Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool
Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only)

Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool

Liverpool Full-Time 48000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create immersive gameplay experiences and collaborate with a talented team on a narrative adventure.
  • Company: Join Firesprite, a visionary game studio part of PlayStation Studios in Liverpool.
  • Benefits: Flexible hybrid/remote work, inclusive culture, and opportunities for professional growth.
  • Why this job: Be a key player in shaping groundbreaking storytelling and player interactions in gaming.
  • Qualifications: Proven game development experience, strong Unreal 5 skills, and a passion for player experience.
  • Other info: Mentorship opportunities and a dynamic, collaborative environment await you.

The predicted salary is between 48000 - 84000 £ per year.

Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

Role Overview: We are looking for a Principal Gameplay Designer to work on a dark, story-driven 'Narrative Adventure' with genre defining goals! This huge, highly ambitious project takes atmosphere, storytelling, player agency and narrative firmly into ground-breaking territory on next-generation hardware technologies! This project has AAA ambitions with a heavy focus on art, animation and delivering unique character performances to heighten player presence and immersion to new levels. You will build memorable interactions and events that immerse players in the story and world, working within a cross-functional team to deliver all areas to a high quality. You will also be key in supporting other teams in delivering in related areas. This is a great opportunity for an ambitious and talented Designer looking for their next challenge, giving you a chance to flex your mature UX, implementation and collaboration skills on an exciting upcoming project. Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we will also consider those who have a preference for remote working in the UK.

What you’ll be doing:

  • Develop exciting briefs into outstanding, bespoke interactions and set pieces, across the whole gameplay experience.
  • Create succinct UX designs that clearly convey engaging interactivity, and their technical requirements, then empower cross-functional teams to effectively deliver them to a high quality.
  • Collaborate with other designers, props, environment, animation, code, audio and VFX team members to prototype, implement and iterate each interaction and gameplay moment.
  • Become a leading voice within a cross-functional team responsible for the development of your features, keeping everyone focused on quality and delivery.
  • Coordinate with Directors, Leads and Production to effectively collate and implement feedback.
  • Deliver on time and propose alternative plans, when required that keep to our required levels of quality.
  • Proactively drive the development of your features, working with your team to identify work, to fulfil milestone goals, and raise upcoming issues on behalf of the team to the Game Director.
  • Review the tools and pipelines and look for improvements in efficiency.
  • Mentor other Gameplay Designers on the team.

What we’re looking for:

  • Significant professional game development experience with an impressive portfolio.
  • Ability to own and deliver high-quality work, with minimal guidance from others.
  • Passionate about delivering the very best player experience.
  • Strong Unreal 5 experience is required.
  • Player-driven, goal-led mindset with exceptional creativity.
  • Strong User-Experience-first design skills.
  • Ability and knowledge to collaborate and coordinate with other game development teams.
  • Ability to communicate effectively both to Directors and to team members.
  • Proactive communication.
  • Energetic and positive attitude.

Firesprite is proud to be an equal opportunity employer, with a commitment to a culture of inclusion and mutual respect for all employees from every walk of life, reflecting the community we make games for. We welcome and encourage applications from all suitable applicants regardless of age, disability, sex, gender reassignment, sexual orientation, pregnancy and maternity, race, religion or belief and marriage and civil partnerships.

Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool employer: Firesprite

Firesprite is an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration in the heart of Liverpool. As part of the PlayStation Studios family, employees benefit from working on ambitious AAA projects with cutting-edge technology, while enjoying opportunities for professional growth and mentorship within a supportive team environment. With a flexible hybrid/remote working model, Firesprite ensures that all team members can thrive both personally and professionally, making it a truly rewarding place to build a career in game development.
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Contact Detail:

Firesprite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Firesprite or similar studios. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially projects that showcase your gameplay design prowess. Make sure it’s easy to navigate and visually appealing – first impressions matter, especially in the creative industry!

✨Tip Number 3

Prepare for interviews by researching Firesprite’s games and their design philosophy. Be ready to discuss how your experience aligns with their values of inclusivity and creativity. Bring your A-game and show them you’re not just a fit for the role, but for their culture too!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in being part of the Firesprite team. Don’t forget to follow up after applying – a little persistence can go a long way!

We think you need these skills to ace Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool

Gameplay Design
User Experience (UX) Design
Unreal Engine 5
Collaboration Skills
Prototyping
Creative Problem Solving
Project Coordination
Communication Skills
Mentoring
Attention to Detail
Player-Centric Design
Cross-Functional Teamwork
Time Management
Feedback Implementation

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your portfolio that showcases your best work. We want to see your creativity and how you've tackled gameplay design in the past. Highlight projects that align with our narrative-driven focus!

Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills and experiences match the role of Principal Gameplay Designer. We love seeing how you can contribute to our ambitious project.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that convey your ideas effectively. Remember, we’re looking for strong communication skills, so let that shine through!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re genuinely interested in joining our team at Firesprite!

How to prepare for a job interview at Firesprite

✨Know Your Stuff

Before the interview, dive deep into Firesprite's games and their core values. Familiarise yourself with their projects, especially any narrative-driven titles. This will not only show your passion for their work but also help you align your design philosophy with theirs.

✨Showcase Your Portfolio

Prepare to discuss your portfolio in detail. Highlight specific projects that demonstrate your gameplay design skills, particularly those involving player agency and immersive storytelling. Be ready to explain your thought process and how you collaborated with other teams.

✨Emphasise Collaboration

Since the role involves working within cross-functional teams, be sure to share examples of how you've successfully collaborated with designers, animators, and developers in the past. Discuss how you handle feedback and coordinate efforts to achieve high-quality outcomes.

✨Ask Insightful Questions

Prepare thoughtful questions about the project and the team dynamics at Firesprite. Inquire about their approach to player experience and how they envision the collaboration between different departments. This shows your genuine interest and helps you gauge if it's the right fit for you.

Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool
Firesprite
Location: Liverpool
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  • Principal Gameplay Designer - 12 months - Design - Hybrid/Remote (UK only) in Liverpool

    Liverpool
    Full-Time
    48000 - 84000 £ / year (est.)
  • F

    Firesprite

    50-100
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