At a Glance
- Tasks: Create stunning 3D character models and collaborate with a talented team.
- Company: Join Frontier, an indie game developer known for immersive gameplay and artistic quality.
- Benefits: Enjoy hybrid working, competitive salary, wellbeing initiatives, and relocation support.
- Why this job: Be part of a creative team shaping the future of gaming with your artistic skills.
- Qualifications: Experience in 3D modelling, ZBrush, and a strong grasp of character design principles.
- Other info: Flexible hours and a focus on work/life balance make this role appealing.
The predicted salary is between 36000 - 60000 £ per year.
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. This role can be on a hybrid working basis, which means you will have the opportunity to spend time working both in the studio and at home. We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE? We’re looking for an Experienced Character Artist to join our team. As a company we produce a wide spectrum of subject matter from stunningly photorealistic animals to beautifully stylised characters, so populating our games is always a rewarding experience. As an Experienced Character Artist in our world-class team, you will be building the cast for the next generation of Frontier games. This is a fantastic opportunity to contribute to our ambitious future roadmap of games.
WHAT YOU'LL BE DOING
- Creating game-ready 3D models and textures using Maya, ZBrush and Substance Painter.
- Collaborating with fellow Character Artists to maintain the highest quality throughout development, delivering models on budget, on time and in the appropriate art style.
- Bringing a new perspective, and where appropriate, suggesting potential improvements to existing pipelines.
- Actively participating in team meetings and contributing to the overall development process.
WHAT YOU'LL BRING
- Ability to work collaboratively and take on feedback and guidance from the rest of the team.
- Experience with translating 2D concepts or reference into 3D Character models.
- Making artistic decisions to troubleshoot the transformative process and refine the final 3D design.
- An ability to work within an established art style.
- An exceptional level of character modelling in ZBrush.
- Extensive knowledge of preferred 3D packages such as Maya.
- Proven ability across all aspects of character modelling, including anatomical, cloth and hard-surface modelling.
- Excellent Substance Painter texturing skills, targeting physically based rendering.
- Familiarity with the entire real-time character pipeline from high-poly sculpting, retopology, UV mapping, baking, texture creation and ending in the set up and exporting of assets to game.
- An awareness of the importance of efficient UV layouts and mesh topology, to ensure that character models deform well when animated.
- Experience with PBR materials and real-time engines.
- A good grasp of best working practices in terms of LOD creation and optimisation.
- An understanding of development pipelines, including how your work will be used in dependent disciplines.
- An ability to create clear briefs for work and give realistic estimates for each task.
- Excellent communications skills are essential.
BONUS IF YOU HAVE
- An adaptable attitude to working across a breadth of art styles.
- Well-rounded general art skills, for example an aptitude for 2D drawing.
- An interest in sculpting creatures and animal anatomy.
- An Art degree or relevant game art course.
- Production experience on a shipped title.
WHAT WE CAN OFFER YOU You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
Contact Detail:
Frontier Developments plc. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Character Artist
✨Tip Number 1
Familiarise yourself with Frontier's games and their unique art styles. Understanding the specific aesthetic and gameplay mechanics of their titles will help you tailor your discussions during interviews and showcase how your skills align with their vision.
✨Tip Number 2
Network with current or former employees of Frontier, especially those in artistic roles. Engaging with them can provide insights into the company culture and expectations, which can be invaluable when preparing for interviews.
✨Tip Number 3
Prepare a portfolio that not only showcases your best character models but also highlights your process. Include breakdowns of your work to demonstrate your understanding of the entire character pipeline, as this is crucial for the role.
✨Tip Number 4
Stay updated on industry trends and advancements in character modelling techniques. Being able to discuss recent developments or tools during your interview can set you apart and show your passion for continuous learning in the field.
We think you need these skills to ace Character Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in character modelling, particularly with software like ZBrush and Maya. Showcase any projects that demonstrate your ability to create game-ready 3D models and textures.
Craft a Compelling Cover Letter: Write a cover letter that reflects your passion for game art and your understanding of Frontier's artistic vision. Mention specific projects or games that inspire you and how your skills align with their needs.
Showcase Your Portfolio: Include a link to your online portfolio that features your best character models. Ensure it demonstrates a range of styles and techniques, especially those relevant to the role, such as PBR texturing and anatomical accuracy.
Highlight Collaboration Skills: In your application, emphasise your ability to work collaboratively within a team. Provide examples of past experiences where you successfully took feedback and contributed to group projects, as this is crucial for the role.
How to prepare for a job interview at Frontier Developments plc.
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best character models. Include a variety of styles and techniques you've used, especially those relevant to the role at Frontier, such as photorealistic and stylised characters.
✨Understand the Company’s Art Style
Familiarise yourself with Frontier's existing games and their artistic direction. This will help you discuss how your skills can contribute to their projects and show that you're genuinely interested in their work.
✨Prepare for Technical Questions
Be ready to discuss your experience with tools like Maya, ZBrush, and Substance Painter. You might be asked to explain your workflow or how you approach character modelling, so brush up on the technical aspects of your craft.
✨Demonstrate Collaboration Skills
Since the role involves working closely with other artists, be prepared to share examples of how you've successfully collaborated in the past. Highlight your ability to take feedback and contribute to team discussions.