Senior System Designer – Remote/UK West Midlands in Birmingham

Senior System Designer – Remote/UK West Midlands in Birmingham

Birmingham Full-Time 39600 - 48400 Β£ / year (est.) Home office (partial)
Flix Interactive

At a Glance

  • Tasks: Design immersive gameplay systems and mechanics for exciting co-development projects.
  • Company: Flix Interactive, a creative hub for game development.
  • Benefits: Remote work flexibility, competitive salary, and opportunities for professional growth.
  • Other info: Collaborative environment focused on innovation and creativity.
  • Why this job: Join a passionate team and shape the future of gaming experiences.
  • Qualifications: 3+ years in Game Design with strong Unreal Blueprinting skills.

The predicted salary is between 39600 - 48400 Β£ per year.

Flix Interactive is seeking a creative System Designer to shape core gameplay and systems for its co-development projects.

Based near West Midlands or UK-wide remote, you will design mechanics, balance systems, prototype features in Unreal Engine, and collaborate with cross-disciplinary teams to deliver immersive player experiences.

The ideal candidate has 3+ years as a Game Designer, strong Unreal Blueprinting skills, and a passion for open-world design, combat and AI.

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Senior System Designer – Remote/UK West Midlands in Birmingham employer: Flix Interactive

Flix Interactive is an exceptional employer located just outside Birmingham, offering a supportive and collaborative work environment for passionate gamers. With opportunities for personal and professional growth, employees enjoy additional time off during the festive season, engaging team outings, and a vibrant culture that celebrates creativity and teamwork. If you're eager to contribute to an ambitious studio while working alongside talented individuals, Flix is the perfect place for you.

Flix Interactive

Contact Details:

Flix Interactive Recruitment Team

We think you need these skills to ace Senior System Designer – Remote/UK West Midlands in Birmingham

Game Design
Unreal Engine
Unreal Blueprinting
Core Gameplay Design
System Balancing
Prototyping
Open-World Design