Lighting Artist in Manchester

Lighting Artist in Manchester

Manchester Full-Time 30000 - 40000 € / year (est.) No home office possible
Foundry 42 Ltd. Uk

At a Glance

  • Tasks: Create stunning lighting for diverse sci-fi environments in Star Citizen.
  • Company: Join Cloud Imperium Games, a leading independent studio in AAA gaming.
  • Benefits: Be part of a creative team with opportunities for growth and innovation.
  • Other info: Diverse workplace committed to celebrating unique backgrounds and perspectives.
  • Why this job: Bring your passion for lighting to life in an immersive gaming universe.
  • Qualifications: Experience in realtime lighting and a love for cinematic artistry.

The predicted salary is between 30000 - 40000 € per year.

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the gaming community as a whole.

As a Lighting Artist at CIG, you will be joining a team responsible for lighting all the amazing locations in Star Citizen. Star Citizen is a universe filled with solar systems, each of which are filled with diverse locations all of which the player can seamlessly fly down to from space and explore on foot. You will be responsible for implementing high quality and cinematic realtime lighting scenarios for Star Citizen, this could be anything from a moody old Space Station in low orbit around a planet to a neon filled cityscape located on a planet. The art pillars of the game are Cinematic Sci-Fi Realism, so you will be helping to implement the mood and tone for environment to help define the final frame showcasing the artwork to the highest standard. This is an onsite role based at our studio in Manchester, UK.

Key Responsibilities:

  • Create believable and cinematic lighting scenarios for the locations in the game.
  • Ensure the lighting in a location works within defined realtime rendering budgets.
  • Work closely with the Lighting Lead and Art Director to make sure the artistic vision is coming to life.
  • Collaborate with other departments to help create the best experience possible.

What do we expect from our Lighting Artists?

  • Someone who is passionate about creating inspirational lighting moods.
  • Understanding of material shading and how the use of different materials can impact the final frame.
  • A knowledge of cinematic lighting and technical know-how.
  • Someone who can draw from a variety of reference material to always challenge themselves and strive to raise the bar for realtime games.
  • Experience in creating high quality realtime lighting scenarios.
  • Understanding of physically based rendering.
  • Someone who loves to be part of a passionate team and is able to communicate effectively.

If you’ve always wanted to create beautiful and exotic sci-fi environments which you can explore and get lost in then this could be the position for you, so please apply immediately.

Diversity Statement: CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it’s our differences that make it special.

Lighting Artist in Manchester employer: Foundry 42 Ltd. Uk

Cloud Imperium Games is an exceptional employer, offering a vibrant and creative work culture that fosters innovation and collaboration. Located in Manchester, UK, the studio provides unique opportunities for professional growth within the gaming industry, allowing Lighting Artists to contribute to the visually stunning universe of Star Citizen while working alongside passionate and talented teams. With a strong commitment to diversity and inclusion, CIG ensures that every employee's unique perspective is valued, making it a truly rewarding place to build a career in game development.

Foundry 42 Ltd. Uk

Contact Detail:

Foundry 42 Ltd. Uk Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Lighting Artist in Manchester

Tip Number 1

Get your portfolio in tip-top shape! Showcase your best lighting work, especially anything that screams cinematic and sci-fi realism. We want to see how you can create those moody atmospheres and vibrant cityscapes that CIG is all about.

Tip Number 2

Network like a pro! Connect with other artists and industry folks on platforms like LinkedIn or Discord. Join discussions, share your insights, and don’t be shy about reaching out to people at CIG. A friendly chat can go a long way!

Tip Number 3

Prepare for the interview by diving deep into Star Citizen’s lighting styles. Familiarise yourself with their artistic vision and think about how your skills can elevate their game. We love it when candidates show genuine passion and knowledge about our projects!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re serious about joining our team and contributing to the amazing worlds we’re creating at CIG.

We think you need these skills to ace Lighting Artist in Manchester

Cinematic Lighting
Realtime Rendering
Material Shading
Physically Based Rendering
Lighting Scenarios Creation
Collaboration
Artistic Vision Implementation

Some tips for your application 🫡

Show Your Passion:When you're writing your application, let your passion for lighting and game design shine through! Share specific examples of projects where you've created inspiring lighting moods, as this will show us that you truly understand the role.

Tailor Your Application:Make sure to customise your application to fit the Lighting Artist role. Highlight your experience with cinematic lighting and physically based rendering, and don’t forget to mention any collaborative projects you've worked on with other departments!

Be Clear and Concise:We love a well-structured application! Keep your writing clear and to the point. Use bullet points if necessary to make it easy for us to see your skills and experiences at a glance.

Apply Through Our Website:Don’t forget to apply through our official website! This ensures your application gets to the right place and helps us keep track of all the amazing talent out there. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Foundry 42 Ltd. Uk

Showcase Your Passion for Lighting

Make sure to express your enthusiasm for creating inspirational lighting moods during the interview. Bring examples of your previous work that highlight your ability to create cinematic lighting scenarios, especially in a gaming context. This will demonstrate your passion and understanding of the role.

Know Your Technical Stuff

Brush up on your knowledge of material shading and physically based rendering. Be prepared to discuss how different materials can impact the final frame. This technical know-how is crucial for a Lighting Artist, so showing you’re well-versed in these areas will impress the interviewers.

Collaborate and Communicate

Since the role involves working closely with the Lighting Lead and Art Director, emphasise your teamwork skills. Share examples of how you've successfully collaborated with other departments in past projects. Effective communication is key, so be ready to discuss how you approach feedback and collaboration.

Research and Reference

Before the interview, gather a variety of reference materials that inspire your lighting work. Be prepared to discuss how you draw from these references to challenge yourself and raise the bar for realtime games. This shows your commitment to continuous improvement and creativity in your craft.