At a Glance
- Tasks: Create engaging cinematics and collaborate with teams to enhance player experience.
- Company: Fuse Games, a creative hub for passionate game developers.
- Benefits: Competitive pay, flexible hours, hybrid work culture, and learning opportunities.
- Other info: Embrace creativity in a supportive environment with growth potential.
- Why this job: Join a dynamic team and push the boundaries of game cinematics.
- Qualifications: Experience in cinematography, animation, and a passion for games.
The predicted salary is between 49500 - 60500 £ per year.
Fuse Games. A love of games and a love of making games. We understand deeply how games are made from the simple starting points of a one-line idea, through concept, prototyping, pre-production and large scale, multi hundred-person development teams. This understanding is underpinned by the huge value of building high performing teams. We work hard to lead, grow, develop and fuse our people together with a clear vision and aligned constraints that are guided by our shared values. Bringing energetic, creative collaboration with a sense of urgency is essential to everything that we do. At Fuse it’s important for us all to create a space for everyone to feel safe and included in order to be responsibly open, generous and to be their best selves. We encourage curiosity to embrace diverse perspectives, being humble and leading by example.
We are looking for creative, collaborative and passionate people with a growth mindset to help us build amazing games. For us, software is key, and we need talented folks who are happiest in engine exploring, ideating, sharing and with a sense of urgency. The games industry is an ever-evolving fast moving one, so we’d love to have people on board who are unafraid to adapt, grow their skills and push both themselves and how we make games at Fuse.
What a Cinematic Artist does at Fuse Games:
- As a Cinematic Artist at Fuse, you are someone who loves creating engaging cinematics full of excitement and drama, and collaborating with other crafts to deliver them to our players.
- Ideally, you’re a hands-on developer who likes to get involved in multiple areas and loves to be in-engine.
- Actively looking for ways to innovate and improve the quality of our games and how we work.
- This role will see you collaborate closely within the Narrative, Animation and Audio teams as well as other crafts to define how we build cinematics that deliver on visual quality.
We are looking for talented folks with a growth mindset and must be highly competent in these areas:
- Skilled with cinematography and editing concepts and how to apply them to enhance narrative and player feedback.
- Ability to communicate vision early, using tools such as previs, ripomatics or even rough storyboards for effective iteration.
- Comfortable using a mix of motion capture, hand keyed and procedural animation techniques to deliver content.
- Good knowledge of in engine workflow, able to help lead and develop our cinematic pipelines to deliver runtime and FMV sequences.
- Happy building game-ready cinematics from scratch and collaborating with external studios.
- Working with concept and craft leaders to help achieve art direction and visual quality.
- Proactively seek and respond well to feedback, using it to iterate and continually improve the quality of their work.
Additional attributes we also appreciate:
- Passion for pushing visual quality and production techniques rooted in a solid understanding of technical issues in regards to cinematics.
- Prior experience working in video games beneficial.
- Prior experience on Motion Capture or Live Actions sets, working with actors and/or camera crew beneficial.
- A positive can-do attitude with the ability to take initiative and produce results.
- Love of art and games.
- Ability to collaborate effectively with a talented team.
- A strong knowledge of software such as Maya/Motionbuilder, Premiere/Resolve, Compositing Software.
- Experience using Unreal Engine for Cinematics.
What’s in it for you? Glad you asked! We realise it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives on creativity and individuality. We know we’re making games differently now and understand that family is important so offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance. In addition, we want people to grow and expand their horizons, so we promote a culture of learning and offer opportunities for people to learn new skills.
Cinematic Artist in Guildford employer: Fuse Games
At Fuse Games, we pride ourselves on being an exceptional employer that fosters creativity and collaboration in a vibrant work environment. Our commitment to flexible working hours and a hybrid culture ensures that our team members can achieve a healthy work-life balance while pursuing their passion for game development. With a strong focus on personal growth and continuous learning, we empower our Cinematic Artists to innovate and excel, making Fuse a truly rewarding place to build a career in the gaming industry.
StudySmarter Expert Advice🤫
We think this is how you could land Cinematic Artist in Guildford
✨Join Local Tech Meetups
Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Fuse Games or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!
✨Contribute to Open Source Projects
Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Fuse Games.
✨Tap into Online Developer Communities
Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Fuse Games.
✨Explore Job Boards Specifically for Tech Roles
Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Fuse Games that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!
We think you need these skills to ace Cinematic Artist in Guildford
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Fuse Games.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Fuse Games and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Fuse Games
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Fuse Games uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.