Cloud Imperium is seeking an enthusiastic Systems Designer to work on its Persistent Universe at its UK studio in Manchester. You will design feature concepts and game mechanics for Star Citizen, reporting to the Lead Designer and collaborating with Creative Directors to shape the universe.
You will collaborate with other Design departments and development teams, define game rules, and document concepts for broad use.
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Star Citizen Systems Designer - Space Game Architect in Manchester employer: Foundry 42 Ltd. Uk
At Cloud Imperium Games, we pride ourselves on being an exceptional employer that values diverse talent and fosters a collaborative work culture. Our Manchester studio offers unique opportunities for professional growth in a cutting-edge environment, where you can take ownership of innovative AV systems and contribute to groundbreaking projects like Star Citizen. Join us in a community-driven atmosphere that celebrates creativity and inclusivity, making every day at work a chance to push the boundaries of gaming.