Principle Combat Animator in Birmingham

Principle Combat Animator in Birmingham

Birmingham Full-Time 45000 - 55000 £ / year (est.) Home office (partial)
Flix Interactive

At a Glance

  • Tasks: Create and implement epic combat animations from concept to gameplay in Unreal Engine.
  • Company: Join Flix Interactive, a passionate and inclusive game development studio.
  • Benefits: Work remotely or from our West Midlands office with a supportive team.
  • Other info: Be part of a growing studio that values creativity and innovation.
  • Why this job: Shape the feel of combat in AAA titles and collaborate with talented developers.
  • Qualifications: Expertise in Maya and Unreal Engine, with strong combat design instincts.

The predicted salary is between 45000 - 55000 £ per year.

UK Remote or West Midlands-based / Full-Time Contractor

Please note: We welcome applicants who prefer to work from home; however, we cannot offer visa sponsorship for this opportunity at this time.

Role:

We are looking for a highly experienced Gameplay Animator/Combat Designer to own the creation, implementation and feel of character combat from Maya through to Unreal Engine 5.6/5.8.

This is a hands-on hybrid role for someone who combines excellent combat animation with strong gameplay design instincts and the technical ability to implement, debug and iterate directly in-engine.

You will be expected to take a combat mechanic from an idea to something that feels great in the player’s hands — creating and modifying animations, implementing them in Unreal, tuning timings and gameplay values, and solving technical problemsasrequired.

Responsibilities:

  • Work alongside Lead Gameplay Designer and help to realize the project gameplay feel through animation and implementation.
  • Design, prototype and iterate player and enemy combat mechanics.
  • Createand manipulatehigh-quality combat animation in Maya and fully implement it inUnreal Engine.
  • Own combat feel: responsiveness, weight, impact, timing, anticipation, recovery, readability and player control.
  • Build and modify Animation Blueprints, Montages, state logic, blends, notifies, root motion and Motion Warping.
  • Tune gameplay values including attack timings, movement, rotation, recovery, interrupts, hit reactions and combo behaviour.
  • Rapidly playtest and iterate across animation, Blueprint and gameplay parameters until combat feels right.
  • Assist with gameplay cameras for regular combat and special in-game moments such as executions etc.
  • Diagnose and solve animation and gameplay implementation problems independently, collaborating with engineers where deeper code changes are required.
  • Significant professional experience in gameplay animationandcombatdesign on PC or console titles.
  • Expert, technicalhands-on Unreal Engine experience/implementationandstrong Mayacharacteranimationskills.
  • Proven ability to take animation from Maya through to fully playable implementation .
  • Deep understanding of action/melee combat, including attacks, combos, hit reactions, dodges, blocks, parries, targeting and enemy interactions.
  • Strong subjective judgement around combat feel , not simply animation quality.
  • Technically confident with UE5+Animation Blueprints, Montages, Blueprints, root motion, Motion Warping, IK and related animation systems.
  • Comfortable changing both animation and gameplay values to achieve the desired result.
  • Highly self-sufficient, iterative and able to identify and solve technical problems rather than working within strict disciplinary boundaries.

The ideal candidate sits at the intersection of Gameplay Animator,Combat Designer, and Technical Animator — someone capable of owning combat from concept through to final playable feel.

What We Offer:

Based just outside Birmingham, Flix is made up of welcoming, passionate, active gamers who support one another in all aspects of development. We offer you to:

  • Join afriendly, nurturing work environment with the opportunity to build games as part of an extremely talented, ambitious studio.
  • Work on market-leading AAA titles and IP with globally reputable studio and publisher partners.
  • Be part of a sustainably growing game developer studio as we consciously expand our team and projects on a case-by-case basis.
  • Learn within an independent studio across a wide range of projects and opportunities both internal and external.

GDPR COMPLIANCE – When applying for this job you’re authorising Flix Interactive to store your application information and distribute it to the appropriate email inboxes of senior team members in order to review your role eligibility.

Your application will be stored on a private cloud based online system for processing. If you would like us to update, delete or refine your application please email info@flixinteractive.com. Your request will be appended within 30 days of receiving your email.

Please note – In compliance with GDPR law your data will be used for recruitment purposes only. We are unable to accept candidates requiring visa sponsorship for this opportunity at this time.

Flix Interactive Ltd is an equal opportunities employer committed to inclusion and diversity. We welcome applications from all suitable candidates regardless of age, disability, gender, gender reassignment, sexual orientation, pregnancy and maternity status, race, religion or belief, and marriage or civil partnership status. We also encourage applications from underrepresented groups in the gaming industry.

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Principle Combat Animator in Birmingham employer: Flix Interactive

Flix Interactive is an exceptional employer located just outside Birmingham, offering a supportive and collaborative work environment for passionate gamers. With opportunities for personal and professional growth, employees enjoy additional time off during the festive season, engaging team outings, and a vibrant culture that celebrates creativity and teamwork. If you're eager to contribute to an ambitious studio while working alongside talented individuals, Flix is the perfect place for you.

Flix Interactive

Contact Details:

Flix Interactive Recruitment Team

We think you need these skills to ace Principle Combat Animator in Birmingham

Gameplay Animation
Combat Design
Maya
Unreal Engine 5.6/5.8
Animation Blueprints
Montages
Root Motion