At a Glance
- Tasks: Create and develop exciting gameplay features for a AAA narrative adventure game using Unreal Engine 5.
- Company: Join Firesprite, a visionary game studio part of PlayStation Studios, based in Liverpool.
- Benefits: Enjoy hybrid working, private medical insurance, 25 days holiday, and a discretionary bonus.
- Why this job: Make a real impact on thrilling games and collaborate with creative minds in the industry.
- Qualifications: Experience with Unreal Engine 5, strong communication skills, and a passion for cinematic gameplay.
- Other info: Be part of an inclusive culture that values diversity and encourages creativity.
The predicted salary is between 36000 - 60000 £ per year.
Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.
Role Overview:
We are looking for a Senior Game Designer to build and deliver outstanding quality content for a AAA narrative adventure game in Unreal 5! You will be responsible for prototyping, documenting and then developing key gameplay features and systems from an initial concept to final delivery. This role includes hands‑on creation of feature prototypes and ongoing implementation work within UE5, using Blueprint and other Unreal tools to deliver high‑quality engine content. Additionally, as the owner of your content, you will be a key representative for cross‑team communication and feature quality, working collaboratively with other disciplines through documentation, direct cooperation, and review. As Senior, you will be expected to proactively identify opportunities to add new features and improve existing ones and work independently to deliver in those areas. This is a phenomenal opportunity for an ambitious individual looking for their next challenge giving you a chance to make major contributions to the gameplay and supporting systems and see the game through launch!
Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we will also consider those who have a preference for remote working in the UK.
What you'll be doing:
- Working with the Design Leads and other designers to specify features and systems needed to deliver the game vision, and to enhance it.
- Prototype features and systems using Blueprint, Sequencer, Animation Blueprints and other Unreal tools.
- Design and iterate on prototypes to develop features and ensure that they match the creative vision.
- Document and communicate the prototype findings and the feature goals to communicate them within the design team, and to a cross‑discipline feature team.
- Work alongside members of other teams to develop the features and systems from initial prototype to a robust and well‑balanced implementation.
- Work with Level Designers and other content implementors to deploy and tune new features and systems within game content.
- Accurately plan your work.
What we're looking for:
- Ability to deliver high‑quality work that fits the direction and vision of the Game and Creative Directors.
- Deep knowledge of Unreal 5, including Blueprint, Sequencer, and Animation Blueprints.
- Great communication and collaborative skills, alongside members of all other disciplines.
- A creative but pragmatic approach to solving problems and improving quality.
- Able to take direction and critique with a mind to improving quality.
- Friendly and approachable personality with energetic and positive attitude.
- Commitment to delivering the very best player experience.
- Pro‑active communication.
- Working knowledge of Agile development.
- A background that demonstrates technical and communication skills.
- Good knowledge of industry standard packages (MS Office, Jira, Perforce etc).
- Experience in narrative‑driven games.
- Experience with cameras, characters and controls.
- A passion for cinematic gameplay.
- Experience of at least 1 product cycle – Conception to Completion and Launch.
Discretionary bonus opportunity
Hybrid Working (within Flexmodes)
Private Medical Insurance
25 days holiday per year
Access to cycle garage and showers
Firesprite is proud to be an equal opportunity employer, with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.
Senior Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK) employer: Firesprite
Contact Detail:
Firesprite Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK)
✨Tip Number 1
Get your portfolio in shape! Showcase your best work, especially any projects that highlight your skills in Unreal 5 and narrative-driven games. Make sure it’s easy to navigate and visually appealing, as first impressions matter!
✨Tip Number 2
Network like a pro! Connect with industry folks on LinkedIn or attend game dev meetups. You never know who might have the inside scoop on job openings or can put in a good word for you.
✨Tip Number 3
Prepare for interviews by brushing up on your communication skills. Be ready to discuss your design process, how you tackle feedback, and your experience with Agile development. Show them you’re not just a great designer but also a team player!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at Firesprite. Don’t miss out on this opportunity!
We think you need these skills to ace Senior Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK)
Some tips for your application 🫡
Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! Talk about your love for narrative-driven games and how you can contribute to creating memorable experiences for players.
Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience with Unreal 5 and gameplay features. We want to see how your skills align with the role, so don’t hold back on showcasing relevant projects!
Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your past experiences and achievements, especially those that demonstrate your ability to work collaboratively and communicate effectively.
Apply Through Our Website: We encourage you to submit your application directly through our website. It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity at Firesprite!
How to prepare for a job interview at Firesprite
✨Know Your Unreal 5 Inside Out
Make sure you brush up on your knowledge of Unreal Engine 5, especially Blueprint and Sequencer. Be ready to discuss how you've used these tools in past projects, and maybe even bring a few examples of your work to showcase your skills.
✨Show Off Your Collaborative Spirit
Firesprite values teamwork, so be prepared to talk about how you've worked with other disciplines in the past. Share specific examples of how you communicated ideas and collaborated on features to enhance gameplay.
✨Be Proactive and Problem-Solving
Demonstrate your ability to identify opportunities for improvement. Think of instances where you took the initiative to enhance gameplay features or solve problems creatively. This will show that you're not just a follower but a leader in your field.
✨Prepare for Agile Discussions
Since Agile development is part of the role, be ready to discuss your experience with Agile methodologies. Talk about how you've adapted to changes during a project and how you prioritise tasks to meet deadlines effectively.