Senior Software Engineer - On Device Machine Learning
Senior Software Engineer - On Device Machine Learning

Senior Software Engineer - On Device Machine Learning

Full-Time 43200 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Design and optimise machine learning models for gaming consoles and devices.
  • Company: Join Electronic Arts, a leader in next-level entertainment experiences.
  • Benefits: Enjoy competitive pay, healthcare, remote work, and opportunities for growth.
  • Other info: Collaborative environment with a focus on creativity and continuous learning.
  • Why this job: Be at the forefront of game engine innovation and make an impact on iconic games.
  • Qualifications: 7+ years in software engineering with C++, plus GPU programming skills.

The predicted salary is between 43200 - 72000 £ per year.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. A place where creativity thrives, new perspectives are invited, and ideas matter. Frostbite is EA's proprietary game engine, powering creation on some of the world's most iconic games, including titles from EA SPORTS and Battlefield. By joining Frostbite, you'll be at the forefront of game engine innovation, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay.

We are looking for a Senior Software Engineer with expertise in software optimization for gaming consoles and CPU/GPU architectures to join our Machine Learning team. You'll report to a Leader of Engine Development and collaborate with both game and central technology engineers and researchers to bring ML models into the hands of our players by deploying them directly into EA's games.

Responsibilities

  • Design, build, and maintain robust end-to-end solutions for running machine learning models efficiently on a variety of devices.
  • Partner with ML experts across EA to help adopt and scale new models and architectures optimized for on-device performance.
  • Integrate ML solutions into our proprietary tools and game runtime environments on consoles, PCs, and mobile devices.
  • Write clean, well-documented, and well-tested code that integrates smoothly with existing systems.
  • Keep up to date with the latest advancements in Deep Learning, Reinforcement Learning, Generative AI, and related fields, through continuous learning and by attending internal and external conferences.
  • Be an enthusiastic contributor to Frostbite's and EA's ML/AI communities - sharing your knowledge, collaborating with partners, and mentoring teammates along the way.

Qualifications

  • 7+ years of hands-on software engineering experience with C++, including expertise in multithreading and low-level/near-hardware optimizations.
  • Good knowledge of GPU programming.
  • Proficient in debugging, profiling, and optimizing real-time software.
  • Solid understanding and practice of software engineering fundamentals, such as version control, code reviews, documentation, automated testing, coding standards, CI/CD, issue tracking, and Agile.
  • BSc or MSc degree in Computer Science, Engineering, Mathematics, or equivalent professional experience.
  • Experience collaborating and sharing updates with developers and partners, including remote and asynchronous teams across different time zones.

Nice To Have

  • Experience with implementing software tools to optimize code.
  • Knowledge of ML frameworks such as PyTorch or TensorFlow.
  • Knowledge of the ONNX format.
  • Experience building, debugging, and shipping end-to-end ML systems in real-world production environments.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Senior Software Engineer - On Device Machine Learning employer: Frostbite

Electronic Arts is an exceptional employer that fosters a vibrant work culture where creativity and innovation thrive. With a strong emphasis on employee growth, EA offers extensive benefits tailored to support physical, emotional, and career wellness, ensuring a balanced life for its team members. Joining the Frostbite team means collaborating with top-tier developers in a dynamic environment, contributing to groundbreaking gaming technology while enjoying opportunities for continuous learning and professional development.
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Contact Detail:

Frostbite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Software Engineer - On Device Machine Learning

✨Tip Number 1

Network like a pro! Reach out to current or former EA employees on LinkedIn. Ask them about their experiences and any tips they might have for landing a role in the Machine Learning team. Personal connections can make a huge difference!

✨Tip Number 2

Show off your skills! Create a portfolio showcasing your projects, especially those related to machine learning and gaming. Include code samples, documentation, and any relevant achievements. This will help you stand out during interviews.

✨Tip Number 3

Prepare for technical interviews by brushing up on your C++ skills and understanding GPU programming. Practice coding challenges and be ready to discuss your past projects in detail. We want to see how you think and solve problems!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the EA family. Let’s make play happen together!

We think you need these skills to ace Senior Software Engineer - On Device Machine Learning

C++
Multithreading
Low-level/Near-hardware Optimizations
GPU Programming
Debugging
Profiling
Real-time Software Optimization
Software Engineering Fundamentals
Version Control
Code Reviews
Documentation
Automated Testing
CI/CD
Agile Methodologies
Machine Learning Frameworks (PyTorch, TensorFlow)
ONNX Format

Some tips for your application 🫡

Tailor Your CV: Make sure your CV reflects the skills and experiences that match the job description. Highlight your expertise in C++, multithreading, and any relevant machine learning projects you've worked on. We want to see how you can contribute to our team!

Craft a Compelling Cover Letter: Your cover letter is your chance to tell us why you're the perfect fit for the Senior Software Engineer role. Share your passion for gaming and machine learning, and don’t forget to mention any experience with GPU programming or ML frameworks like PyTorch or TensorFlow.

Showcase Your Projects: If you've worked on any relevant projects, whether personal or professional, make sure to include them. We love seeing real-world applications of your skills, especially if they involve optimizing code or building ML systems. It gives us a glimpse into your hands-on experience!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets to the right people. Plus, it shows us you’re serious about joining our community at EA!

How to prepare for a job interview at Frostbite

✨Know Your Tech Inside Out

Make sure you brush up on your C++ skills, especially around multithreading and low-level optimisations. Be ready to discuss specific projects where you've implemented these skills, as well as any experience with GPU programming. This will show that you're not just familiar with the concepts but have practical experience too.

✨Showcase Your ML Knowledge

Since the role involves machine learning, be prepared to talk about your experience with ML frameworks like PyTorch or TensorFlow. Bring examples of how you've integrated ML models into software solutions, and discuss any challenges you faced and how you overcame them. This will demonstrate your hands-on expertise in the field.

✨Collaboration is Key

Electronic Arts values teamwork, so highlight your experience working with remote teams and across different time zones. Share examples of how you've effectively communicated and collaborated with developers and partners, especially in asynchronous settings. This will show that you can thrive in their collaborative environment.

✨Stay Current and Curious

EA is looking for someone who keeps up with the latest advancements in deep learning and AI. Mention any conferences you've attended or online courses you've taken recently. Showing your commitment to continuous learning will resonate well with their culture of creativity and innovation.

Senior Software Engineer - On Device Machine Learning
Frostbite

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