Lead Lighting Artist - Art - Hybrid/Remote (UK)
Lead Lighting Artist - Art - Hybrid/Remote (UK)

Lead Lighting Artist - Art - Hybrid/Remote (UK)

Full-Time 48000 - 72000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Lead the lighting team to create stunning visuals and immersive gameplay experiences.
  • Company: Join Firesprite, a visionary game studio part of PlayStation Studios.
  • Benefits: Hybrid/remote work options, competitive salary, and opportunities for professional growth.
  • Why this job: Shape the future of gaming with your artistic vision and technical expertise.
  • Qualifications: Proven experience in lighting for games and strong leadership skills.
  • Other info: Collaborative environment focused on inclusivity and creativity.

The predicted salary is between 48000 - 72000 £ per year.

Firesprite is a visionary game development studio based in the heart of Liverpool. Proud to be an integral part of the PlayStation Studios family, we create showcase games that take players on thrilling journeys, with memorable characters, captivating narratives, and shared moments of excitement. Our commitment to the core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurialism is a key driving force behind our work culture.

We are seeking a talented Lead Lighting Artist to join our team. Collaborating with the Art Director, Cinematography Director, and other Art Leads, the Lead Lighting Artist will be responsible for overseeing all aspects of lighting production and processes and to collaborate and empower the lighting team to succeed in achieving our ambitions for a game with best-in-class Lighting filled with atmosphere, tone, and mood!

Our ideal candidate not only has an expert grasp on the artistic craft and technical understanding of real-time Lighting, but also carries a well-rounded view of the craft and how it relates to overall game production, is a manager with a focus on team development and a people-first approach, and above all else, possesses a passion for immersive gameplay and cinematic experiences, the ability to inspire and share their hard-earned expertise!

What you’ll be doing:

  • Work with Art and Cinematography Direction to bring the Project Pillars to life through pushing for visual excellence and technical compliance for Lighting in an Unreal Engine based pipeline.
  • Lead the Lighting team through maintaining consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them.
  • Oversight of all lighting content including completion of production deliverables from initial previs to final polish pass.
  • Oversee the lighting production and creative processes, pipeline and methodology and able to combine Art Direction goals and Team goals into an actionable plan for the success of the team and project.
  • Collaborate and drive for solutions for purpose driven and scalable Lighting tooling, pipelines and technical standards with Lighting and Tech teams.
  • Assume ownership of critical lighting systems and features, through collaborating in aligned development with other teams, continued maintenance and evolution of features and knowledge sharing within the lighting team and wider teams.
  • Collaborate with other teams including Environment Art, Level Design, VFX, Cinematics and Tech Art to define collaborative processes that advances and enrich both narrative, gameplay and visual goals for the project.
  • Work closely with the Lighting team as a people-focused manager through mentorship and coaching for team members including but not limited to 1:1s, career and craft development, performance evaluations, and goal-setting exercises.
  • Manage external co-development teams through reviewing technical and visual aspects of lighting work and providing feedback and oversight.
  • Maintain current industry knowledge and possess strong technical understanding of best-of-class game lighting, tools, techniques and workflows and share findings.

What we’re looking for:

  • Experience in shipping multiple projects on major platforms.
  • Portfolio should showcase an expert grasp on the craft of creating compelling visuals through lighting, as well as a gamut of experience in lighting for environments, characters and cinematics.
  • Experience in production management processes and methodologies.
  • Excellent production experience and understanding of Physically Based Rendering pipeline and good understanding of HDR pipelines.
  • Expert proficiency and production experience lighting within a game engine (preferably Unreal Engine 4 or 5) and excellent understanding of tools, technologies and development.

Lead Lighting Artist - Art - Hybrid/Remote (UK) employer: Firesprite

Firesprite is an exceptional employer that fosters a vibrant and inclusive work culture, where creativity and innovation thrive. Located in the dynamic city of Liverpool, we offer our employees the unique opportunity to collaborate on groundbreaking projects within the PlayStation Studios family, while benefiting from a people-first approach that prioritises personal and professional growth. With a commitment to mentorship and team development, we empower our staff to excel in their roles, ensuring a rewarding and fulfilling career in game development.
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Contact Detail:

Firesprite Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Lighting Artist - Art - Hybrid/Remote (UK)

✨Tip Number 1

Network like a pro! Reach out to industry folks on LinkedIn or at gaming events. A friendly chat can open doors that applications alone can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best lighting work. Make it easy for potential employers to see what you can bring to the table.

✨Tip Number 3

Prepare for interviews by researching the company and its projects. Be ready to discuss how your experience aligns with their vision and values.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our team.

We think you need these skills to ace Lead Lighting Artist - Art - Hybrid/Remote (UK)

Lighting Production
Artistic Craft
Technical Understanding of Real-Time Lighting
Team Development
Mentorship
Collaboration
Unreal Engine 4 or 5
Physically Based Rendering
HDR Pipelines
Production Management Processes
Visual Excellence
Creative Processes
Problem-Solving
Communication Skills
Portfolio Development

Some tips for your application 🫡

Showcase Your Passion: When writing your application, let your passion for immersive gameplay and cinematic experiences shine through. We want to see how your love for lighting can elevate the gaming experience!

Tailor Your Portfolio: Make sure your portfolio highlights your best work in lighting, especially in environments and cinematics. We’re looking for that expert grasp on creating compelling visuals, so pick pieces that really showcase your skills.

Be Clear and Concise: In your written application, keep it clear and to the point. We appreciate a well-structured application that communicates your experience and vision without unnecessary fluff. Remember, clarity is key!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Firesprite

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best lighting work. Focus on projects that demonstrate your expertise in creating atmosphere and mood, especially in Unreal Engine. Be ready to discuss the thought process behind your choices and how they contributed to the overall gameplay experience.

✨Understand the Company Culture

Firesprite values inclusivity, bravery, responsiveness, and entrepreneurialism. Research these core values and think about how your personal experiences align with them. During the interview, share examples of how you've embodied these values in your previous roles, especially in team settings.

✨Prepare for Technical Questions

Expect questions about your technical knowledge of lighting systems and workflows. Brush up on your understanding of Physically Based Rendering and HDR pipelines. Be prepared to discuss specific tools and techniques you’ve used in past projects, and how they can be applied to Firesprite's goals.

✨Demonstrate Leadership Skills

As a Lead Lighting Artist, you'll need to inspire and manage a team. Think of examples where you've successfully led a project or mentored team members. Highlight your people-first approach and how you foster collaboration within a team, as this will resonate well with their focus on team development.

Lead Lighting Artist - Art - Hybrid/Remote (UK)
Firesprite
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  • Lead Lighting Artist - Art - Hybrid/Remote (UK)

    Full-Time
    48000 - 72000 £ / year (est.)
  • F

    Firesprite

    50-100
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