Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London
Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK)

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London

London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create and develop exciting gameplay features for a AAA narrative adventure game using Unreal 5.
  • Company: Join Firesprite, a visionary game studio part of PlayStation Studios, based in Liverpool.
  • Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday per year.
  • Why this job: Make a real impact on thrilling games and collaborate with creative minds.
  • Qualifications: Experience in Unreal 5, strong communication skills, and a passion for cinematic gameplay.
  • Other info: Be part of an inclusive culture that values diversity and creativity.

The predicted salary is between 36000 - 60000 £ per year.

Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

Role Overview: We are looking for a Senior Game Designer to build and deliver outstanding quality content for a AAA narrative adventure game in Unreal 5! You will be responsible for prototyping, documenting and then developing key gameplay features and systems from an initial concept to final delivery. This role includes hands‐on creation of feature prototypes and ongoing implementation work within UE5, using Blueprint and other Unreal tools to deliver high‐quality engine content. Additionally, as the owner of your content, you will be a key representative for cross‐team communication and feature quality, working collaboratively with other disciplines through documentation, direct cooperation, and review. As Senior, you will be expected to proactively identify opportunities to add new features and improve existing ones and work independently to deliver in those areas. This is a phenomenal opportunity for an ambitious individual looking for their next challenge giving you a chance to make major contributions to the gameplay and supporting systems and see the game through launch!

Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we will also consider those who have a preference for remote working in the UK.

What you'll be doing:

  • Working with the Design Leads and other designers to specify features and systems needed to deliver the game vision, and to enhance it.
  • Prototype features and systems using Blueprint, Sequencer, Animation Blueprints and other Unreal tools.
  • Design and iterate on prototypes to develop features and ensure that they match the creative vision.
  • Document and communicate the prototype findings and the feature goals to communicate them within the design team, and to a cross‐discipline feature team.
  • Work alongside members of other teams to develop the features and systems from initial prototype to a robust and well‐balanced implementation.
  • Work with Level Designers and other content implementors to deploy and tune new features and systems within game content.
  • Accurately plan your work.

What we're looking for:

  • Ability to deliver high‐quality work that fits the direction and vision of the Game and Creative Directors.
  • Deep knowledge of Unreal 5, including Blueprint, Sequencer, and Animation Blueprints.
  • Great communication and collaborative skills, alongside members of all other disciplines.
  • A creative but pragmatic approach to solving problems and improving quality.
  • Able to take direction and critique with a mind to improving quality.
  • Friendly and approachable personality with energetic and positive attitude.
  • Commitment to delivering the very best player experience.
  • Pro‐active communication.
  • Working knowledge of Agile development.
  • A background that demonstrates technical and communication skills.
  • Good knowledge of industry standard packages (MS Office, Jira, Perforce etc).
  • Experience in narrative‐driven games.
  • Experience with cameras, characters and controls.
  • A passion for cinematic gameplay.
  • Experience of at least 1 product cycle – Conception to Completion and Launch.

Discretionary bonus opportunity. Hybrid Working (within Flexmodes). Private Medical Insurance. 25 days holiday per year. Access to cycle garage and showers.

Firesprite is proud to be an equal opportunity employer, with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London employer: Firesprite

Firesprite is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and collaboration thrive. Located in the dynamic city of Liverpool, we offer flexible hybrid working arrangements, competitive benefits including private medical insurance and a discretionary bonus, and ample opportunities for professional growth within the PlayStation Studios family. Join us to contribute to groundbreaking AAA games while enjoying a supportive environment that values your unique perspective and encourages innovation.
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Contact Detail:

Firesprite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London

Tip Number 1

Get your portfolio in shape! Showcase your best work, especially any projects that highlight your skills in Unreal 5 and narrative-driven games. Make sure it’s easy to navigate and visually appealing, as first impressions matter!

Tip Number 2

Network like a pro! Connect with industry folks on LinkedIn or attend game dev meetups. You never know who might have the inside scoop on job openings or can put in a good word for you.

Tip Number 3

Prepare for interviews by brushing up on your communication skills. Be ready to discuss your design process, how you tackle feedback, and your experience with Agile development. Show them you’re not just a great designer but also a team player!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at Firesprite. Don’t miss out on this opportunity!

We think you need these skills to ace Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London

Unreal Engine 5
Blueprint
Sequencer
Animation Blueprints
Prototyping
Cross-Discipline Communication
Agile Development
Problem-Solving Skills
Narrative Design
Cinematic Gameplay
Collaboration Skills
Documentation Skills
Attention to Detail
Player Experience Focus

Some tips for your application 🫡

Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! We want to see your love for creating immersive experiences and how you can contribute to our thrilling narratives.

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience with Unreal 5 and narrative-driven games. We’re looking for specific examples that showcase your skills in prototyping and collaboration!

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your key achievements and experiences are easy to spot. This helps us understand your fit for the role quickly!

Apply Through Our Website: Don’t forget to submit your application through our website! It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity at Firesprite.

How to prepare for a job interview at Firesprite

Know Your Unreal 5 Inside Out

Make sure you brush up on your knowledge of Unreal Engine 5, especially Blueprint, Sequencer, and Animation Blueprints. Be ready to discuss how you've used these tools in past projects and be prepared to showcase your prototyping skills during the interview.

Showcase Your Collaborative Spirit

Firesprite values great communication and collaboration. Prepare examples of how you've worked with cross-disciplinary teams in the past. Highlight your ability to document and communicate ideas clearly, as this will be crucial for the role.

Bring Your Creative Problem-Solving Skills

Be ready to discuss specific challenges you've faced in game design and how you approached solving them. Show that you can think creatively but also pragmatically, aligning your solutions with the game's vision and quality standards.

Demonstrate Your Passion for Narrative-Driven Games

Since the role focuses on narrative adventure games, share your enthusiasm for storytelling in games. Discuss any relevant experience you have with narrative-driven projects and how you can contribute to creating memorable characters and captivating narratives.

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London
Firesprite
Location: London
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  • Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in London

    London
    Full-Time
    36000 - 60000 £ / year (est.)
  • F

    Firesprite

    50-100
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