Lead Cinematic Artist in Guildford

Lead Cinematic Artist in Guildford

Guildford Full-Time 49500 - 60500 £ / year (est.) Home office (partial)
Fuse Games

At a Glance

  • Tasks: Create engaging cinematics and collaborate with teams to enhance player experience.
  • Company: Fuse Games, a creative hub for passionate game developers.
  • Benefits: Competitive pay, flexible hours, hybrid work culture, and learning opportunities.
  • Other info: Embrace creativity in a supportive environment with growth potential.
  • Why this job: Join a dynamic team and push the boundaries of game cinematics.
  • Qualifications: Experience in cinematography, animation, and a passion for games.

The predicted salary is between 49500 - 60500 £ per year.

Fuse Games. A love of games and a love of making games. We understand deeply how games are made from the simple starting points of a one-line idea, through concept, prototyping, pre-production and large scale, multi hundred-person development teams. This understanding is underpinned by the huge value of building high performing teams. We work hard to lead, grow, develop and fuse our people together with a clear vision and aligned constraints that are guided by our shared values. Bringing energetic, creative collaboration with a sense of urgency is essential to everything that we do. At Fuse it’s important for us all to create a space for everyone to feel safe and included in order to be responsibly open, generous and to be their best selves. We encourage curiosity to embrace diverse perspectives, being humble and leading by example.

We are looking for creative, collaborative and passionate people with a growth mindset to help us build amazing games. For us, software is key, and we need talented folks who are happiest in engine exploring, ideating, sharing and with a sense of urgency. The games industry is an ever-evolving fast moving one, so we’d love to have people on board who are unafraid to adapt, grow their skills and push both themselves and how we make games at Fuse.

As a Lead Cinematic Artist at Fuse, you are someone who loves creating engaging cinematics full of excitement and drama, and collaborating with other crafts to deliver them to our players. Ideally, you’re a hands-on developer who likes to get involved in multiple areas and loves to be in-engine. Actively looking for ways to innovate and improve the quality of our games and how we work. This role will see you collaborate closely within the Narrative, Animation and Audio teams as well as other crafts to define how we build cinematics that deliver on visual quality. You will lead the internal cinematics team as well as any external co-dev partners, ensuring quality across the board and helping build efficient pipeline for production and review.

We are looking for talented folks with a growth mindset and must be highly competent in these areas:

  • Skilled with cinematography and editing concepts and how to apply them to enhance narrative and player feedback.
  • Ability to communicate vision early, using tools such as previs, ripomatics or even rough storyboards for effective iteration.
  • Comfortable using a mix of motion capture, hand keyed and procedural animation techniques to deliver content.
  • Good knowledge of in engine workflow, able to help lead and develop our cinematic pipelines to deliver runtime and FMV sequences.
  • Happy building game-ready cinematics from scratch and collaborating with external studios.
  • Working with concept and craft leaders to help achieve art direction and visual quality.
  • Proactively seek and respond well to feedback, using it to iterate and continually improve the quality of their work.

Additional attributes we also appreciate:

  • You don’t have to be all things to all people; however, your approach, mindset and skills will establish you as a valuable member of the art team. This is probably a mix of:
  • Passion for pushing visual quality and production techniques rooted in a solid understanding of technical issues in regards to cinematics.
  • Prior experience working in video games beneficial.
  • Prior experience on Motion Capture or Live Actions sets, working with actors and/or camera crew beneficial.
  • A positive can-do attitude with the ability to take initiative and produce results.
  • Love of art and games.
  • Ability to collaborate effectively with a talented team.
  • A strong knowledge of software such as Maya/Motionbuilder, Premiere/Resolve, Compositing Software.
  • Experience using Unreal Engine for Cinematics.

What’s in it for you? Glad you asked! We realise it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives on creativity and individuality. We know we’re making games differently now and understand that family is important so offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance. In addition, we want people to grow and expand their horizons, so we promote a culture of learning and offer opportunities for people to learn new skills.

Lead Cinematic Artist in Guildford employer: Fuse Games

Fuse Games in Guildford is an exceptional employer that fosters a creative and collaborative work culture, perfect for passionate Cinematic Artists. With a hybrid working environment and flexible hours, employees are encouraged to explore innovative production techniques while benefiting from ample opportunities for personal and professional growth in the gaming industry. Join a team that values your contributions and supports your journey in crafting captivating cinematic experiences.

Fuse Games

Contact Details:

Fuse Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lead Cinematic Artist in Guildford

Show Off Your Skills with a Killer Portfolio

As a graphic designer, your portfolio is your secret weapon! Make sure it's not just a collection of your work but showcases your creative process too. Use platforms like Behance or Dribbble to share your designs and gain visibility within the design community.

Get Involved in Design Meetups

Networking is key in the design world! Check out local design meetups or workshops where you can connect with other creatives and potential employers. This is a goldmine for finding unadvertised job openings at companies like Fuse Games.

Tailor Your Applications

When you’re applying for a full-time role at a creative company like Fuse Games, don’t go for a one-size-fits-all approach. Ensure your application highlights specific projects or styles that align with their brand image, showing that you’re a perfect fit for their team.

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We think you need these skills to ace Lead Cinematic Artist in Guildford

Cinematography
Editing Concepts
Previs
Ripomatics
Storyboarding
Motion Capture Techniques
Hand Keyed Animation

Some tips for your application 🫡

Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work Fuse Games does, so they can see you in action.

Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at Fuse Games.

Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Fuse Games. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!

Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at Fuse Games.

How to prepare for a job interview at Fuse Games

Get Your Portfolio Ready

Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.

Know Your Design Tools Inside Out

Familiarity with software like Adobe Creative Suite is a must! Brush up on your skills with Photoshop, Illustrator, and InDesign, as interviewers might dive into specific technical questions or ask for your workflow. If you’ve worked with any innovative tools or techniques, don't hesitate to showcase that expertise!

Prepare for Design Challenges

Some companies may throw a design challenge your way during the interview! This might involve sketching out ideas or solving a branding issue on the spot. Practising these quick thinking exercises beforehand can help us show off our creativity and adaptability.

Passion Counts

For a full-time position, showing genuine enthusiasm for design is key! Talk about your inspirations, the projects you're excited about, and why you're drawn to Fuse Games. They want to see not just a skilled designer, but someone who'll bring passion and fresh ideas to the team.