At a Glance
- Tasks: Create stunning 3D assets and solve visual puzzles using Blender.
- Company: Join a multi-Oscar-winning studio known for innovative storytelling.
- Benefits: Collaborative environment, creative freedom, and opportunities for growth.
- Other info: Inclusive workplace with support for all abilities.
- Why this job: Work on exciting projects that redefine visual effects in cinema.
- Qualifications: Extensive Blender skills and a strong portfolio in VFX.
The predicted salary is between 40500 - 49500 £ per year.
Description The multi-Oscar-winning creative Film & Episodic Studio at Framestore has worked with some of the greatest storytellers in film today.
Collaborating with directors and producers across the complete filmmaking process to help design, plan and create beautiful images, we focus on finding innovative creative solutions to support their vision and set new standards for visual effects in cinema.
Framestore combines talent and technology to bring life to everything we create.
Driven by creativity and inspired by the future, we set out every day to reframe the possible.
About the role This is an existing role within our team for a versatile, creatively curious artist who loves solving complex visual puzzles across the full 3D pipeline.
Sitting within our Visual Development team, you’ll bridge the gap between initial concepting and final VFX execution.
Working primarily in Blender, you’ll move fluidly between modelling, look development, lighting and rendering - equally comfortable turning your hand to creatures, environments and FX - to define visual benchmarks and answer creative and technical questions early across a wide range of subject matter.
What you'll do Develop high-end, photorealistic visual development assets across a broad range of subject matter - from creatures and characters to full environments and complex FX - taking designs from blockout through to finished frame.
Sculpt and detail creatures, build and dress environments, and art-direct FX moments (destruction, fluids, smoke, particles) to establish look, scale and mood early.
Work end-to-end in Blender - modelling, sculpting, shading and texturing, lighting and rendering - picking up whichever part of the pipeline a given problem needs.
Build look development and lighting setups that hold up to photoreal scrutiny, and create shaders and materials using Blender’s node system.
Use procedural and node-based workflows, such as Geometry Nodes and simulation, to explore and iterate on environments and FX at pace.
Collaborate with supervisors and the HOD to ensure your work supports a smooth transition into 2D/3D production, handing off clean, well-structured scenes.
Communicate your creative process clearly, breaking down complex technical workflows for both artists and stakeholders, and fostering a culture of continuous learning and process sharing.
Requirements Extensive Blender experience across the full generalist pipeline - modelling, sculpting, UVs, shading/texturing, lighting and rendering.
A visual background with a strong portfolio in frame and shot composition.
Solid experience in film VFX 3D processes and a good grasp of cinematography in virtual environments.
Confidence in building look development and lighting that stands up to photoreal scrutiny, including shader/material creation in Blender’s node system.
A proactive approach to identifying and resolving visual issues while maintaining quality and logic.
The ability to take direction well while maintaining organised scenes, . blend files, node setups, and documents.
You might also have Geometry Nodes and other procedural or node-based workflows (and comfort scripting small tools where useful).
Working knowledge of complementary DCCs (e. g.
Maya, Houdini, ZBrush, Substance, Nuke).
Experience with Digital Matte Painting, or simulation and FX work (cloth, fluids, particles, hair/fur).
Familiarity with Texture packages like Mari and a working knowledge of practical cameras, lighting, or physics.
Accessibility Statement Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available.
We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
Application Process & Deadline To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore. com with the subject line: Film Blender Generalist - London We review all applications manually and do not use artificial intelligence to screen candidates.
If you require any adjustments or support during the application process, please let us know—we’re happy to help.
Category Film
Blender Generalist employer: Framestore
Framestore is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. Located in London, our studio offers employees the chance to work alongside world-class talent on cutting-edge projects, with ample opportunities for professional growth and development in the dynamic field of visual storytelling. We prioritise employee well-being and accessibility, ensuring a supportive environment for all team members to excel and innovate.
StudySmarter Expert Advice🤫
We think this is how you could land Blender Generalist
✨Show Off Your Skills with a Killer Portfolio
As a graphic designer, your portfolio is your secret weapon! Make sure it's not just a collection of your work but showcases your creative process too. Use platforms like Behance or Dribbble to share your designs and gain visibility within the design community.
✨Get Involved in Design Meetups
Networking is key in the design world! Check out local design meetups or workshops where you can connect with other creatives and potential employers. This is a goldmine for finding unadvertised job openings at companies like Framestore.
✨Tailor Your Applications
When you’re applying for a full-time role at a creative company like Framestore, don’t go for a one-size-fits-all approach. Ensure your application highlights specific projects or styles that align with their brand image, showing that you’re a perfect fit for their team.
✨Leverage Social Media
Don't underestimate the power of social media in landing your dream design job! Share your work on platforms like Instagram or Pinterest, and engage with accounts from your desired companies—this could put you on their radar before they start hiring.
We think you need these skills to ace Blender Generalist
Some tips for your application 🫡
Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work Framestore does, so they can see you in action.
Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at Framestore.
Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at Framestore. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!
Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at Framestore.
How to prepare for a job interview at Framestore
✨Get Your Portfolio Ready
Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.
✨Know Your Design Tools Inside Out
Familiarity with software like Adobe Creative Suite is a must! Brush up on your skills with Photoshop, Illustrator, and InDesign, as interviewers might dive into specific technical questions or ask for your workflow. If you’ve worked with any innovative tools or techniques, don't hesitate to showcase that expertise!
✨Prepare for Design Challenges
Some companies may throw a design challenge your way during the interview! This might involve sketching out ideas or solving a branding issue on the spot. Practising these quick thinking exercises beforehand can help us show off our creativity and adaptability.
✨Passion Counts
For a full-time position, showing genuine enthusiasm for design is key! Talk about your inspirations, the projects you're excited about, and why you're drawn to Framestore. They want to see not just a skilled designer, but someone who'll bring passion and fresh ideas to the team.