Senior Artist in Newtown

Senior Artist in Newtown

Newtown Full-Time 40000 - 50000 £ / year (est.) Home office (partial)
Frontier Developments plc.

At a Glance

  • Tasks: Create stunning 3D assets and drive visual quality across exciting game projects.
  • Company: Join a passionate team at a leading game development studio.
  • Benefits: Competitive salary, bonuses, flexible hours, and health support.
  • Other info: Enjoy a healthy work/life balance with various wellbeing initiatives.
  • Why this job: Shape the future of gaming while mentoring fellow artists in a creative environment.
  • Qualifications: Proficient in Maya, Substance Painter, and real-time engine workflows.

The predicted salary is between 40000 - 50000 £ per year.

The role of the Senior Artist involves taking ownership of complex asset creation and visual features across a broad range of areas, including environments, props, terrain, vehicles, foliage, and level dressing. This position is responsible for driving quality, improving workflows, mentoring others, and helping shape how art is delivered across projects. Strong technical and artistic skills, proven production experience, and the ability to work independently while collaborating across disciplines are essential. The role also plays a key part in supporting team growth and development, contributing to documentation, and working with external partners to maintain high-quality delivery.

What You’ll Be Doing:

  • Deliver high-quality, game-ready 3D assets across a wide range of content types.
  • Own feature areas or asset sets, from brief through to in-game integration.
  • Work with a high degree of autonomy, delivering consistent results with minimal supervision.
  • Collaborate with Art Directors and Leads to help maintain and push the visual style.
  • Mentor and support junior and mid-level artists through feedback, coaching and guidance.
  • Contribute to worldbuilding and visual storytelling through asset placement and set dressing.
  • Create clear and useful documentation to support art pipelines, processes and best practices.
  • Collaborate with outsourcing partners to create briefs, review deliveries and provide clear, constructive feedback to maintain quality and efficiency.
  • Identify and help implement improvements to tools, workflows and pipelines.
  • Collaborate with other departments such as Design, Tech Art and Production to resolve visual and technical challenges.
  • Participate in regular reviews, milestone check-ins and cross-discipline planning sessions.

You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.

Qualifications:

  • Strong proficiency with Maya for modelling and asset setup.
  • Expert use of Substance Painter for texturing and experienced in sculpting with ZBrush.
  • Solid experience working within a real-time engine, with a clear understanding of performance optimisation, LODs and integration.
  • Thorough knowledge of PBR workflows, UV mapping, baking and clean asset organisation.
  • Demonstrated ability to deliver high-quality assets within one or more specialist areas (e.g. environments, props, foliage, vehicles), with a strong understanding of the relevant tools and workflows required for that discipline.
  • Strong eye for scale, composition, lighting and worldbuilding.
  • Ability to mentor and guide other artists through both informal support and formal leadership.
  • Effective communication and collaboration across disciplines.

Bonus if You Have:

  • Experience with Substance Designer, SpeedTree or Gaea.
  • Familiarity with procedural asset creation or material workflows.
  • Comfortable working across both realistic and stylised styles.
  • Experience using version control systems such as Perforce or SVN.
  • Experience working with outsourcing partners or external vendors.

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in‑house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

Senior Artist in Newtown employer: Frontier Developments plc.

At Frontier, we pride ourselves on being an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. As a Senior Artist, you'll have the opportunity to work alongside passionate professionals in a supportive environment that prioritises employee wellbeing, providing a comprehensive benefits package and ample growth opportunities. Our commitment to maintaining a healthy work/life balance, coupled with initiatives for personal development, makes Frontier an ideal place for talented individuals looking to make a meaningful impact in the gaming industry.

Frontier Developments plc.

Contact Details:

Frontier Developments plc. Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Artist in Newtown

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups, share your work, and engage in conversations to get your name out there.

Tip Number 2

Show off your skills! Create a killer portfolio that highlights your best 3D assets and projects. Make sure to include detailed breakdowns of your process to demonstrate your technical prowess and artistic vision.

Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge about the company. Be ready to discuss how you can contribute to their projects and culture, especially in mentoring and collaboration.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of our creative team at Frontier.

We think you need these skills to ace Senior Artist in Newtown

3D Asset Creation
Maya
Substance Painter
ZBrush
Real-time Engine Experience
Performance Optimisation
PBR Workflows

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your technical and artistic skills in your application. We want to see your proficiency with tools like Maya, Substance Painter, and ZBrush, so don’t hold back on showcasing your best work!

Tailor Your Application:Take the time to tailor your application to the Senior Artist role. Mention specific experiences that relate to asset creation, mentoring, and collaboration, as these are key aspects of what we’re looking for.

Be Clear and Concise:When writing your application, clarity is key! Use straightforward language and structure your thoughts well. This helps us understand your experience and how you can contribute to our team.

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It’s the best way for us to receive your application and ensures you don’t miss out on any important details about the role!

How to prepare for a job interview at Frontier Developments plc.

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work, especially in areas like environments and props. Tailor it to showcase your ability to create high-quality, game-ready assets, as this will directly relate to the role of Senior Artist.

Prepare for Technical Questions

Brush up on your technical skills, particularly with tools like Maya, Substance Painter, and ZBrush. Be ready to discuss your experience with performance optimisation and PBR workflows, as these are crucial for the position.

Demonstrate Leadership Skills

Since mentoring is a key part of the role, think of examples where you've guided junior artists or improved team workflows. Share specific instances where your feedback made a difference, showing that you can support team growth effectively.

Collaborate and Communicate

Be prepared to discuss how you've worked across disciplines in previous projects. Highlight your communication skills and any experiences collaborating with external partners, as this will show your ability to maintain quality and efficiency in delivery.