Level Designer — End-to-End Gameplay Architect (Four‑Day Week)
Level Designer — End-to-End Gameplay Architect (Four‑Day Week)

Level Designer — End-to-End Gameplay Architect (Four‑Day Week)

Full-Time 35000 - 45000 £ / year (est.) No home office possible
ForthStar

At a Glance

  • Tasks: Create immersive gameplay experiences from concept to final tuning.
  • Company: Leading UK games studio with a focus on creativity and teamwork.
  • Benefits: Enjoy a four-day workweek, fostering work-life balance and creativity.
  • Other info: On-site role in Altrincham with great opportunities for growth.
  • Why this job: Join a passionate team and shape the future of gaming.
  • Qualifications: Strong Unity skills and a professional portfolio are essential.

The predicted salary is between 35000 - 45000 £ per year.

A leading UK games studio is looking for an experienced Level Designer to create engaging gameplay experiences from concept through to final tuning. This role requires ownership of level design, integration of gameplay mechanics, and collaboration with artists to ensure high-quality production.

Ideal candidates have strong Unity skills, a professional portfolio showcasing relevant work, and a passion for gaming. The position is based on-site in Altrincham with a commitment to a four-day workweek, fostering an environment of creativity and teamwork.

Level Designer — End-to-End Gameplay Architect (Four‑Day Week) employer: ForthStar

Join a leading UK games studio that champions creativity and collaboration, offering a unique four-day workweek to enhance work-life balance. With a strong focus on employee growth, you will have the opportunity to develop your skills in a supportive environment while working alongside passionate professionals in Altrincham. This is not just a job; it's a chance to be part of a dynamic team dedicated to crafting exceptional gaming experiences.
ForthStar

Contact Detail:

ForthStar Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Level Designer — End-to-End Gameplay Architect (Four‑Day Week)

Tip Number 1

Network like a pro! Reach out to fellow designers and industry folks on LinkedIn or at gaming events. We all know that sometimes it’s not just what you know, but who you know that can land you that dream job.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best level designs and gameplay mechanics. We want to see your creativity in action, so make sure it’s easy to navigate and visually appealing.

Tip Number 3

Prepare for the interview! Research the studio and their games, and think about how your experience aligns with their projects. We’re all about collaboration, so be ready to discuss how you can work with artists and other team members.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Level Designer — End-to-End Gameplay Architect (Four‑Day Week)

Level Design
Gameplay Mechanics Integration
Unity
Collaboration with Artists
High-Quality Production
Concept Development
Final Tuning
Professional Portfolio
Creativity
Teamwork
Passion for Gaming

Some tips for your application 🫡

Showcase Your Portfolio: Make sure to include a link to your professional portfolio in your application. We want to see your best work, so highlight projects that demonstrate your level design skills and creativity!

Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your experience aligns with the Level Designer role. We love seeing candidates who understand our needs.

Highlight Your Unity Skills: Since strong Unity skills are a must for this position, be sure to mention any relevant experience you have with the engine. We’re looking for someone who can hit the ground running, so show us what you’ve got!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our team!

How to prepare for a job interview at ForthStar

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best level design work. Include examples that demonstrate your ability to create engaging gameplay experiences and how you've integrated gameplay mechanics in past projects.

Know Your Tools

Brush up on your Unity skills before the interview. Be prepared to discuss specific features or techniques you've used in your previous projects, as this will show your technical proficiency and understanding of the tools required for the role.

Collaborate and Communicate

Since this role involves working closely with artists and other team members, be ready to talk about your collaboration experiences. Share examples of how you’ve effectively communicated ideas and worked together to achieve high-quality production.

Passion for Gaming

Let your passion for gaming shine through during the interview. Discuss your favourite games, what you love about them, and how they inspire your design choices. This enthusiasm can set you apart from other candidates.

Level Designer — End-to-End Gameplay Architect (Four‑Day Week)
ForthStar

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