Shader Artist: Create Stunning, Efficient Shaders in Cambridge

Shader Artist: Create Stunning, Efficient Shaders in Cambridge

Cambridge Full-Time 35000 - 42000 Β£ / year (est.) No working from home possible
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At a Glance

  • Tasks: Create stunning shaders and optimise them for performance in exciting projects.
  • Company: Join Frontier Developments, a leading game studio in Cambridge.
  • Benefits: Enjoy competitive salary, private healthcare, and share schemes.
  • Other info: Flexible hybrid work options and relocation support available.
  • Why this job: Be part of a creative team shaping the future of gaming visuals.
  • Qualifications: Experience in shader development and a passion for technical art.

The predicted salary is between 35000 - 42000 Β£ per year.

Frontier Developments plc in Cambridge is seeking a Shader Artist to join our Technical Art team.

You will develop features for materials, optimise shaders for usability and runtime cost, and manage project shader libraries to support our upcoming roadmap.

The role offers in-studio or hybrid work (minimum 3 days in the studio) and relocation support.

Frontier provides a competitive salary, wellbeing focus, and a comprehensive benefits package including share schemes and private healthcare.

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Shader Artist: Create Stunning, Efficient Shaders in Cambridge employer: Frontier Developments plc.

Frontier is an exceptional employer, offering a vibrant and inclusive work culture in the heart of Cambridge's technology hub. With a strong focus on employee wellbeing, we provide a comprehensive benefits package, including flexible working hours, competitive salaries, and extensive support for personal and professional growth. Join our talented team to contribute to innovative gaming experiences while enjoying a healthy work/life balance and opportunities for mentorship and collaboration.

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Contact Details:

Frontier Developments plc. Recruitment Team

We think you need these skills to ace Shader Artist: Create Stunning, Efficient Shaders in Cambridge

Shader Development
Material Creation
Shader Optimisation
Usability Testing
Runtime Cost Management
Project Management
Technical Art Skills