Game Designer in City of Westminster

Game Designer in City of Westminster

City of Westminster Full-Time 28000 - 48000 £ / year (est.) No home office possible
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Firefly Group

At a Glance

  • Tasks: Design and develop engaging gameplay for the next Stronghold game and future titles.
  • Company: Join Firefly Studios, creators of the BAFTA-nominated Stronghold series.
  • Benefits: Flexible working, competitive salary, health cover, and 25 days holiday.
  • Why this job: Make your mark in game design and collaborate with a passionate team.
  • Qualifications: Experience in game design and a passion for strategy games.
  • Other info: Remote work with optional London office access and great career growth opportunities.

The predicted salary is between 28000 - 48000 £ per year.

This is a mid-level position. We will consider applications from all candidates, however games industry experience is a prerequisite for this role. Diverse candidates are encouraged to apply, with all suitable applications considered equally regardless of age, race, religion, sexual orientation, disability, gender identity or expression. We believe firmly in the value of varied life experiences, backgrounds and cultures.

This role is largely remote with the option to work from our London office at your discretion, as well as contact time with your line manager during a 3 month probation. Flexible working is our long-term plan for staff at Firefly, with teams brought together physically for major meetings and frequent optional socials. Office hours are UK full time 9am – 5:30pm, Mon – Fri.

Starting salary band of £35,000 – £60,000 (Dependant on Experience)

  • Choose where you work
  • Flexible working times
  • Private health and dental cover
  • Life insurance
  • 25 days holiday allowance (Plus 8 UK bank holidays)
  • Career development – Budget for training that interests you
  • Travel to games events and expos
  • Regular company social events in London
  • Access to newly released Devolver Digital group games

Role Description

Looking to make your mark and help design the next mainline entry in the legendary Stronghold series? We are seeking a creative and independent Game Designer to work alongside our Senior Designer and the rest of the team, on both our upcoming Unreal Engine Stronghold game and future Firefly titles. Handling a diverse set of responsibilities including evaluating game builds, designing missions, identifying design risks, concepting new features, working closely with art and other departments, you will assist us to evolve and refine our core gameplay vision for a modern strategy audience.

On future titles you will collaborate with leadership to flesh out the vision for core gameplay systems, translating high level creative goals into actionable design documentation for use across departments. This will involve work at the R&D stage to prototype and iterate on key gameplay systems and content, shaping the design of units, characters and directly impacting the game’s design direction. Working closely with senior and junior designers at the company on Stronghold Unreal and directly with Firefly’s Studio Heads on future titles, it will be your responsibility to concept, iterate on and leave your unique mark on design elements in our games.

This role is ideal for a candidate with prior experience working in video games, with a willingness to work independently on a variety of tasks that fall under the umbrella of design. We are looking for someone creative with strong visual skills, who can work with art and code leads to realise their ambitions for the game while making smart choices along the way. Your ultimate goal will be to create polished, entertaining and engaging design features that surprise and delight our players. As this is a mid-level position, our successful candidate will be self-driven and expected to manage assigned tasks through to completion independently.

What You Need

  • Previous experience shipping games in a design role
  • Understanding of strategy game design principles and new trends within the genre
  • Experience turning a project’s creative goals into actionable design direction
  • Willingness to provide well documented feedback ensuring quality and player-first decision making
  • Enthusiasm for hands‑on playtesting and providing feedback to the development team
  • Ability to work within constraints, balancing vision with production constraints and player sentiment
  • Has worked with programmers and understands the limitations and ramifications of design on code
  • Be a quick learner who isn’t afraid to fail, learn and ask for guidance
  • Excellent communication and organisational skills
  • Be happy to turn your hand to any design task
  • Right to work full time in the UK

What Sets You Apart

  • Prior work in Unreal Engine
  • Experience developing and playing real‑time strategy games
  • Previous playable game projects which demonstrate your creative spark as a designer
  • Interest in the Stronghold series and history generally

Firefly Studios is a Devolver Digital strategy game developer with 25 years of experience publishing games on PC and mobile. Enjoyed worldwide by a community of millions, our games have a dedicated international following and rich legacy in strategy gaming. As a company we are a growing, close‑knitted interdisciplinary group of around 40 people from across the world. All staff across programming, art, production, business, marketing and QA are talented, self‑driven individuals who help us punch well above our weight as a studio. At Firefly we value and benefit from individual expression and passion, which we do our best to nurture, support and channel into our games. We believe this, combined with a flexible working environment and room to grow at the company, makes Firefly a great place to work whether you’re starting out in games or looking for an empowering next step.

Location: Remote with the option to work from our London office, located near Victoria station (SW1V 1PX).

Application Deadline: March 30th 2026

Start Date: We are flexible with regards to when the successful candidate begins and are happy to wait for the right person, however if this applicant can start within a shorter timeframe it would certainly be a plus.

Your contact for this role will be our Studio Heads, Paul Harris and Nick Tannahill. To apply please email us (talent (at) fireflyworlds (dot) com) with the following:

  • Resume / CV
  • Any relevant portfolio links reflecting your work
  • Links to playable builds of games you have made

We look forward to receiving your application and your earliest possible starting date!

Game Designer in City of Westminster employer: Firefly Group

At Firefly Studios, we pride ourselves on being an excellent employer that champions creativity and individual expression within a flexible working environment. With a strong focus on employee growth, we offer career development opportunities, private health cover, and the chance to work on exciting projects like the Stronghold series, all while enjoying a vibrant company culture with regular social events in London. Our remote-first approach allows you to choose where you work, ensuring a healthy work-life balance as you contribute to our innovative game design team.
Firefly Group

Contact Detail:

Firefly Group Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Game Designer in City of Westminster

✨Tip Number 1

Network like a pro! Reach out to folks in the games industry, attend events, and join online communities. You never know who might have the inside scoop on job openings or can put in a good word for you.

✨Tip Number 2

Show off your passion! Create a portfolio that highlights your best work, especially any projects related to strategy games or Unreal Engine. Make sure it’s easy to navigate and showcases your unique design flair.

✨Tip Number 3

Prepare for interviews by brushing up on your game design knowledge. Be ready to discuss your previous projects, your design process, and how you tackle challenges. Practice makes perfect, so consider mock interviews with friends!

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining our team at Firefly Studios. Don’t forget to follow up after applying to keep your name fresh in their minds!

We think you need these skills to ace Game Designer in City of Westminster

Game Design
Unreal Engine
Strategy Game Design Principles
Creative Direction
Playtesting
Feedback Documentation
Collaboration with Programmers
Communication Skills
Organisational Skills
Iterative Design
Problem-Solving
Adaptability
Creativity
Understanding of Player Sentiment

Some tips for your application 🫡

Show Off Your Experience: Make sure to highlight your previous game design experience in your CV. We want to see what you've shipped and how it relates to the role. Don’t forget to mention any specific projects that showcase your skills in strategy game design!

Tailor Your Portfolio: When you send us your portfolio, make it relevant! Include links to playable builds and projects that demonstrate your creative spark as a designer. We love seeing your unique style and how you approach game design.

Be Clear and Concise: In your application, clarity is key! Use straightforward language to describe your past roles and responsibilities. We appreciate well-documented feedback and clear communication, so show us you can do that right from the start.

Apply Through Our Website: We encourage you to apply through our website for a smoother process. It helps us keep track of applications better and ensures you don’t miss out on any important updates. Plus, we’re excited to see your application come through!

How to prepare for a job interview at Firefly Group

✨Know Your Games

Make sure you’re up to speed with the latest trends in strategy games and the Stronghold series. Familiarise yourself with their gameplay mechanics and design principles, as this will show your genuine interest and understanding of what the company is all about.

✨Showcase Your Portfolio

Bring along a well-organised portfolio that highlights your previous game design projects. Include playable builds if possible, as this gives the interviewers a tangible sense of your creative spark and design capabilities.

✨Prepare for Collaboration

Since the role involves working closely with other designers and departments, be ready to discuss how you’ve successfully collaborated in the past. Share examples of how you’ve turned creative goals into actionable design direction while balancing feedback from various team members.

✨Ask Insightful Questions

Prepare some thoughtful questions about the company’s future projects or their design philosophy. This not only shows your enthusiasm but also helps you gauge if the company culture aligns with your values and work style.

Game Designer in City of Westminster
Firefly Group
Location: City of Westminster
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