At a Glance
- Tasks: Create stunning 3D visualisation models and develop accurate digital materials.
- Company: Join a leading OEM client in Gaydon, known for innovation in automotive design.
- Benefits: Enjoy competitive pay of Β£33.64 per hour and the chance to work on exciting projects until March 2026.
- Other info: This role is inside IR35, offering a unique opportunity to enhance your skills in a cutting-edge industry.
- Why this job: Be part of a dynamic team that values creativity and collaboration in a fast-paced environment.
- Qualifications: Extensive experience in CGI texturing, material creation, and a relevant degree or equivalent experience preferred.
Our OEM Client based in Gaydon, is searching for a Senior 3D Material Artist to join their team, Inside IR35. This is a contract position until 31st March 2026.
Umbrella Pay Rate: Β£33.64 per hour.
Position Description:
This role works as an essential part of the tech and data hub model production team, responsible for generating high quality 3D visualisation models, all produced and compliant to tech and data hub creative and technical processes and standards.
The primary purpose is successful delivery of physically accurate digital materials using a strong understanding of photography, optics, and digital scanning techniques and to support a variety of on-board and off-board CGI use cases, across vehicle design, materiality, brand and customer ready workstreams, using cross-functional collaboration and support.
Key features of the role include physically accurate material/shader development, complex texture creation, reference capture/data management and material library management. There will be scope to maintain and adapt internal processes to improve efficiency and quality of textures and materials delivered by the department.
Experience and Qualifications Required:
- Extensive in-depth experience of texturing and material/shader creation within CGI industry.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert with the analysis and study of physical inputs to generate accurate and complex digital textures and materials.
- Expert in material creation using Vray renderer with Autodesk Maya.
- Expert in material creation using unreal engine.
- Expert in adobe creative suite (i.e. photoshop, illustrator).
- Expert in texture creation using adobe substance designer.
- Expert in data / file management.
- Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
- Strong understanding of 3D model topology and UV mapping with Udim\'s.
- Experienced in working to defined processes and technical standards (pipeline) and expert in designing and implementing ongoing workflow improvements.
- Knowledge of MS Office365.
- Relevant degree or equivalent experience preferred.
Desirable Experience & Qualifications:
- Previous experience working with / for automotive OEMs.
- Understanding of material creation using materialx, maya lookdevx.
- Experience working with USD.
- General understanding of material creation using Vred, blender, deltagen.
- Experience using foundry nuke.
Essential Skills Required:
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
- An individual, who works independently, is results driven, demonstrating tenacity, drive and perseverance with the ability to deliver high-quality work in a complex, highly demanding environment.
- Strong ability and resilience to work in a fast-paced production with a proven record of meeting deadlines whilst maintaining high quality delivery.
- A reliable individual with paramount attention to detail and quality of output.
- An individual dedicated to working to a defined process and set of technical standards.
- A resilient and enthusiastic individual who responds constructively to new ideas and inputs.
- A strong communicator who can lead team collaboration.
- An effective team player, actively develops and supports team members while expecting high performance.
- An individual always seeking to improve quality and lead more efficient ways of working.
- An individual seeking to constantly improve their knowledge of texture and material creation, who keeps up with industry advancements, and imparts knowledge to develop other team members.
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Senior 3D Material Artist in Doncaster employer: Futura Design Limited
Join our dynamic team in Gaydon as a Senior 3D Material Artist, where creativity meets cutting-edge technology. We pride ourselves on fostering a collaborative work culture that encourages innovation and professional growth, offering competitive pay and the opportunity to work on exciting projects within the automotive industry. With a focus on quality and efficiency, you'll have the chance to enhance your skills while contributing to high-impact visualisation models in a supportive environment.
StudySmarter Expert Adviceπ€«
We think this is how you could land Senior 3D Material Artist in Doncaster
β¨Tip Number 1
Familiarise yourself with the latest trends and techniques in 3D material artistry. Follow industry leaders on social media, join relevant forums, and participate in online communities to stay updated. This knowledge will not only enhance your skills but also show potential employers that you're passionate about your craft.
β¨Tip Number 2
Build a strong portfolio showcasing your best work, particularly projects that highlight your expertise in Vray, Autodesk Maya, and Unreal Engine. Make sure to include detailed descriptions of your process and the challenges you overcame, as this will demonstrate your problem-solving abilities and technical skills.
β¨Tip Number 3
Network with professionals in the automotive CGI industry. Attend industry events, webinars, or workshops where you can meet potential colleagues or employers. Personal connections can often lead to job opportunities that aren't advertised publicly.
β¨Tip Number 4
Prepare for interviews by practising common questions related to 3D material artistry and your specific skills. Be ready to discuss your experience with complex shading networks and how you've improved workflows in past roles. This preparation will help you convey your expertise confidently.
We think you need these skills to ace Senior 3D Material Artist in Doncaster
Some tips for your application π«‘
Tailor Your CV:Make sure your CV highlights your extensive experience in texturing and material/shader creation within the CGI industry. Emphasise your expertise with tools like Vray, Autodesk Maya, and Adobe Creative Suite, as well as your understanding of real-world materials.
Craft a Strong Cover Letter:In your cover letter, explain why you are passionate about 3D material artistry and how your skills align with the requirements of the role. Mention specific projects or experiences that demonstrate your ability to deliver high-quality work under pressure.
Showcase Your Portfolio:Include a link to your portfolio showcasing your best work in 3D visualisation models and material creation. Highlight projects that involved complex shading networks and physically accurate digital materials, as these are crucial for this position.
Highlight Collaboration Skills:Since the role involves cross-functional collaboration, make sure to mention any previous experiences where you successfully worked in a team environment. Showcase your communication skills and ability to support and develop team members.
How to prepare for a job interview at Futura Design Limited
β¨Showcase Your Technical Expertise
Be prepared to discuss your extensive experience in texturing and material/shader creation. Highlight specific projects where you used Vray with Autodesk Maya or Unreal Engine, and be ready to explain your approach to building complex shading networks.
β¨Demonstrate Your Understanding of Real-World Materials
Since the role requires a strong grasp of real-world materials and energy conserving principles, come equipped with examples that showcase your knowledge. Discuss how you've applied this understanding in past projects to create physically accurate digital materials.
β¨Prepare for Technical Questions
Expect technical questions related to photography, optics, and digital scanning techniques. Brush up on these topics and think of scenarios where you successfully captured physical references for digital reproduction.
β¨Emphasise Collaboration and Communication Skills
As the role involves cross-functional collaboration, be ready to share experiences where you effectively communicated and collaborated with team members. Highlight any leadership roles you've taken on and how you supported your colleagues in achieving high-quality results.