At a Glance
- Tasks: Lead a creative team to craft stunning 3D game environments and assets.
- Company: Join Frontier, an innovative video game developer in the heart of Cambridge.
- Benefits: Enjoy competitive pay, flexible hours, wellness initiatives, and relocation support.
- Other info: Be part of a passionate team dedicated to creating unforgettable gaming experiences.
- Why this job: Shape immersive gaming experiences while nurturing artistic talent in a collaborative environment.
- Qualifications: Proven experience in 3D asset creation and team leadership in game development.
The predicted salary is between 52200 - 63800 £ per year.
Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.
This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.
WHAT’S THE ROLE?
We’re looking for a Lead Artist to help shape and deliver the scenery for our games, leading a small team to create high-quality 3D assets including props, modular building sets, and assembled environment content. In this role, you’ll be responsible for guiding your team to deliver work that meets expectations for quality, performance, and schedule, while maintaining a strong and consistent visual style. Just as importantly, you’ll support the growth and wellbeing of the artists you work with, helping them develop their skills and confidence through clear direction, feedback, and regular support. You’ll work closely with Art Direction, Production, and teams across the project to turn creative vision into something tangible and achievable, ensuring your team is aligned, supported, and set up for success. Your artistic judgement and hands-on experience will help you guide quality, solve problems, and step in where needed to keep things moving.
WHAT YOU'LL BE DOING
- Leading the delivery of scenery assets and set-based content across your team’s workstreams, ensuring output meets quality, performance, and schedule expectations.
- Translating art direction into clear, actionable goals and supporting your team to deliver consistent, high-quality results.
- Working closely with Production to plan work, provide estimates, track progress, and identify risks early.
- Supporting your team day-to-day by reviewing work, providing clear feedback, and helping to resolve challenges to keep delivery moving.
- Ensuring assets are combined into cohesive, believable scenery that supports gameplay, readability, and visual storytelling.
- Maintaining alignment with technical requirements, pipelines, and performance constraints.
- Line managing artists, supporting their development through feedback, coaching, and structured growth.
- Assigning work effectively to balance delivery needs with individual development.
- Creating a positive, collaborative team environment where people feel supported and motivated.
- Acting as the main point of contact for scenery-related work, collaborating with Art Direction, Production, and other teams to keep everything aligned and moving forward.
- Contributing to team planning and resourcing, supporting improvements to workflows and processes, and working with external partners where required.
WHAT YOU'LL BRING
- Strong experience delivering high-quality 3D assets within a game development environment.
- Highly developed capability in asset creation workflows, including modelling, texturing, and real-time integration.
- Solid hands-on experience with industry tools such as Maya, Substance Painter, and ZBrush.
- Experience leading or coordinating a team delivering content at scale.
- Experience line managing individuals, including performance reviews, goal setting, and development planning.
- A good understanding of production pipelines, scheduling, and working across disciplines.
- The ability to balance visual quality with performance and delivery constraints.
- Strong artistic judgement, including composition, scale, and visual storytelling.
- Clear communication, organisation, and decision-making skills.
BONUS IF YOU HAVE
- Experience working with outsourcing teams and external partners.
- Experience supporting team planning or resourcing.
- Familiarity with modular workflows, kit building, or large asset libraries.
- An interest in improving workflows, tools, or processes.
- Experience working in different styles or across different types of projects.
- Exposure to areas like foliage, terrain, or organic asset creation.
WHAT WE CAN OFFER YOU
You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players. Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health. We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events. We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.
For queries, please email: recruitment@frontier.co.uk
Lead Artist in Cambridge employer: Frontier Developments plc.
Frontier Developments plc. is an exceptional employer, offering a vibrant work culture in the heart of Cambridge where creativity thrives. With a strong focus on employee growth and collaboration, you will have the opportunity to work alongside talented professionals while contributing to cutting-edge projects in real-time game effects. The company also provides a relocation support package, making it easier for new team members to settle into this dynamic environment.
Contact Details:
Frontier Developments plc. Recruitment Team
StudySmarter Expert Advice🤫
We think this is how you could land Lead Artist in Cambridge
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We think you need these skills to ace Lead Artist in Cambridge
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Frontier Developments plc..
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Frontier Developments plc. and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Frontier Developments plc.
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Frontier Developments plc. uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.