Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool
Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only)

Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool

Liverpool Temporary 48000 - 72000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create immersive gameplay experiences and collaborate with a talented team on a narrative adventure.
  • Company: Firesprite, a visionary game studio part of PlayStation Studios, based in Liverpool.
  • Benefits: Hybrid/remote work options, inclusive culture, and opportunities for professional growth.
  • Why this job: Join a groundbreaking project that pushes storytelling and player immersion to new heights.
  • Qualifications: Significant game development experience, strong Unreal 5 skills, and a passion for player experience.
  • Other info: Mentorship opportunities and a dynamic, collaborative environment await you.

The predicted salary is between 48000 - 72000 £ per year.

Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

Role Overview: We are looking for a Principal Gameplay Designer to work on a dark, story-driven 'Narrative Adventure' with genre defining goals! This huge, highly ambitious project takes atmosphere, storytelling, player agency and narrative firmly into ground-breaking territory on next-generation hardware technologies! This project has AAA ambitions with a heavy focus on art, animation and delivering unique character performances to heighten player presence and immersion to new levels. You will build memorable interactions and events that immerse players in the story and world, working within a cross-functional team to deliver all areas to a high quality. You will also be key in supporting other teams in delivering in related areas. This is a great opportunity for an ambitious and talented Designer looking for their next challenge, giving you a chance to flex your mature UX, implementation and collaboration skills on an exciting upcoming project. Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we will also consider those who have a preference for remote working in the UK.

What you'll be doing:

  • Develop exciting briefs into outstanding, bespoke interactions and set pieces, across the whole gameplay experience.
  • Create succinct UX designs that clearly convey engaging interactivity, and their technical requirements, then empower cross-functional teams to effectively deliver them to a high quality.
  • Collaborate with other designers, props, environment, animation, code, audio and VFX team members to prototype, implement and iterate each interaction and gameplay moment.
  • Become a leading voice within a cross-functional team responsible for the development of your features, keeping everyone focused on quality and delivery.
  • Coordinate with Directors, Leads and Production to effectively collate and implement feedback.
  • Deliver on time and propose alternative plans, when required that keep to our required levels of quality.
  • Proactively drive the development of your features, working with your team to identify work, to fulfil milestone goals, and raise upcoming issues on behalf of the team to the Game Director.
  • Review the tools and pipelines and look for improvements in efficiency.
  • Mentor other Gameplay Designers on the team.

What we're looking for:

  • Significant professional game development experience with an impressive portfolio.
  • Ability to own and deliver high-quality work, with minimal guidance from others.
  • Passionate about delivering the very best player experience.
  • Strong Unreal 5 experience is required.
  • Player-driven, goal-led mindset with exceptional creativity.
  • Strong User-Experience-first design skills.
  • Ability and knowledge to collaborate and coordinate with other game development teams.
  • Ability to communicate effectively both to Directors and to team members.
  • Proactive communication.
  • Energetic and positive attitude.

Firesprite is proud to be an equal opportunity employer, with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.

Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool employer: Firesprite

Firesprite is an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration. Located in the vibrant city of Liverpool, employees benefit from a hybrid working model that promotes flexibility while being part of a passionate team dedicated to creating groundbreaking games. With a strong emphasis on professional growth and mentorship, Firesprite provides unique opportunities for designers to thrive in their careers while contributing to ambitious projects that push the boundaries of storytelling and player engagement.
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Contact Detail:

Firesprite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Firesprite or similar studios. A friendly chat can open doors and give you insights that might just land you an interview.

✨Tip Number 2

Show off your portfolio! Make sure it’s up-to-date and highlights your best work. When you get the chance to chat with potential employers, be ready to discuss how your projects align with their vision for immersive gameplay.

✨Tip Number 3

Prepare for interviews by researching the studio's recent projects and their core values. Be ready to share how your experience and passion for storytelling and player engagement fit into their ambitious goals.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool

Gameplay Design
User Experience (UX) Design
Unreal Engine 5
Collaboration Skills
Prototyping
Creative Problem-Solving
Project Coordination
Communication Skills
Mentoring
Attention to Detail
Time Management
Player-Centric Design
Cross-Functional Teamwork
Feedback Implementation

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your portfolio that showcases your best work. We want to see your creativity and how you've tackled gameplay design in the past, so pick pieces that really highlight your skills!

Tailor Your Application: When applying, take a moment to tailor your application to the role. Highlight your experience with Unreal 5 and any relevant projects that align with our dark, story-driven narrative adventure. We love seeing how you connect your background to what we’re doing!

Be Clear and Concise: In your written application, keep it clear and to the point. We appreciate well-structured responses that get straight to the heart of your experience and ideas. Remember, quality over quantity!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Firesprite

✨Know Your Stuff

Before the interview, dive deep into Firesprite's games and their unique storytelling approach. Familiarise yourself with their core values like Inclusivity and Bravery, and think about how your experience aligns with their ambitious projects. This will show that you're not just interested in the role, but also in the company’s vision.

✨Showcase Your Portfolio

Prepare to discuss your portfolio in detail, especially any projects that highlight your gameplay design skills. Be ready to explain your thought process behind each piece, focusing on how you created engaging player experiences and collaborated with other teams. This is your chance to shine!

✨Collaborative Spirit

Since the role involves working closely with cross-functional teams, be prepared to share examples of how you've successfully collaborated in the past. Highlight your communication skills and how you’ve mentored others, as this will demonstrate your ability to lead and support a team effectively.

✨Ask Insightful Questions

At the end of the interview, don’t forget to ask questions that show your genuine interest in the project and the team dynamics. Inquire about the tools they use for prototyping or how they handle feedback during development. This not only shows your enthusiasm but also helps you gauge if the environment is the right fit for you.

Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool
Firesprite
Location: Liverpool

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  • Principal Gameplay Designer (9 month contract) - Design - Hybrid/Remote (UK only) in Liverpool

    Liverpool
    Temporary
    48000 - 72000 £ / year (est.)
  • F

    Firesprite

    50-100
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