Lead Technical Artist

Lead Technical Artist

Full-Time 36000 - 60000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the design and implementation of scalable art pipelines for innovative mobile games.
  • Company: Fortis Games, a diverse and inclusive game studio redefining how games are made.
  • Benefits: Join a thriving community that values diversity, growth, and collaboration.
  • Why this job: Make a real impact on game development while mentoring talented artists.
  • Qualifications: Extensive experience in game development with strong skills in Unity and programming.
  • Other info: Be part of a team that celebrates creativity and fosters a sense of belonging.

The predicted salary is between 36000 - 60000 ÂŁ per year.

Who we are

At Fortis Games we aspire to make great games that bring people together while redefining how game companies work. We believe in building a sense of belonging through our games, their communities, and how we operate and treat each other. Through our game communities, we will create powerful connections and lasting memories. We will foster a culture of diversity, equity and belonging where together our diverse skills, experiences and backgrounds impact the games we make. We are an early but mighty organization with a leadership team of game industry veterans. There are many opportunities for you to have a big impact on the products we’ll be making as well as the overall direction of the company. If you’re passionate about tackling difficult problems with direct and thoughtful communication and team first mentality, we may be the right place for you.

About the Role

As a Staff Technical Artist at Fortis Games, you will take a leading role in shaping the technical foundations of our art pipelines across multiple projects. You’ll independently design and implement complex solutions, introduce new processes that drive creative and technical work forward, and partner with senior leaders across art, design, and engineering to ensure seamless collaboration. This role goes beyond supporting production—it’s about building scalable systems, leading senior ICs, and facilitating cross‑functional communication so that our teams can deliver innovative, high‑quality experiences efficiently. You will serve as both a technical leader and mentor, helping Fortis push the boundaries of art and technology in mobile gaming.

What You’ll Achieve

  • Architect and oversee scalable art pipelines across multiple projects, ensuring consistency, technical efficiency, and creative flexibility.
  • Design and implement new tools and processes that accelerate iteration, improve workflow efficiency, and enhance collaboration between art, design, and engineering teams.
  • Introduce and evaluate emerging technologies (e.g., procedural systems, AI‑assisted pipelines, real‑time rendering) to keep Fortis at the forefront of technical innovation.
  • Mentor senior ICs, translating strategy into actionable tasks and fostering a culture of technical excellence and innovation.
  • Facilitate cross‑functional communication, aligning art, engineering, and production workflows to keep goals clear and achievable.
  • Oversee multiple technical workflows simultaneously, balancing near‑term production needs with long‑term scalability.
  • Elevate performance and visual quality through advanced optimization techniques for mobile platforms (e.g., draw calls, shaders, polycounts, overdraw).
  • Champion collaboration and knowledge sharing by modeling best practices and influencing cross‑functional initiatives at the organizational level.

What You’ll Need to be Successful

  • Extensive experience as a Technical Artist in game development, with expertise across Unity and DCC tools (Blender, Substance, Maya, Photoshop).
  • Proven track record of building and scaling cross‑functional pipelines that serve multiple projects.
  • Strong programming/scripting skills in C# and Python, with deep experience developing automation and pipeline tools.
  • Mastery of mobile performance optimization and rendering pipelines (URP).
  • Hands‑on experience with cutting‑edge workflows (e.g., procedural generation, AI‑assisted art, real‑time rendering).
  • Demonstrated success in mentoring and guiding Sr. ICs, aligning their work to broader business and creative goals.
  • Excellent collaboration and communication skills, with the ability to influence senior leadership and drive cross‑functional alignment.
  • Comfort navigating ambiguity, making strategic decisions with limited precedent while ensuring execution remains on track.

Why join us

There are many reasons to join us, but here are a few:

  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community.
  • We’re not just about making Games Where You Belong. We’re also about building communities where our people belong. That’s why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming.

Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Lead Technical Artist employer: Fortis Games

At Fortis Games, we pride ourselves on being an exceptional employer that champions diversity, equity, and belonging within a vibrant and inclusive work culture. As a Lead Technical Artist, you will have the unique opportunity to shape the future of mobile gaming while collaborating with a talented team of industry veterans, all in an environment that encourages personal growth and innovation. Join us to not only create great games but also to be part of a community where your contributions are valued and your career can flourish.
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Contact Detail:

Fortis Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Technical Artist

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Fortis Games. A friendly chat can open doors and give you insights that a job description just can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Make sure it’s easy to navigate and showcases your experience with Unity and DCC tools.

✨Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss how you've tackled challenges in past projects and how you can contribute to Fortis's vision.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in joining the Fortis team and being part of our community.

We think you need these skills to ace Lead Technical Artist

Technical Artistry
Unity
DCC Tools (Blender, Substance, Maya, Photoshop)
C# Programming
Python Scripting
Mobile Performance Optimisation
Rendering Pipelines (URP)
Procedural Generation
AI-Assisted Art
Real-Time Rendering
Cross-Functional Collaboration
Mentoring
Communication Skills
Problem-Solving Skills
Workflow Efficiency Improvement

Some tips for your application 🫡

Show Your Passion: When writing your application, let your passion for game development shine through. We want to see how excited you are about creating innovative experiences and building communities through games.

Tailor Your Application: Make sure to customise your application to highlight your relevant experience and skills that align with the Lead Technical Artist role. We love seeing how your unique background can contribute to our mission at Fortis Games.

Be Clear and Concise: Keep your application clear and to the point. We appreciate direct communication, so make sure to articulate your thoughts in a way that’s easy to understand while showcasing your technical expertise.

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Fortis Games

✨Know Your Tech Inside Out

As a Lead Technical Artist, you'll need to showcase your expertise in Unity and DCC tools like Blender and Maya. Brush up on your programming skills in C# and Python, and be ready to discuss how you've used these tools to build scalable art pipelines in past projects.

✨Showcase Your Problem-Solving Skills

Fortis Games values tackling difficult problems with thoughtful communication. Prepare examples of challenges you've faced in previous roles and how you approached them. Highlight your experience with emerging technologies and how they can enhance workflows.

✨Emphasise Collaboration

This role requires seamless collaboration across teams. Be prepared to discuss how you've facilitated cross-functional communication in the past. Share specific instances where your leadership helped align art, design, and engineering efforts to achieve project goals.

✨Demonstrate Your Mentorship Experience

Mentoring is key for this position. Think of examples where you've guided senior ICs or influenced team members. Discuss how you translate strategy into actionable tasks and foster a culture of technical excellence, as this will resonate well with Fortis's values.

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