C++ ML Runtime Engineer for On-Device Games

C++ ML Runtime Engineer for On-Device Games

Full-Time No working from home possible
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Electronic Arts seeks a Software Engineer to advance runtime machine learning in Frostbite. You will partner with game teams and researchers to deploy ML models inside EA games, reporting to the Engine Development lead.

You will build end-to-end ML solutions for multiple devices, write clean, tested code, and stay current with DL, RL, GenAI advancements to keep EA at the cutting edge. Join a collaborative environment that values experimentation, knowledge sharing, and mentoring teammates to push

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Contact Details:

Frostbite Recruitment Team