Junior Realtime Artist - Launchpad Internship 2026
Junior Realtime Artist - Launchpad Internship 2026

Junior Realtime Artist - Launchpad Internship 2026

Internship 500 - 1500 £ / month (est.) No home office possible
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Framestore

At a Glance

  • Tasks: Create stunning realtime content in Unreal Engine for exciting film and episodic projects.
  • Company: Join Framestore, a leading creative studio in Europe, known for innovation and collaboration.
  • Benefits: Gain hands-on experience, work on real projects, and develop your skills with industry experts.
  • Other info: Internship runs from 6th July to 28th August 2026; apply by 12th April 2026.
  • Why this job: Be part of a creative team that pushes the boundaries of art and technology in filmmaking.
  • Qualifications: Experience with Unreal Engine and a passion for environments, level design, or lighting.

The predicted salary is between 500 - 1500 £ per month.

Framestore's 2026 Launchpad Internship offers talented and creative individuals a chance to gain hands‑on experience at one of Europe’s leading creative studios. Interns will learn through studio work, presentations, a personal project, and informal meetups while collaborating on real projects with experienced artists and technologists. Previous interns have contributed to shows like One Piece, Project Hail Mary & How to Train Your Dragon.

Working within the Pre‑Production Services team as a Junior Realtime Artist, you'll help create beautiful, optimised realtime content in Unreal Engine for feature film and episodic projects. Realtime Artists at Framestore work at the intersection of art and technology, collaborating with supervisors, visualisation and VFX artists to bring environments, characters and effects to life in Unreal Engine. Our Realtime Artists combine a strong artistic eye with solid technical knowledge, solving creative challenges and pushing what’s possible in real‑time production to support the filmmaking process.

Qualifications
  • Experience working with Unreal Engine (including Blueprints, Sequencer and lighting)
  • Understanding of realtime workflows and PBR principles
  • Basic skills in modelling, texturing and shading within a realtime environment
  • Strong interest in environments, level design or lighting
  • Familiarity with 3D software such as Maya or Blender
Eligibility Criteria
  • You must currently be in the final year of your studies (BA, MA, PhD etc) or have graduated in the past 12 months
  • You must be a UK citizen or have a current resident, student or graduate VISA for the duration of the internship
  • You must be available from 6th July - 28th August 2026

We will be closing applications on the 12th April 2026.

Framestore is proud to employ extraordinary talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. We aim to encourage and support all of our current and future employees to achieve their potential. No job applicant will receive less favourable treatment on any basis when applying for a career with us.

Junior Realtime Artist - Launchpad Internship 2026 employer: Framestore

Framestore is an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. As a Junior Realtime Artist intern, you'll gain invaluable hands-on experience while working alongside industry-leading professionals on exciting projects, with ample opportunities for personal and professional growth. Located in one of Europe’s creative hubs, Framestore provides a unique environment where artistic talent meets cutting-edge technology, making it an ideal place for aspiring artists to thrive.
Framestore

Contact Detail:

Framestore Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Junior Realtime Artist - Launchpad Internship 2026

✨Tip Number 1

Network like a pro! Reach out to current or former interns at Framestore on LinkedIn. Ask them about their experiences and any tips they might have for landing the Junior Realtime Artist role.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your work with Unreal Engine, especially projects that showcase your understanding of realtime workflows and PBR principles. Make sure it’s easy to navigate and visually appealing.

✨Tip Number 3

Prepare for the interview! Research Framestore’s recent projects and think about how your skills can contribute. Be ready to discuss your creative process and how you tackle challenges in realtime production.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, keep an eye on the closing date – don’t leave it until the last minute!

We think you need these skills to ace Junior Realtime Artist - Launchpad Internship 2026

Unreal Engine
Blueprints
Sequencer
Lighting
Realtime Workflows
PBR Principles
Modelling
Texturing
Shading
3D Software (Maya or Blender)
Level Design
Artistic Eye
Technical Knowledge
Problem-Solving Skills

Some tips for your application 🫡

Show Your Passion for Realtime Art: When writing your application, let your enthusiasm for realtime art shine through! Share specific projects or experiences that highlight your skills with Unreal Engine and how they relate to the role. We want to see your creative spark!

Tailor Your CV and Cover Letter: Make sure your CV and cover letter are tailored to the Junior Realtime Artist position. Highlight relevant experience, especially with Unreal Engine and any 3D software like Maya or Blender. We love seeing how your background fits with what we do!

Be Clear and Concise: Keep your application clear and to the point. Use bullet points where necessary and avoid jargon unless it’s relevant to the role. We appreciate straightforward communication that gets right to the heart of your qualifications.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining the Framestore family. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Framestore

✨Know Your Unreal Engine Inside Out

Make sure you brush up on your Unreal Engine skills, especially Blueprints, Sequencer, and lighting. Be ready to discuss specific projects where you've used these tools, as it shows your hands-on experience and technical knowledge.

✨Show Off Your Artistic Eye

Prepare a portfolio that highlights your best work in environments, level design, or lighting. When discussing your projects, focus on the creative challenges you faced and how you solved them, demonstrating your artistic vision and problem-solving skills.

✨Familiarise Yourself with Realtime Workflows

Understand the principles of PBR and realtime workflows. Be prepared to explain how these concepts apply to your previous work and how they can enhance the filmmaking process at Framestore.

✨Engage with the Team Spirit

Framestore values collaboration, so be ready to discuss how you’ve worked with others in past projects. Share examples of how you’ve communicated with supervisors or collaborated with VFX artists to bring ideas to life, showing that you’re a team player.

Junior Realtime Artist - Launchpad Internship 2026
Framestore
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