Senior 3D Material Artist in Bournemouth

Senior 3D Material Artist in Bournemouth

Bournemouth Full-Time No working from home possible
Futura Design Limited

At a Glance

  • Tasks: Create stunning 3D visualisation models and develop accurate digital materials.
  • Company: Join a leading OEM client in the automotive industry based in Gaydon.
  • Benefits: Enjoy competitive pay, flexible working arrangements, and opportunities for professional growth.
  • Other info: Contract position until March 2026, with potential for ongoing workflow improvements.
  • Why this job: Be part of an innovative team shaping the future of vehicle design with cutting-edge technology.
  • Qualifications: Extensive experience in CGI texturing, material creation, and a relevant degree or equivalent experience.

Our OEM Client based in Gaydon, is searching for a Senior 3D Material Artist to join their team, Inside IR35. This is a contract position until 31st March 2026.

Umbrella Pay Rate: Β£33.64 per hour.

Position Description:

This role works as an essential part of the tech and data hub model production team, responsible for generating high quality 3D visualisation models, all produced and compliant to tech and data hub creative and technical processes and standards.

The primary purpose is successful delivery of physically accurate digital materials using a strong understanding of photography, optics, and digital scanning techniques and to support a variety of on-board and off-board CGI use cases, across vehicle design, materiality, brand and customer ready workstreams, using cross-functional collaboration and support.

Key features of the role include physically accurate material/shader development, complex texture creation, reference capture/data management and material library management. There will be scope to maintain and adapt internal processes to improve efficiency and quality of textures and materials delivered by the department.

Experience and Qualifications Required:

  • Extensive in-depth experience of texturing and material/shader creation within CGI industry.
  • Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
  • Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
  • Expert with the analysis and study of physical inputs to generate accurate and complex digital textures and materials.
  • Expert in material creation using Vray renderer with Autodesk Maya.
  • Expert in material creation using unreal engine.
  • Expert in adobe creative suite (i.e. photoshop, illustrator).
  • Expert in texture creation using adobe substance designer.
  • Expert in data / file management.
  • Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
  • Strong understanding of 3D model topology and UV mapping with Udim\'s.
  • Experienced in working to defined processes and technical standards (pipeline) and expert in designing and implementing ongoing workflow improvements.
  • Knowledge of MS Office365.
  • Relevant degree or equivalent experience preferred.

Desirable Experience & Qualifications:

  • Previous experience working with / for automotive OEMs.
  • Understanding of material creation using materialx, maya lookdevx.
  • Experience working with USD.
  • General understanding of material creation using Vred, blender, deltagen.
  • Experience using foundry nuke.

Essential Skills Required:

  • Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
  • Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
  • Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
  • An individual, who works independently, is results driven, demonstrating tenacity, drive and perseverance with the ability to deliver high-quality work in a complex, highly demanding environment.
  • Strong ability and resilience to work in a fast-paced production with a proven record of meeting deadlines whilst maintaining high quality delivery.
  • A reliable individual with paramount attention to detail and quality of output.
  • An individual dedicated to working to a defined process and set of technical standards.
  • A resilient and enthusiastic individual who responds constructively to new ideas and inputs.
  • A strong communicator who can lead team collaboration.
  • An effective team player, actively develops and supports team members while expecting high performance.
  • An individual always seeking to improve quality and lead more efficient ways of working.
  • An individual seeking to constantly improve their knowledge of texture and material creation, who keeps up with industry advancements, and imparts knowledge to develop other team members.

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Senior 3D Material Artist in Bournemouth employer: Futura Design Limited

Join our dynamic team in Gaydon as a Senior 3D Material Artist, where creativity meets cutting-edge technology. We pride ourselves on fostering a collaborative work culture that encourages innovation and professional growth, offering competitive pay and the opportunity to work on exciting projects within the automotive industry. With a focus on quality and efficiency, you'll have the chance to refine your skills and contribute to high-impact visualisation models in a supportive environment.

Futura Design Limited

Contact Details:

Futura Design Limited Recruitment Team

StudySmarter Expert Advice🀫

We think this is how you could land Senior 3D Material Artist in Bournemouth

✨Tip Number 1

Network with professionals in the CGI and automotive industries. Attend industry events, webinars, or online forums where you can connect with others who may have insights into the role or even know someone at the company.

✨Tip Number 2

Showcase your portfolio effectively. Make sure to highlight projects that demonstrate your expertise in material creation, especially using Vray, Autodesk Maya, and Unreal Engine, as these are crucial for this position.

✨Tip Number 3

Familiarise yourself with the latest trends and technologies in 3D material artistry. Being knowledgeable about advancements in tools like Adobe Substance Designer and MaterialX can set you apart from other candidates.

✨Tip Number 4

Prepare to discuss your problem-solving skills and how you've improved workflows in past roles. This is key for demonstrating your ability to adapt and enhance processes within the team.

We think you need these skills to ace Senior 3D Material Artist in Bournemouth

3D Modelling
Texturing and Material/Shader Creation
Physically Based Rendering
Complex Shading Networks
Photography and Optics Knowledge
Digital Scanning Techniques
Adobe Creative Suite (Photoshop, Illustrator)

Some tips for your application 🫑

Tailor Your CV:Make sure your CV highlights your extensive experience in texturing and material/shader creation within the CGI industry. Emphasise your expertise with tools like Vray, Autodesk Maya, and Adobe Creative Suite, as well as your understanding of real-world materials.

Craft a Strong Cover Letter:In your cover letter, explain why you are passionate about 3D material artistry and how your skills align with the requirements of the role. Mention specific projects or experiences that demonstrate your ability to deliver high-quality work under pressure.

Showcase Your Portfolio:Include a link to your portfolio showcasing your best work in 3D visualisation models and material creation. Highlight projects that involved complex shading networks and physically accurate digital materials, as these are crucial for this position.

Highlight Collaboration Skills:Since the role involves cross-functional collaboration, make sure to mention any previous experiences where you successfully worked in a team environment. Discuss how you contributed to team success and supported your colleagues in achieving high-quality outcomes.

How to prepare for a job interview at Futura Design Limited

✨Showcase Your Technical Expertise

Be prepared to discuss your extensive experience in texturing and material/shader creation. Highlight specific projects where you successfully implemented physically accurate digital materials, and be ready to explain the techniques you used, such as Vray renderer with Autodesk Maya or Unreal Engine.

✨Demonstrate Your Understanding of Real-World Materials

Since the role requires an expert understanding of real-world materials and energy conserving principles, come equipped with examples that showcase your knowledge. Discuss how you've applied this understanding in past projects to create realistic textures and materials.

✨Prepare for Technical Questions

Expect technical questions related to shading networks, UV mapping, and data management. Brush up on your knowledge of these areas and be ready to provide detailed answers or even walk through your thought process when tackling complex problems.

✨Emphasise Collaboration and Communication Skills

As the role involves cross-functional collaboration, highlight your experience working in teams. Share examples of how you've effectively communicated ideas and supported team members, demonstrating your ability to lead and contribute positively to a collaborative environment.