At a Glance
- Tasks: Design and develop engaging gameplay for the next Stronghold game and future titles.
- Company: Join Firefly Studios, creators of the legendary Stronghold series with a vibrant team culture.
- Benefits: Flexible working, competitive salary, health cover, 25 days holiday, and career development budget.
- Other info: Remote work options and a supportive environment for creativity and growth.
- Why this job: Make your mark in game design and shape experiences for millions of players worldwide.
- Qualifications: Experience in game design, especially in strategy games, and strong visual skills.
The predicted salary is between 28000 - 48000 ÂŁ per year.
This is a mid-level position. We will consider applications from all candidates; however, games industry experience is a prerequisite for this role. Diverse candidates are encouraged to apply, with all suitable applications considered equally regardless of age, race, religion, sexual orientation, disability, gender identity or expression. We believe firmly in the value of varied life experiences, backgrounds and cultures.
This role is largely remote with the option to work from our London office at your discretion, as well as contact time with your line manager during a 3-month probation. Flexible working is our long-term plan for staff at Firefly, with teams brought together physically for major meetings and frequent optional socials. Office hours are UK full time 9am â 5:30pm, Mon â Fri. Starting salary band of ÂŁ35,000 â ÂŁ60,000 (Dependant on Experience).
- Choose where you work
- Flexible working times
- Private health and dental cover
- Life insurance
- 25 days holiday allowance (Plus 8 UK bank holidays)
- Career development â Budget for training that interests you
- Travel to games events and expos
- Regular company social events in London
- Access to newly released Devolver Digital group games
Looking to make your mark and help design the next mainline entry in the legendary Stronghold series? We are seeking a creative and independent Game Designer to work alongside our Senior Designer and the rest of the team, on both our upcoming Unreal Engine Stronghold game and future Firefly titles. Handling a diverse set of responsibilities including evaluating game builds, designing missions, identifying design risks, concepting new features, working closely with art and other departments, you will assist us to evolve and refine our core gameplay vision for a modern strategy audience.
On future titles you will collaborate with leadership to flesh out the vision for core gameplay systems, translating high-level creative goals into actionable design documentation for use across departments. This will involve work at the R&D stage to prototype and iterate on key gameplay systems and content, shaping the design of units, characters and directly impacting the game's design direction. Working closely with senior and junior designers at the company on Stronghold Unreal and directly with Firefly's Studio Heads on future titles, it will be your responsibility to concept, iterate on and leave your unique mark on design elements in our games.
This role is ideal for a candidate with prior experience working in video games, with a willingness to work independently on a variety of tasks that fall under the umbrella of design. We are looking for someone creative with strong visual skills, who can work with art and code leads to realise their ambitions for the game while making smart choices along the way. Your ultimate goal will be to create polished, entertaining and engaging design features that surprise and delight our players. As this is a mid-level position, our successful candidate will be self-driven and expected to manage assigned tasks through to completion independently.
What You Need
- Previous experience shipping games in a design role
- Understanding of strategy game design principles and new trends within the genre
- Experience turning a project's creative goals into actionable design direction
- Willingness to provide well documented feedback ensuring quality and player-first decision making
- Enthusiasm for handsâon playtesting and providing feedback to the development team
- Ability to work within constraints, balancing vision with production constraints and player sentiment
- Has worked with programmers and understands the limitations and ramifications of design on code
- Be a quick learner who isnât afraid to fail, learn and ask for guidance
- Excellent communication and organisational skills
- Be happy to turn your hand to any design task
- Right to work full time in the UK
What Sets You Apart
- Prior work in Unreal Engine
- Experience developing and playing realâtime strategy games
- Previous playable game projects which demonstrate your creative spark as a designer
- Interest in the Stronghold series and history generally
Firefly Studios is a Devolver Digital strategy game developer with 25 years of experience publishing games on PC and mobile. Enjoyed worldwide by a community of millions, our games have a dedicated international following and rich legacy in strategy gaming. As a company we are a growing, closeâknitted interdisciplinary group of around 40 people from across the world. All staff across programming, art, production, business, marketing and QA are talented, selfâdriven individuals who help us punch well above our weight as a studio. At Firefly we value and benefit from individual expression and passion, which we do our best to nurture, support and channel into our games. We believe this, combined with a flexible working environment and room to grow at the company, makes Firefly a great place to work whether you're starting out in games or looking for an empowering next step.
Location: Remote with the option to work from our London office, located near Victoria station (SW1V 1PX).
Application Deadline: March 30th 2026
Start Date: We are flexible with regards to when the successful candidate begins and are happy to wait for the right person, however if this applicant can start within a shorter timeframe it would certainly be a plus.
Your contact for this role will be our Studio Heads, Paul Harris and Nick Tannahill. To apply please email us (talent (at) fireflyworlds (dot) com) with the following:
- Resume / CV
- Any relevant portfolio links reflecting your work
- Links to playable builds of games you have made
We look forward to receiving your application and your earliest possible starting date!
Game Designer in Westminster employer: Firefly Group
Contact Detail:
Firefly Group Recruiting Team
StudySmarter Expert Advice đ¤Ť
We think this is how you could land Game Designer in Westminster
â¨Tip Number 1
Network like a pro! Reach out to folks in the games industry, attend events, and connect with other designers. You never know who might have the inside scoop on job openings or can put in a good word for you.
â¨Tip Number 2
Show off your work! Make sure your portfolio is up-to-date and highlights your best projects. Include playable builds if possible, as this gives potential employers a taste of your skills and creativity.
â¨Tip Number 3
Prepare for interviews by researching the company and their games. Be ready to discuss how your experience aligns with their vision, especially for the Stronghold series. Tailor your answers to show you're the perfect fit!
â¨Tip Number 4
Apply through our website! Itâs the best way to ensure your application gets seen. Plus, it shows youâre genuinely interested in joining our team at Firefly Studios. Donât miss out on this opportunity!
We think you need these skills to ace Game Designer in Westminster
Some tips for your application đŤĄ
Show Off Your Experience: Make sure to highlight your previous game design experience in your application. We want to see how you've contributed to past projects, especially in the strategy genre. Donât forget to mention any specific roles youâve played in shipping games!
Tailor Your Portfolio: Your portfolio is your chance to shine! Include links to your best work that showcases your design skills and creativity. If you have playable builds, definitely share those too â we love seeing your ideas in action!
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured documents that make it easy for us to understand your qualifications and vision. Avoid fluff and focus on what makes you a great fit for the role!
Apply Through Our Website: We encourage you to apply through our website for the best chance of being noticed. Make sure to follow the application instructions carefully and include all requested materials. We canât wait to see what you bring to the table!
How to prepare for a job interview at Firefly Group
â¨Know Your Games
Make sure you brush up on your knowledge of the Stronghold series and other real-time strategy games. Being able to discuss what you love about these games and how they influence your design ideas will show your passion and understanding of the genre.
â¨Showcase Your Portfolio
Prepare a solid portfolio that highlights your previous work in game design, especially any projects you've shipped. Include links to playable builds if possible, as this will give the interviewers a tangible sense of your skills and creativity.
â¨Be Ready to Discuss Design Principles
Familiarise yourself with key strategy game design principles and current trends. Be prepared to discuss how you translate creative goals into actionable design documentation, as this is crucial for the role.
â¨Communicate Clearly
Strong communication skills are essential, so practice articulating your thoughts on design decisions and feedback processes. Be ready to explain how you collaborate with programmers and artists, as well as how you handle playtesting and iteration.