Technical Art Director in Tewkesbury

Technical Art Director in Tewkesbury

Tewkesbury Full-Time 36000 - 60000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Lead and innovate rendering techniques for the Frostbite game engine.
  • Company: Join Electronic Arts, a global leader in gaming experiences.
  • Benefits: Comprehensive benefits including healthcare, mental well-being support, and paid time off.
  • Other info: Dynamic work environment with opportunities for personal and professional growth.
  • Why this job: Shape the future of gaming with cutting-edge technology and creative collaboration.
  • Qualifications: 5+ years in game development with a focus on rendering and visual quality.

The predicted salary is between 36000 - 60000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games.

As an Associate Technical Art Director on the Frostbite Rendering team, you will report to Frostbite's Art & Rendering Technical Art Director. You will directly contribute to and push the boundaries of the rendering techniques and workflows that Frostbite releases to our community of game teams. You will work closely with engineers on the Frostbite team and content creators throughout EA to steer the design of new features and toolsets.

You Will:

  • Collaborate directly with engineers, product owners and game teams to improve the features, tools, and workflows of our rendering systems.
  • Advise on tools, workflows and best practices with Engineers, Technical Artists and Content Creators across all of EA studios using Frostbite.

You Will Need:

  • 5+ years in game development, with a focus around rendering and visual quality.
  • Help to lead and organize a team of technical artists.
  • Experience with game engines and runtime rendering.
  • Shipped 2+ games or similar within relevant industries, or relevant experience with realtime performance and rendering production.

Bonus:

  • Experience with lighting, materials, BRDFs, shaders, hair, cloth, post processes/screen space techniques, upscaling or other related image quality rendering techniques.
  • Experience Using Maya, Substance Or Other DCC Tools.
  • Knowledge of HLSL and scripting languages.
  • Shipped a AAA title.
  • Experience helping others achieve their best through game development tools.
  • Comfortable engaging and building relationships with multiple teams and individuals globally.

About Electronic Arts: We value adaptability, resilience, creativity, and curiosity. We empower you to do great work and pursue opportunities for growth. Our benefits programs emphasize physical, emotional, financial, career, and community wellness to support a balanced life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

Technical Art Director in Tewkesbury employer: Frostbite

Electronic Arts is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation are at the forefront. As a Technical Art Director within the Frostbite team, you will have access to extensive growth opportunities, collaborative projects with talented professionals, and a comprehensive benefits package designed to support your well-being. With a commitment to empowering employees and nurturing their potential, EA provides a unique environment that inspires meaningful contributions to the gaming industry.

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Contact Details:

Frostbite Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Technical Art Director in Tewkesbury

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at EA or who have worked with Frostbite. A friendly chat can open doors and give you insights that a job description just can't.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in rendering and visual quality. Make sure it’s easy to navigate and showcases your experience with game engines and tools like Maya or Substance.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with lighting, shaders, and any relevant rendering techniques. We want to see how you think and solve problems!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the EA community and contributing to our amazing projects.

We think you need these skills to ace Technical Art Director in Tewkesbury

Game Development
Rendering Techniques
Visual Quality
Collaboration
Technical Art Direction
Game Engines
Real-time Performance

Some tips for your application 🫡

Show Your Passion:When you're writing your application, let your enthusiasm for game development shine through! We want to see how much you love creating amazing experiences and pushing the boundaries of technology.

Tailor Your Application:Make sure to customise your CV and cover letter to highlight your relevant experience in rendering and visual quality. We’re looking for specific examples that showcase your skills and how they align with what we do at Frostbite.

Be Clear and Concise:Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make it easy for us to see why you’d be a great fit for the Technical Art Director role!

Apply Through Our Website:Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Frostbite

Know Your Tools Inside Out

As a Technical Art Director, you'll be expected to have a solid grasp of tools like Maya and Substance. Make sure you can discuss your experience with these tools in detail, including specific projects where you've used them to enhance rendering quality.

Showcase Your Collaborative Spirit

Collaboration is key in this role. Prepare examples of how you've worked with engineers and content creators in the past. Highlight any successful projects where teamwork led to innovative solutions or improved workflows.

Demonstrate Your Passion for Rendering Techniques

Familiarise yourself with the latest rendering techniques and trends. Be ready to discuss your experience with lighting, materials, and shaders. Showing genuine enthusiasm for pushing the boundaries of visual quality will set you apart.

Prepare Questions That Matter

Interviews are a two-way street. Prepare thoughtful questions about Frostbite's future developments and how the team collaborates across studios. This shows your interest in the role and helps you gauge if it's the right fit for you.