At a Glance
- Tasks: Lead server development for immersive gaming experiences and mentor a talented team.
- Company: Join Frontier, a renowned independent video game developer in the vibrant tech hub of Cambridge.
- Benefits: Enjoy competitive salary, relocation support, and a hybrid work model.
- Other info: Be part of a dynamic team creating multi-million-selling games with excellent career growth opportunities.
- Why this job: Shape the future of gaming while working with cutting-edge technology and passionate gamers.
- Qualifications: Extensive experience in programming, server systems, and leadership skills.
The predicted salary is between 60000 - 80000 £ per year.
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE? We’re looking for a Server Engineering Lead to join the Elite Dangerous team and help deliver exceptional online experiences to our players. You’ll bring strong technical expertise, leadership ability, and a passion for high‑quality game development. In this role, you’ll work with Linux‑based distributed systems on AWS, contribute hands‑on code (primarily PHP), and collaborate closely with our in‑house Cobra engine and cross‑platform game code. You’ll lead and mentor a team of server developers, guiding their growth while providing technical direction across major features and systems. You’ll also share responsibility for the performance, reliability, and cost‑efficiency of our online services, working with other discipline leads to ensure we deliver smooth, scalable, and engaging experiences for our players. This is a fantastic opportunity to join the team behind our multi‑million‑selling, cross‑platform titles, help shape the next generation of server engineers, and contribute directly to the future of our games.
WHAT YOU’LL BE DOING
- Leading the development of major game features and systems
- Contributing technically through hands‑on programming, systems administration, and wider technical responsibilities
- Managing and mentoring developers, providing feedback and guiding them with their documentation
- Designing and implementing systems using clean, maintainable, and well‑documented code
- Collaborating with project leadership and production to define the contents for key deliverables and milestones, and working with stakeholders to deliver the technical and creative vision for the project
- Maintaining secure and reliable online services across cloud and on‑prem environments
- Developing and supporting tools that enable non‑technical teams to create content and manage the game’s online services effectively
- Contributing to operational incident response during core hours, with additional participation in evening and weekend on‑call support as required
WHAT YOU’LL BRING
- Extensive experience of object‑oriented programming in a dynamically typed script‑based language, such as PHP, Python or Typescript
- A genuine passion for video games
- A track record in the development of quality high performance, high availability server systems
- Safely and confidently navigate a mature codebase, bringing clarity, structure, and engineering judgement to complex systems
- Extensive experience in developing distributed systems with open source components such as databases, caches, firewalls, load balancers and networks
- Experience of Linux systems administration
- Expertise in people management and leadership skills with a passion for developing individuals and teams
- A history of handling the non‑coding technical aspects of development, such as branch management, TRC analysis, bug/crash triaging, and so forth
- A proactive approach to collaborative learning and knowledge sharing with colleagues
BONUS IF YOU HAVE
- Experience working with a game engine, preferably having shipped a cross‑platform game title that included Consoles
- Experience designing, configuring and maintaining networking and security systems (TCP/UDP, Routing, NAT, Firewalls, etc)
- Experience programming in compiled languages such as C++, C#, Go or Rust
- Experience scaling, performance