Senior Lighting Artist — Cinematic Real‑Time AAA (Manchester)

Senior Lighting Artist — Cinematic Real‑Time AAA (Manchester)

Manchester Full-Time 40500 - 49500 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Lead cinematic lighting for immersive Star Citizen locations and enhance visual storytelling.
  • Company: Join Cloud Imperium Games, a leader in AAA gaming innovation.
  • Benefits: Competitive salary, creative environment, and opportunities for professional growth.
  • Other info: Onsite role in Manchester with a vibrant studio culture.
  • Why this job: Shape the future of gaming with your artistic vision and technical skills.
  • Qualifications: Proven experience in lighting artistry and collaboration with creative teams.

The predicted salary is between 40500 - 49500 £ per year.

Cloud Imperium Games, Manchester studio, is seeking a Senior Lighting Artist to lead cinematic realtime lighting across Star Citizen locations.

You will own diverse lighting scenarios, ensure mood, composition, and performance meet the highest standards.

Work closely with Lighting Lead, Art Director and cross-discipline teams, contributing to the game's visual storytelling. Onsite role at our Manchester studio in the UK.

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Senior Lighting Artist — Cinematic Real‑Time AAA (Manchester) employer: Foundry 42 Ltd. Uk

At Cloud Imperium Games, we pride ourselves on being an exceptional employer that values diverse talent and fosters a collaborative work culture. Our Manchester studio offers unique opportunities for professional growth in a cutting-edge environment, where you can take ownership of innovative AV systems and contribute to groundbreaking projects like Star Citizen. Join us in a community-driven atmosphere that celebrates creativity and inclusivity, making every day at work a chance to push the boundaries of gaming.

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Contact Details:

Foundry 42 Ltd. Uk Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Lighting Artist — Cinematic Real‑Time AAA (Manchester)

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Contribute to Open Source Projects

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We think you need these skills to ace Senior Lighting Artist — Cinematic Real‑Time AAA (Manchester)

Cinematic Lighting
Visual Storytelling
Mood Composition
Performance Standards
Collaboration with Cross-Discipline Teams
Art Direction
Attention to Detail

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Foundry 42 Ltd. Uk.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Foundry 42 Ltd. Uk and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Foundry 42 Ltd. Uk

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Foundry 42 Ltd. Uk uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.