At a Glance
- Tasks: Create exciting mobile games, from characters to environments and marketing materials.
- Company: Join Fumb Games, the world's first bitcoin rewarded games studio.
- Benefits: Enjoy competitive pay, flexible working, and 23 days of annual leave.
- Why this job: Make your mark in mobile gaming with creative freedom and a supportive team.
- Qualifications: Artistic skills in 2D/3D, knowledge of software like Photoshop and Blender.
- Other info: Be part of a diverse team that values your ideas and growth.
The predicted salary is between 24000 - 30000 £ per year.
Location: Remote (within a 2-hour time zone of GMT)
Closing Date: Sunday, 12th of April 2026
Pay: £24,000-£30,000 per year
About the role
You will be working with our great team to create new and exciting mobile games. Your work will consist of everything ranging from environments, characters, UI, concept work, FX and animation in both 2D and 3D. You’ll also work with the Marketing Team to provide assistance on marketing materials.
As a small company we also value everyone’s input on every aspect of the game - Your opinions, views and feedback will be valued and used in every aspect of the company’s growth.
Requirements
- Artistic ability to create high quality, game-ready assets.
- Versatility to produce assets across a wide range of disciplines in both 2D and 3D.
- Solid knowledge of a 2D software package such as Photoshop.
- Experience with 3D modelling software such as Blender.
- Practical knowledge of Unity or a similar game engine editor.
- Willingness to adapt and follow a variety of artistic styles.
- A good team player. Communicate and work effectively with other members of the team.
- Ability to receive and understand constructive feedback.
- You will need to be self-motivated. This role will be a remote role so self-discipline and ability to make decisions is a great asset.
Desirable
- Knowledge/experience in mobile gaming.
- Willingness to learn new tools and pipelines.
Along with your CV, please provide an up-to-date portfolio demonstrating your 3D, 2D and UI skills.
We offer 23 days of annual paid leave.
One week’s paid annual leave over Christmas / New Year.
Extra days paid leave for your birthday, or you can allocate it to another day.
All of the UK bank holidays or other religious celebrations paid leave.
Private AXA Healthcare
Award-winning pension from Nest.
We are a Charlie HR member so you will receive discounts in over 3000 high-street stores.
Cycle to Work and Techscheme
Performance-based bonuses. If we do well, you’ll do well.
Extra £75 per month to go towards your mobile phone contract or wellbeing.
Flexible working. We are open to working around anyone’s requirements.
About our team
We are a small, friendly and welcoming team that’s passionate about mobile games. We want to bring the best gaming talent together. As a small company we value our team’s opinions and ideas through every aspect of our games. Great ideas, communication and well-thought-out execution is the fab recipe that makes Fumb Games.
About Fumb Games
Fumb Games is the world’s first bitcoin rewarded games studio. Our best-performing games Idle Mine, Bitcoin Miner and Magic Mart have topped the casual games chart in several countries and have had over 18 million downloads. At Fumb we love creative freedom, our most popular game came from one of our team members' ideas and we gave him the freedom to run with it and create it on his own.
Don’t meet every single requirement? Studies have shown that women and people of colour are less likely to apply for jobs unless they meet every single requirement. At Fumb we’re dedicated to building a diverse, inclusive and authentic workplace, so if you’re excited about the role but your past experience doesn’t align perfectly with every requirement in the job description, we encourage you to apply anyways. You may just be the right candidate for this or other roles.
Generalist Artist - Mobile Games employer: Fumb Games
Contact Detail:
Fumb Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Generalist Artist - Mobile Games
✨Show Off Your Portfolio
When you're applying for a Generalist Artist role, your portfolio is your best mate. Make sure it’s up-to-date and showcases your 2D and 3D skills. We want to see your creativity shine through, so include a variety of styles and projects!
✨Network Like a Pro
Get out there and connect with other artists and game developers! Join online forums, attend virtual meetups, or engage on social media. We can help you find opportunities and even get your foot in the door at Fumb Games.
✨Prepare for the Interview
Once you land that interview, be ready to discuss your work and how you collaborate with teams. We love team players who can take feedback and adapt. Practice common interview questions and think about how your skills align with our needs.
✨Apply Through Our Website
Don’t forget to apply directly through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always on the lookout for passionate individuals who want to join our creative team at Fumb Games.
We think you need these skills to ace Generalist Artist - Mobile Games
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include an up-to-date portfolio that showcases your 3D, 2D, and UI skills. This is your chance to shine, so pick your best work that reflects your artistic versatility and creativity!
Tailor Your CV: When you’re putting together your CV, highlight your experience with the specific software mentioned in the job description, like Photoshop and Blender. We want to see how your skills align with what we’re looking for!
Be Yourself: Don’t be afraid to let your personality shine through in your application. We value individuality and creativity, so share your unique perspective and ideas about mobile gaming!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures you don’t miss out on any important updates from our team!
How to prepare for a job interview at Fumb Games
✨Showcase Your Artistic Range
Make sure to bring a diverse portfolio that highlights your skills in both 2D and 3D. Include examples of environments, characters, UI, and any FX or animation work you've done. This will demonstrate your versatility and ability to adapt to different artistic styles.
✨Know Your Tools Inside Out
Familiarise yourself with the software mentioned in the job description, like Photoshop, Blender, and Unity. Be ready to discuss how you've used these tools in past projects and how they can help you contribute to the team at Fumb Games.
✨Emphasise Team Collaboration
Since Fumb Games values input from all team members, be prepared to talk about your experiences working in teams. Share examples of how you've communicated effectively, received feedback, and contributed to group projects. This will show that you're a good team player.
✨Be Ready to Adapt
Highlight your willingness to learn new tools and pipelines. Discuss any experiences where you've had to adapt to new artistic styles or workflows. This will show that you're self-motivated and open to growth, which is crucial for a remote role.