessments and experience preparing design artefacts and evidence for alpha or beta assessments against the Digital Service Standard.
- Experience in other regulated or complex sectors (financial services, healthcare, education) where trust, compliance, and inclusion are equally critical.
- Hands-on experience with agentic AI tools, such as Copilot, Cursor, v0, or similar and a considered view on where they add genuine value in a user-centred design and delivery workflow.
- Familiarity with design token architecture, multi-brand design system management, or contribution workflows in large-scale or federated design system environments.
- Experience evaluating or integrating AI-generated content, interfaces, or processes into services in a way that preserves usability, accessibility, and user trust.
- Advanced prototyping skills using Framer, ProtoPie, or Principle for demonstrating sophisticated interaction behaviours beyond the GOV.UK Prototype Kit.
How You'll Work:
- Rebel Thinking: We don't accept 'good enough'. Rebel Thinking is about curiosity with courage. We make it safe to question assumptions, challenge the obvious, and explore smarter, braver ways forward, even when it feels uncomfortable. This is how new ideas, better products, and real breakthroughs happen.
- Make It Happen: 'We turn intent into momentum.' Making it Happen is about turning ambition into action. We move fast, learn fast, and push through obstacles together. Progress beats perfection, and momentum creates impact.
- Swarming Our Expertise: 'Individually smart. Collectively unstoppable.' Swarming our Expertise means we win together. We commit to developing our expertise so that by combining diverse skills, perspectives, and experiences, we solve harder problems faster and deliver results no single expert could achieve together.
Benefits:
- Private Medical Insurance
- Life Assurance
- Income protection
- Employee Assistance Programme
- Cycle to Work salary sacrifice scheme
- Tech & Wearables salary sacrifice scheme
- Octopus EV Scheme
- Discounts and deals on a range of items from hotels, holidays and hormone testing to cinema, gyms and will writing.
GAIN is an equal opportunities employer and positively encourages applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, religion or belief, marital status, or pregnancy and maternity.
GAIN Experience - Senior Interaction Designer in Bristol employer: GAIN
GAIN is an exceptional employer that fosters a vibrant work culture where creativity and data-driven insights converge to drive impactful results. Located in London, the company offers a hybrid working model, comprehensive benefits including private medical insurance and a dedicated learning hub for professional growth, ensuring employees are supported in their career development while contributing to innovative projects that shape the future of digital ecosystems.
StudySmarter Expert Advice🤫
We think this is how you could land GAIN Experience - Senior Interaction Designer in Bristol
✨Show Off Your Portfolio
In the world of UX/UI design, your portfolio speaks volumes! Make sure it's packed with your best work and showcases your process, not just the final product. We want to see how you tackle design challenges, so consider adding case studies that reflect your thought process and user-centric approach.
✨Get Involved in Design Communities
Jump into local or online design meetups and workshops! Places like UXPA or local design events can be goldmines for networking and learning. Plus, mingling with fellow designers can introduce you to potential job openings that might not be listed elsewhere.
✨Tailor Your Applications
When you find a role that excites you, like the one at GAIN for a GAIN Experience - Senior Interaction Designer, make your application count! Highlight specific projects and skills that directly relate to the job description. Hiring managers are looking for candidates who fit into their specific team, so show them you’re the one!
✨Leverage Social Media
Don't underestimate the power of social media in finding a UX/UI design job! Follow design leaders on platforms like Twitter or Instagram, share your work, and engage in conversations. It’s a great way to get noticed by recruiters and even catch wind of openings at companies like GAIN before they go live!
We think you need these skills to ace GAIN Experience - Senior Interaction Designer in Bristol
Some tips for your application 🫡
Showcase Your Design Process:When you're applying for a UX/UI Design role like GAIN Experience - Senior Interaction Designer at GAIN, make sure to include examples that clearly highlight your design process. We want to see not just the final product but also the journey that led you there—wireframes, user personas, and iterations demonstrate your thought process and user-centric approach!
Tailor Your Portfolio:A tailor-made portfolio is crucial for a full-time design role! Curate your best projects that align with the kind of work GAIN does. We suggest including 3-5 case studies that showcase a variety of skills such as wireframing, prototyping, and user testing to really make your application pop.
Craft a Compelling Cover Letter:Your cover letter should not just be a summary of your CV. Use it to express why you’re excited about UX/UI Design and what draws you specifically to GAIN. Mention any relevant experience, tools you’re proficient in (like Sketch or Figma), and how you can contribute to their projects.
Highlight Collaboration Skills:In the world of UX/UI Design, teamwork is crucial. Make sure to highlight any past experiences where you worked in cross-functional teams. Illustrate how you communicated design decisions and listened to feedback, as this will resonate well with the culture at GAIN.
How to prepare for a job interview at GAIN
✨Show Off Your Portfolio
When you're gunning for a full-time UX/UI design role, your portfolio is your best friend! Make sure you've got a solid selection of your work, showcasing not just the final designs, but the process behind them—think wireframes, user flows, and any user research you've conducted. During the interview with GAIN, be prepared to discuss your design decisions and how they solve specific user problems.
✨Prepare for Design Challenges
Expect to face some practical design tasks during your interview. GAIN might ask you to tackle a quick design challenge or critique an existing interface. Brush up on your problem-solving skills and try to articulate your thought process as you work through these scenarios. Showing how you approach a design problem is just as important as the final output!
✨Know the Tools of the Trade
Familiarise yourself with the tools commonly used in the industry—figma, Adobe XD, or Sketch should be second nature to you. Be ready to discuss your preferred tools during the interview and how they've shaped your design process at previous positions. This knowledge could give you an edge at GAIN!
✨Show Passion for User Experience
In a full-time UX/UI design role, having a genuine passion for improving user interactions can set you apart. Be prepared to share instances when you went above and beyond to ensure a great user experience in your previous projects. This will demonstrate that you’re not just a designer, but a user advocate, which is exactly what GAIN is looking for.