Senior Artist in Cambridge

Senior Artist in Cambridge

Cambridge Full-Time 40000 - 50000 £ / year (est.) No home office possible
Frontier Developments

At a Glance

  • Tasks: Create stunning 3D assets and mentor fellow artists in a dynamic gaming environment.
  • Company: Join Frontier, an innovative game developer known for immersive experiences.
  • Benefits: Enjoy competitive salary, flexible hours, wellbeing initiatives, and relocation support.
  • Other info: Collaborative culture focused on growth, creativity, and work-life balance.
  • Why this job: Shape the future of gaming while working with passionate creatives in Cambridge.
  • Qualifications: Strong skills in Maya, Substance Painter, and real-time engine experience required.

The predicted salary is between 40000 - 50000 £ per year.

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.

WHAT’S THE ROLE?

The role of the Senior Artist involves taking ownership of complex asset creation and visual features across a broad range of areas, including environments, props, terrain, vehicles, foliage, and level dressing. This position is responsible for driving quality, improving workflows, mentoring others, and helping shape how art is delivered across projects. Strong technical and artistic skills, proven production experience, and the ability to work independently while collaborating across disciplines are essential. The role also plays a key part in supporting team growth and development, contributing to documentation, and working with external partners to maintain high-quality delivery.

WHAT YOU'LL BE DOING

  • Deliver high-quality, game-ready 3D assets across a wide range of content types.
  • Own feature areas or asset sets, from brief through to in-game integration.
  • Work with a high degree of autonomy, delivering consistent results with minimal supervision.
  • Collaborate with Art Directors and Leads to help maintain and push the visual style.
  • Mentor and support junior and mid-level artists through feedback, coaching and guidance.
  • Contribute to worldbuilding and visual storytelling through asset placement and set dressing.
  • Create clear and useful documentation to support art pipelines, processes and best practices.
  • Collaborate with outsourcing partners to create briefs, review deliveries and provide clear, constructive feedback to maintain quality and efficiency.
  • Identify and help implement improvements to tools, workflows and pipelines.
  • Collaborate with other departments such as Design, Tech Art and Production to resolve visual and technical challenges.
  • Participate in regular reviews, milestone check-ins and cross-discipline planning sessions.
  • Use advanced artistic and technical skills to solve production challenges independently.

WHAT YOU'LL BRING

  • Strong proficiency with Maya for modelling and asset setup.
  • Expert use of Substance Painter for texturing and experienced in sculpting with Zbrush.
  • Solid experience working within a real-time engine, with a clear understanding of performance optimisation, LODs and integration.
  • Thorough knowledge of PBR workflows, UV mapping, baking and clean asset organisation.
  • Demonstrated ability to deliver high-quality assets within one or more specialist areas (e.g. environments, props, foliage, vehicles), with a strong understanding of the relevant tools and workflows required for that discipline.
  • Strong eye for scale, composition, lighting and worldbuilding.
  • Ability to mentor and guide other artists through both informal support and formal leadership.
  • Effective communication and collaboration across disciplines.

BONUS IF YOU HAVE

  • Experience with Substance Designer, SpeedTree or Gaea.
  • Familiarity with procedural asset creation or material workflows.
  • Comfortable working across both realistic and stylised styles.
  • Experience using version control systems such as Perforce or SVN.
  • Experience working with outsourcing partners or external vendors.

WHAT WE CAN OFFER YOU

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

For queries, please email: recruitment@frontier.co.uk

Senior Artist in Cambridge employer: Frontier Developments

Frontier is an exceptional employer, offering a vibrant and inclusive work culture in the heart of Cambridge's technology hub. With a strong focus on employee wellbeing, we provide a comprehensive benefits package that includes flexible working hours, competitive salaries, and extensive support for personal and professional growth. Join our talented team to create immersive gaming experiences while enjoying a healthy work/life balance and opportunities for mentorship and collaboration.
Frontier Developments

Contact Detail:

Frontier Developments Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Artist in Cambridge

✨Tip Number 1

Get your portfolio in tip-top shape! Showcase your best work that aligns with the role of a Senior Artist. Make sure to highlight your skills in creating immersive environments and high-quality assets, as this is what Frontier is all about.

✨Tip Number 2

Network like a pro! Connect with current or former Frontier employees on LinkedIn. Ask them about their experiences and get insights into the company culture. This could give you a leg up when it comes to interviews!

✨Tip Number 3

Prepare for the interview by brushing up on your technical skills. Be ready to discuss your experience with tools like Maya, Substance Painter, and Zbrush. Show them you can tackle production challenges independently while collaborating with others.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our team at Frontier.

We think you need these skills to ace Senior Artist in Cambridge

3D Asset Creation
Maya
Substance Painter
Zbrush
Real-time Engine Experience
Performance Optimisation
PBR Workflows
UV Mapping
Asset Organisation
Mentoring and Leadership
Effective Communication
Collaboration Across Disciplines
Worldbuilding
Visual Storytelling
Documentation Skills

Some tips for your application 🫡

Show Off Your Skills: When you're applying, make sure to highlight your technical and artistic skills. We want to see what you can do with Maya, Substance Painter, and any other tools you’re a pro at. Don’t hold back – showcase your best work!

Tailor Your Application: Take a moment to tailor your application to the Senior Artist role. Mention how your experience aligns with the responsibilities listed in the job description. We love seeing candidates who understand what we’re looking for and can connect their background to our needs.

Be Clear and Concise: Keep your application clear and to the point. We appreciate well-structured documents that are easy to read. Use bullet points where necessary and make sure your passion for creating immersive gaming experiences shines through!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets to us directly. Plus, it shows you’re serious about joining our talented team at Frontier. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Frontier Developments

✨Know Your Art Tools Inside Out

Make sure you're well-versed in the tools mentioned in the job description, like Maya and Substance Painter. Bring examples of your work that showcase your proficiency with these tools, especially in creating high-quality 3D assets.

✨Showcase Your Collaboration Skills

Since this role involves working closely with Art Directors and other departments, be prepared to discuss past experiences where you successfully collaborated on projects. Highlight how you communicated effectively and resolved any challenges that arose.

✨Prepare for Technical Questions

Expect questions about performance optimisation, LODs, and PBR workflows. Brush up on these topics and be ready to explain how you've applied them in your previous work. This will demonstrate your technical expertise and problem-solving abilities.

✨Bring a Portfolio That Tells a Story

Your portfolio should not only display your best work but also tell a story about your artistic journey. Include projects that reflect your ability to mentor others and contribute to worldbuilding, as these are key aspects of the role.

Senior Artist in Cambridge
Frontier Developments
Location: Cambridge

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