Senior Rendering Engineer — Remote/UK (PC & Console)
Senior Rendering Engineer — Remote/UK (PC & Console)

Senior Rendering Engineer — Remote/UK (PC & Console)

Full-Time 36000 - 60000 £ / year (est.) Home office possible
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At a Glance

  • Tasks: Create and optimise rendering architecture for PC and console gaming.
  • Company: Dynamic game development studio based in the UK.
  • Benefits: Remote work, collaborative team, and full-time position.
  • Why this job: Join a passionate team and shape the future of gaming graphics.
  • Qualifications: Experience with modern graphics APIs and strong C++ skills required.
  • Other info: Exciting opportunity to work on diverse rendering tasks.

The predicted salary is between 36000 - 60000 £ per year.

A game development studio in the UK is looking for an Experienced Rendering Engineer to create and optimize multiplatform rendering architecture for gaming on PC and console. The role involves developing backends for DirectX, PlayStation, and Xbox, alongside managing a diverse range of rendering tasks.

Candidates should have solid experience in modern graphics APIs, a strong C++ background, and an understanding of GPU architecture. This full-time position supports remote work, offering a collaborative team environment.

Senior Rendering Engineer — Remote/UK (PC & Console) employer: Flix Interactive

Join a leading game development studio that champions innovation and creativity, offering a collaborative remote work environment for Senior Rendering Engineers. With a strong focus on employee growth, we provide opportunities for professional development and skill enhancement, ensuring you thrive in your career while working on cutting-edge technology for PC and console gaming. Our inclusive culture values diverse perspectives, making it an exciting place to contribute to the future of gaming.
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Contact Detail:

Flix Interactive Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Rendering Engineer — Remote/UK (PC & Console)

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry on LinkedIn or join relevant forums. We all know that sometimes it’s not just what you know, but who you know that can land you that dream job.

Tip Number 2

Show off your skills! Create a portfolio showcasing your rendering projects and any optimisations you've done. We want to see your work in action, so make sure it’s easy to access and highlights your expertise in modern graphics APIs.

Tip Number 3

Prepare for those interviews! Brush up on your C++ knowledge and be ready to discuss GPU architecture. We recommend practicing common technical questions and even doing mock interviews with friends to boost your confidence.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Senior Rendering Engineer — Remote/UK (PC & Console)

Rendering Architecture
Multiplatform Development
DirectX
PlayStation Development
Xbox Development
Modern Graphics APIs
C++ Programming
GPU Architecture
Optimisation Techniques
Collaboration Skills

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your experience with modern graphics APIs and C++. We want to see how your skills align with the role, so don’t hold back on showcasing your past projects!

Tailor Your Application: Take a moment to customise your application for this specific role. Mention your experience with DirectX, PlayStation, and Xbox, and how you can contribute to our rendering architecture.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your experience and qualifications shine through without unnecessary fluff.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity!

How to prepare for a job interview at Flix Interactive

Know Your Graphics APIs

Make sure you brush up on your knowledge of modern graphics APIs like DirectX and Vulkan. Be ready to discuss your experience with these technologies and how you've used them in past projects. This will show that you’re not just familiar with the theory but have practical skills to back it up.

Showcase Your C++ Skills

Since a strong C++ background is crucial for this role, prepare to demonstrate your coding skills. You might be asked to solve problems or even write code during the interview. Practising common algorithms and data structures in C++ can give you an edge.

Understand GPU Architecture

Having a solid understanding of GPU architecture is key for a Rendering Engineer. Be prepared to discuss how different architectures affect rendering performance and how you’ve optimised rendering tasks in the past. This shows you can think critically about performance issues.

Emphasise Team Collaboration

Since the role supports a collaborative team environment, highlight your experience working in teams. Share examples of how you’ve successfully collaborated with artists, designers, and other engineers to achieve project goals. This will demonstrate that you’re a team player who can thrive in a remote setting.

Senior Rendering Engineer — Remote/UK (PC & Console)
Flix Interactive
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  • Senior Rendering Engineer — Remote/UK (PC & Console)

    Full-Time
    36000 - 60000 £ / year (est.)
  • F

    Flix Interactive

    50-100
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