Hybrid 3D Generalist: Environments, Props & Look

Hybrid 3D Generalist: Environments, Props & Look

Full-Time 35000 - 45000 € / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning game assets, from environments to props, using top-notch software.
  • Company: Leading UK game development studio with a focus on creativity.
  • Benefits: Flexible hybrid work model, competitive salary, and opportunities for professional growth.
  • Other info: Collaborative environment that encourages innovation and skill development.
  • Why this job: Join a creative team and bring your artistic vision to life in gaming.
  • Qualifications: 3+ years of experience in game asset creation and eligibility to work in the UK.

The predicted salary is between 35000 - 45000 € per year.

A leading game development studio in the UK is seeking a skilled 3D Generalist to create diverse game assets, from environments to props. You will leverage multiple software tools including Blender, 3ds Max, and Substance Painter while collaborating closely with the art team.

The role offers flexibility with a hybrid work model, competitive salary, and focuses on both creative innovation and professional development.

The ideal candidate should have 3+ years experience in game asset creation and the right to work in the UK.

Hybrid 3D Generalist: Environments, Props & Look employer: Festybay

Join a leading game development studio in the UK that champions creativity and innovation, offering a dynamic work culture where your skills as a 3D Generalist will flourish. With a hybrid work model, competitive salary, and ample opportunities for professional growth, this is an excellent employer for those looking to make a meaningful impact in the gaming industry while enjoying a supportive and collaborative environment.

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Contact Detail:

Festybay Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Hybrid 3D Generalist: Environments, Props & Look

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn. Join relevant groups and engage in discussions to get your name out there.

Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best work in environments, props, and look development. Make sure it’s easy to navigate and showcases your versatility.

Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge of the tools mentioned in the job description. Be ready to discuss your creative process and how you collaborate with teams.

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step!

We think you need these skills to ace Hybrid 3D Generalist: Environments, Props & Look

3D Modelling
Texturing
Blender
3ds Max
Substance Painter
Game Asset Creation
Collaboration

Some tips for your application 🫡

Showcase Your Skills:Make sure to highlight your experience with software like Blender, 3ds Max, and Substance Painter in your application. We want to see your best work, so include a portfolio that showcases your diverse game assets!

Tailor Your Application:Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect the specific skills and experiences that match the job description. We love seeing candidates who are genuinely interested in the role.

Be Creative:This is a creative role, so let your personality shine through in your written application. Use engaging language and don’t be afraid to show off your unique style—after all, we’re looking for innovation!

Apply Through Our Website:We encourage you to apply directly through our website for the best chance of getting noticed. It’s super easy, and you’ll be able to keep track of your application status with us!

How to prepare for a job interview at Festybay

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work in 3D asset creation. Include a variety of environments and props you've created using Blender, 3ds Max, and Substance Painter. This will give the interviewers a clear idea of your skills and creativity.

Know Your Software Inside Out

Brush up on your knowledge of the software tools mentioned in the job description. Be prepared to discuss your experience with Blender, 3ds Max, and Substance Painter in detail. They might ask you about specific techniques or challenges you've faced while using these tools.

Collaborate and Communicate

Since the role involves working closely with the art team, be ready to talk about your collaboration experiences. Share examples of how you've worked with others to achieve a common goal, and highlight your communication skills. This shows that you're not just a talented artist but also a team player.

Stay Updated on Industry Trends

Research the latest trends in game development and 3D design. Being knowledgeable about current innovations can set you apart from other candidates. Mention any recent projects or techniques you've explored that align with the studio's focus on creative innovation.