Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool
Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK)

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool

Liverpool Full-Time 36000 - 60000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Create and develop exciting gameplay features for a AAA narrative adventure game.
  • Company: Join Firesprite, a visionary game studio part of PlayStation Studios.
  • Benefits: Enjoy hybrid working, private medical insurance, and 25 days holiday.
  • Why this job: Make a real impact on thrilling games and see your work come to life.
  • Qualifications: Experience in gameplay design and deep knowledge of Unreal 5.
  • Other info: Be part of an inclusive culture that values creativity and collaboration.

The predicted salary is between 36000 - 60000 ÂŁ per year.

Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

Role Overview: We are looking for a Senior Game Designer to build and deliver outstanding quality content for a AAA narrative adventure game in Unreal 5! You will be responsible for prototyping, documenting and then developing key gameplay features and systems from an initial concept to final delivery. This role includes hands‑on creation of feature prototypes and ongoing implementation work within UE5, using Blueprint and other Unreal tools to deliver high‑quality engine content. Additionally, as the owner of your content, you will be a key representative for cross‑team communication and feature quality, working collaboratively with other disciplines through documentation, direct cooperation, and review. As Senior, you will be expected to proactively identify opportunities to add new features and improve existing ones and work independently to deliver in those areas. This is a phenomenal opportunity for an ambitious individual looking for their next challenge giving you a chance to make major contributions to the gameplay and supporting systems and see the game through launch! Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we will also consider those who have a preference for remote working in the UK.

What you'll be doing:

  • Working with the Design Leads and other designers to specify features and systems needed to deliver the game vision, and to enhance it.
  • Prototype features and systems using Blueprint, Sequencer, Animation Blueprints and other Unreal tools.
  • Design and iterate on prototypes to develop features and ensure that they match the creative vision.
  • Document and communicate the prototype findings and the feature goals to communicate them within the design team, and to a cross‑discipline feature team.
  • Work alongside members of other teams to develop the features and systems from initial prototype to a robust and well‑balanced implementation.
  • Work with Level Designers and other content implementors to deploy and tune new features and systems within game content.
  • Accurately plan your work.

What we're looking for:

  • Ability to deliver high‑quality work that fits the direction and vision of the Game and Creative Directors.
  • Deep knowledge of Unreal 5, including Blueprint, Sequencer, and Animation Blueprints.
  • Great communication and collaborative skills, alongside members of all other disciplines.
  • A creative but pragmatic approach to solving problems and improving quality.
  • Able to take direction and critique with a mind to improving quality.
  • Friendly and approachable personality with energetic and positive attitude.
  • Commitment to delivering the very best player experience.
  • Pro‑active communication.
  • Working knowledge of Agile development.
  • A background that demonstrates technical and communication skills.
  • Professional game development experience in gameplay design.

Desirable Skills:

  • Good knowledge of industry standard packages (MS Office, Jira, Perforce etc).
  • Experience in narrative‑driven games.
  • Experience with cameras, characters and controls.
  • A passion for cinematic gameplay.
  • Experience of at least 1 product cycle – Conception to Completion and Launch.

Benefits:

  • Discretionary bonus opportunity.
  • Hybrid Working (within Flexmodes).
  • Private Medical Insurance.
  • Dental Scheme.
  • 25 days holiday per year.
  • Access to cycle garage and showers.

Firesprite is proud to be an equal opportunity employer, with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool employer: Firesprite

Firesprite is an exceptional employer, offering a dynamic work culture that champions inclusivity and creativity in the heart of Liverpool. With a commitment to employee growth, we provide opportunities for professional development alongside competitive benefits such as hybrid working options, private medical insurance, and a discretionary bonus scheme. Join us to be part of a passionate team dedicated to crafting unforgettable gaming experiences while enjoying a supportive environment that values your contributions.
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Contact Detail:

Firesprite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool

✨Tip Number 1

Get your game face on! When you’re networking, be sure to showcase your passion for gameplay design. Attend industry events or join online forums where you can connect with other designers and share your ideas. Remember, it’s all about making those connections!

✨Tip Number 2

Don’t just sit back and wait for job openings to pop up. Be proactive! Reach out to studios like Firesprite directly through our website. Express your interest in potential roles and share your portfolio. You never know when an opportunity might arise!

✨Tip Number 3

Prepare for interviews by brushing up on your Unreal Engine skills. Be ready to discuss your past projects and how you’ve tackled challenges in gameplay design. Show us your problem-solving skills and creativity – that’s what we love to see!

✨Tip Number 4

Follow up after interviews! A quick thank-you email can go a long way in leaving a positive impression. It shows your enthusiasm for the role and keeps you fresh in the minds of the hiring team. Let’s make sure they remember you!

We think you need these skills to ace Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool

Unreal Engine 5
Blueprint
Sequencer
Animation Blueprints
Game Design
Prototyping
Cross-Discipline Communication
Agile Development
Problem-Solving
Collaboration Skills
Technical Skills
Documentation
Player Experience Focus
Narrative-Driven Game Design
Cinematic Gameplay

Some tips for your application 🫡

Show Your Passion for Gaming: When you're writing your application, let your love for games shine through! Share what excites you about gameplay design and how you can contribute to creating memorable experiences for players.

Tailor Your Application: Make sure to customise your CV and cover letter to highlight your experience with Unreal 5 and gameplay design. We want to see how your skills align with our vision at Firesprite, so be specific about your past projects!

Be Clear and Concise: Keep your application straightforward and to the point. Use bullet points where possible to make it easy for us to see your key achievements and skills. Remember, clarity is key in communication!

Apply Through Our Website: We encourage you to submit your application directly through our website. It’s the best way for us to receive your details and ensures you’re considered for this exciting opportunity at Firesprite!

How to prepare for a job interview at Firesprite

✨Know Your Unreal 5 Inside Out

Make sure you brush up on your knowledge of Unreal Engine 5, especially Blueprint and Sequencer. Be ready to discuss how you've used these tools in past projects, and maybe even bring a few examples of your work to showcase your skills.

✨Show Off Your Collaborative Spirit

Firesprite values teamwork, so be prepared to talk about how you've worked with other disciplines in the past. Share specific examples of how you communicated ideas and collaborated on projects to enhance gameplay features.

✨Be Ready to Prototype

Since prototyping is a key part of the role, think about how you approach this process. Be ready to discuss your methods for developing prototypes and how you iterate on them based on feedback. Maybe even have a mini-prototype idea in mind that you can share!

✨Embrace Feedback Like a Pro

Firesprite looks for candidates who can take direction and critique positively. Prepare to discuss a time when you received constructive criticism and how you used it to improve your work. This shows you're open-minded and committed to quality.

Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool
Firesprite
Location: Liverpool
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  • Senior Gameplay Designer - 12 months - Design - Hybrid/Remote (UK) in Liverpool

    Liverpool
    Full-Time
    36000 - 60000 ÂŁ / year (est.)
  • F

    Firesprite

    50-100
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