Creature Asset Generalist β€” High-Fidelity CG Modeling in London

Creature Asset Generalist β€” High-Fidelity CG Modeling in London

London Temporary 63000 - 77000 Β£ / year (est.) On-site
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At a Glance

  • Tasks: Create stunning CG models and textures for creatures and hard surfaces.
  • Company: Framestore, a leading visual effects studio in London.
  • Benefits: Gain hands-on experience in a creative environment with industry professionals.
  • Other info: Fixed-term role from November 23 to January 2027, no visa sponsorship available.
  • Why this job: Join an exciting project and showcase your skills in high-fidelity modelling.
  • Qualifications: Proficiency in Substance Painter, Mari, Maya, and ZBrush required.

The predicted salary is between 63000 - 77000 Β£ per year.

Framestore in London is seeking an Asset Generalist for a fixed-term assignment to support the asset team across creature and hard-surface CG assets.

The role emphasizes hands-on modelling and texturing with a focus on look development and efficient asset pipelines.

Candidates should have extensive experience with Substance Painter and/or Mari, plus Maya and ZBrush.

The position is based in the UK with no visa sponsorship, starting 23 November and running to the end of January 2027.

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Creature Asset Generalist β€” High-Fidelity CG Modeling in London employer: Framestore

Framestore is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. Located in London, our studio offers employees the chance to work alongside world-class talent on cutting-edge projects, with ample opportunities for professional growth and development in the dynamic field of visual storytelling. We prioritise employee well-being and accessibility, ensuring a supportive environment for all team members to excel and innovate.

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Contact Details:

Framestore Recruitment Team

We think you need these skills to ace Creature Asset Generalist β€” High-Fidelity CG Modeling in London

High-Fidelity CG Modeling
Texturing
Look Development
Asset Pipelines
Substance Painter
Mari
Maya