At a Glance
- Tasks: Create stunning 3D visualisation models and develop accurate digital materials.
- Company: Join a leading OEM client in Gaydon, known for innovation in automotive design.
- Benefits: Enjoy competitive pay of £33.64 per hour and the chance to work on exciting projects until March 2026.
- Why this job: Be part of a dynamic team that values creativity and collaboration in a fast-paced environment.
- Qualifications: Extensive experience in CGI texturing, material creation, and a relevant degree or equivalent experience preferred.
- Other info: This role is inside IR35, offering a unique opportunity to enhance your skills in a cutting-edge industry.
Our OEM Client based in Gaydon, is searching for a Senior 3D Material Artist to join their team, Inside IR35. This is a contract position until 31st March 2026.
Umbrella Pay Rate: £33.64 per hour.
Position Description:
This role works as an essential part of the tech and data hub model production team, responsible for generating high quality 3D visualisation models, all produced and compliant to tech and data hub creative and technical processes and standards.
The primary purpose is successful delivery of physically accurate digital materials using a strong understanding of photography, optics, and digital scanning techniques and to support a variety of on-board and off-board CGI use cases, across vehicle design, materiality, brand and customer ready workstreams, using cross-functional collaboration and support.
Key features of the role include physically accurate material/shader development, complex texture creation, reference capture/data management and material library management. There will be scope to maintain and adapt internal processes to improve efficiency and quality of textures and materials delivered by the department.
Experience and Qualifications Required:
- Extensive in-depth experience of texturing and material/shader creation within CGI industry.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert with the analysis and study of physical inputs to generate accurate and complex digital textures and materials.
- Expert in material creation using Vray renderer with Autodesk Maya.
- Expert in material creation using unreal engine.
- Expert in adobe creative suite (i.e. photoshop, illustrator).
- Expert in texture creation using adobe substance designer.
- Expert in data / file management.
- Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
- Strong understanding of 3D model topology and UV mapping with Udim\’s.
- Experienced in working to defined processes and technical standards (pipeline) and expert in designing and implementing ongoing workflow improvements.
- Knowledge of MS Office365.
- Relevant degree or equivalent experience preferred.
Desirable Experience & Qualifications:
- Previous experience working with / for automotive OEMs.
- Understanding of material creation using materialx, maya lookdevx.
- Experience working with USD.
- General understanding of material creation using Vred, blender, deltagen.
- Experience using foundry nuke.
Essential Skills Required:
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
- An individual, who works independently, is results driven, demonstrating tenacity, drive and perseverance with the ability to deliver high-quality work in a complex, highly demanding environment.
- Strong ability and resilience to work in a fast-paced production with a proven record of meeting deadlines whilst maintaining high quality delivery.
- A reliable individual with paramount attention to detail and quality of output.
- An individual dedicated to working to a defined process and set of technical standards.
- A resilient and enthusiastic individual who responds constructively to new ideas and inputs.
- A strong communicator who can lead team collaboration.
- An effective team player, actively develops and supports team members while expecting high performance.
- An individual always seeking to improve quality and lead more efficient ways of working.
- An individual seeking to constantly improve their knowledge of texture and material creation, who keeps up with industry advancements, and imparts knowledge to develop other team members.
JBRP1_UKTJ
Senior 3D Material Artist employer: Futura Design Limited
Contact Detail:
Futura Design Limited Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior 3D Material Artist
✨Tip Number 1
Familiarise yourself with the latest trends and technologies in 3D material artistry. This includes understanding advancements in physically based rendering and shader models, as well as keeping up with tools like Vray, Unreal Engine, and Adobe Substance Designer. Showing that you are knowledgeable about current industry standards can set you apart.
✨Tip Number 2
Network with professionals in the automotive CGI industry. Attend relevant events, webinars, or online forums where you can connect with others in the field. Building relationships can lead to valuable insights and potential referrals for the Senior 3D Material Artist position.
✨Tip Number 3
Prepare a portfolio that showcases your best work in texturing and material creation. Highlight projects that demonstrate your expertise in building complex shading networks and your understanding of real-world materials. A strong portfolio can make a significant impact during interviews.
✨Tip Number 4
Practice articulating your thought process and problem-solving skills during interviews. Be ready to discuss how you've improved workflows or tackled challenges in previous roles. Employers value candidates who can demonstrate their ability to adapt and innovate in a fast-paced environment.
We think you need these skills to ace Senior 3D Material Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your extensive experience in texturing and material/shader creation within the CGI industry. Emphasise your expertise with Vray renderer, Autodesk Maya, and Unreal Engine, as well as your understanding of real-world materials and physically based rendering.
Craft a Strong Cover Letter: In your cover letter, explain why you are passionate about the role of Senior 3D Material Artist. Mention specific projects or experiences that demonstrate your ability to deliver high-quality work under pressure and your commitment to continuous improvement in texture and material creation.
Showcase Your Portfolio: Include a link to your portfolio showcasing your best work in 3D visualisation models, textures, and materials. Highlight any projects that involved collaboration with cross-functional teams or that required adherence to technical standards and processes.
Highlight Relevant Qualifications: Ensure you mention any relevant degrees or equivalent experience in your application. If you have previous experience working with automotive OEMs or knowledge of tools like MaterialX, Maya LookdevX, or Foundry Nuke, be sure to include that as well.
How to prepare for a job interview at Futura Design Limited
✨Showcase Your Technical Expertise
Be prepared to discuss your extensive experience in texturing and material/shader creation. Highlight specific projects where you successfully implemented physically accurate digital materials, and be ready to explain the techniques you used, such as Vray renderer with Autodesk Maya or Unreal Engine.
✨Demonstrate Your Understanding of Real-World Materials
Since the role requires an expert understanding of real-world materials and energy conserving principles, come equipped with examples that showcase your knowledge. Discuss how you've applied this understanding in past projects to create realistic textures and materials.
✨Prepare for Technical Questions
Expect technical questions related to shading networks, UV mapping, and data management. Brush up on your knowledge of these areas and be ready to provide detailed answers or even walk through your thought process when tackling complex problems.
✨Emphasise Collaboration and Communication Skills
As the role involves cross-functional collaboration, highlight your experience working in teams. Share examples of how you've effectively communicated ideas and supported team members, demonstrating your ability to lead and contribute positively to a collaborative environment.