Sr. Technical Artist in London

Sr. Technical Artist in London

London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Bridge art and tech by developing tools and optimising asset pipelines for game visuals.
  • Company: Fortis Games, a pioneering studio redefining gaming culture and community.
  • Benefits: Inclusive environment, mentorship opportunities, and a chance to shape the future of gaming.
  • Why this job: Make a real impact on game development while fostering a sense of belonging.
  • Qualifications: Advanced Unity knowledge, rigging experience, and strong communication skills.
  • Other info: Join a diverse team of industry veterans and grow your career in a thriving environment.

The predicted salary is between 36000 - 60000 £ per year.

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make.

As a Senior Technical Artist at Fortis Games, your mission is to bridge the gap between art and technology by developing efficient tools, optimizing asset pipelines, and ensuring seamless integration between art and engineering. You will be instrumental in developing and maintaining rigging systems, shader workflows, and automation tools, helping the art team create high-quality visuals while keeping performance in check. This role allows you to work across multiple projects, collaborating with designers, engineers, and other artists to ensure technical excellence and consistency across all game assets.

  • Develop and maintain tools and pipelines for efficient asset creation and integration.
  • Identify and communicate technical limitations and potential solutions for art assets and game systems.
  • Responsible for developing and implementing rigging systems to support character and creature animation.
  • Collaborate with other departments, such as engineering and design, to ensure consistency and quality across the game.
  • Lead the development and maintenance of advanced shader systems for the game, optimizing them for performance on target platforms while maintaining high visual fidelity.

What You’ll Achieve:

  • Implement advanced rigging and animation techniques that increase the efficiency of the production pipeline, resulting in a more streamlined development process.
  • Implement and refine pipeline tools and workflows to enable seamless asset creation and level building, reducing errors and improving collaboration between art and design teams.
  • Develop and implement advanced VFX features and systems, collaborate with the team to maintain a consistent visual style, quality and efficiency.
  • Develop and maintain technical documentation for optimization techniques and share knowledge with the team to ensure best practices.
  • Work with programmers to identify bottlenecks and optimize systems, and ensure the project runs at a high level of performance across multiple platforms.
  • Effective mentorship and guidance for junior technical artists.
  • Effective communication and collaboration with the art, design, and programming teams.

What You’ll Need To Be Successful:

  • Advanced knowledge of the Unity game engine and scripting.
  • Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush and texture/material authoring tools such as Photoshop and Substance.
  • Extensive experience in rigging and animating characters and objects in various styles and workflows.
  • Ability to troubleshoot and optimize rigs and animations for maximum performance and quality.
  • Basic knowledge of shader creation via node graph, HLSL or GLSL.
  • Base proficiency with Python, C# or C++.
  • Proficiency in creating and optimizing real-time game assets, including characters, environments, and particle effects.
  • Strong understanding of game mechanics and ability to implement complex game systems.
  • Ability to provide technical guidance and mentorship to junior technical artists.
  • Strong ability to debug complex technical issues and find creative solutions to problems.
  • Excellent written and verbal communication skills.
  • Ability to work independently and manage multiple projects simultaneously.

Why join us:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community.
  • We’re not just about making Games Where You Belong. We’re also about building communities where our people belong. That’s why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming.
  • Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Sr. Technical Artist in London employer: Fortis Games

At Fortis Games, we pride ourselves on being an exceptional employer that champions diversity, equity, and belonging within a vibrant and inclusive work culture. As a Senior Technical Artist, you will have the unique opportunity to collaborate with industry veterans, contribute to innovative game development, and grow your skills in a supportive environment that values your input and fosters professional growth. Join us in redefining the gaming landscape while making meaningful connections with your colleagues and the communities we serve.
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Contact Detail:

Fortis Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Sr. Technical Artist in London

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Fortis Games. Attend events, join online forums, and don’t be shy about sliding into DMs. Building connections can open doors that applications alone can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Include projects that demonstrate your rigging, shader creation, and collaboration with teams. A strong portfolio can speak volumes beyond your CV.

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with Unity, rigging systems, and asset optimisation. Practice explaining complex concepts in simple terms – communication is key!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining Fortis Games. Don’t forget to tailor your application to highlight how you fit into our culture of diversity and collaboration.

We think you need these skills to ace Sr. Technical Artist in London

Unity Game Engine
3DSMAX
Maya
Blender
Zbrush
Photoshop
Substance
Rigging
Animation
Shader Creation
HLSL
GLSL
Python
C#
C++
Real-time Game Asset Optimization
Game Mechanics Understanding
Technical Guidance
Debugging Skills
Communication Skills
Project Management

Some tips for your application 🫡

Show Your Passion: When writing your application, let your passion for game development shine through! We want to see how excited you are about bridging art and technology, so share your experiences and projects that reflect this enthusiasm.

Tailor Your Application: Make sure to customise your application to highlight the skills and experiences that align with the role of a Senior Technical Artist. Mention specific tools and techniques you've used, like Unity or rigging systems, to show us you're the perfect fit!

Be Clear and Concise: We appreciate clear communication, so keep your application straightforward and to the point. Use bullet points for your skills and achievements to make it easy for us to see what you bring to the table.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Fortis Games!

How to prepare for a job interview at Fortis Games

✨Know Your Tools Inside Out

Make sure you have a solid understanding of the tools and software mentioned in the job description, like Unity, 3DSMAX, and Blender. Be ready to discuss your experience with these tools and how you've used them to solve problems or improve workflows in past projects.

✨Showcase Your Problem-Solving Skills

Prepare examples of how you've tackled technical challenges in previous roles. Whether it's optimising rigs or developing shader systems, be ready to explain your thought process and the impact of your solutions on the project.

✨Emphasise Collaboration

Since this role involves working closely with designers and engineers, highlight your teamwork skills. Share experiences where you successfully collaborated across departments to achieve a common goal, and how you communicated effectively to ensure everyone was on the same page.

✨Be Ready to Mentor

As a Senior Technical Artist, you'll likely be guiding junior artists. Think about how you've mentored others in the past and be prepared to discuss your approach to sharing knowledge and fostering growth within a team.

Sr. Technical Artist in London
Fortis Games
Location: London
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  • Sr. Technical Artist in London

    London
    Full-Time
    36000 - 60000 £ / year (est.)
  • F

    Fortis Games

    50-100
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