Stylized Character Artist for New IP (Remote) in Glasgow

Stylized Character Artist for New IP (Remote) in Glasgow

Glasgow Full-Time 35000 - 45000 € / year (est.) Home office possible
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At a Glance

  • Tasks: Create stunning 3D characters for an exciting new gaming universe.
  • Company: Join Blazing Griffin, a creative studio dedicated to innovative game development.
  • Benefits: Enjoy generous leave, wellness programs, and flexible remote work options.
  • Other info: Embrace a work-life balance in a supportive and dynamic environment.
  • Why this job: Be part of a groundbreaking project and mentor the next generation of artists.
  • Qualifications: 3+ years in game development, skilled in ZBrush and Substance Painter.

The predicted salary is between 35000 - 45000 € per year.

Blazing Griffin is looking for a skilled Character Artist to help create a brand-new gaming universe. The position requires at least 3 years of experience in professional game development, expertise in ZBrush and Substance Painter, and a strong understanding of artistic principles.

The role involves:

  • Translating concepts into 3D assets
  • Setting them up in Unity
  • Mentoring junior artists

With a commitment to work-life balance, Blazing Griffin offers generous leave, wellness programs, and flexibility for remote work.

Stylized Character Artist for New IP (Remote) in Glasgow employer: Festybay

Blazing Griffin is an exceptional employer that fosters creativity and innovation in the gaming industry, offering a supportive work culture where experienced artists can thrive. With a strong emphasis on work-life balance, generous leave policies, and wellness programmes, employees are encouraged to grow both personally and professionally while contributing to exciting new projects. The remote nature of this role allows for flexibility, making it an ideal opportunity for those seeking meaningful and rewarding employment in a dynamic environment.

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Contact Detail:

Festybay Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Stylized Character Artist for New IP (Remote) in Glasgow

Tip Number 1

Show off your portfolio! Make sure to have a well-organised showcase of your best 3D character designs. We want to see your skills in ZBrush and Substance Painter, so highlight those projects that really demonstrate your expertise.

Tip Number 2

Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or Discord. We can’t stress enough how valuable it is to build relationships; you never know who might refer you to your dream job!

Tip Number 3

Prepare for the interview! Research Blazing Griffin and their new IP. Be ready to discuss how your artistic principles align with their vision. We suggest practising common interview questions and even some technical ones related to Unity and asset setup.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love when candidates take the initiative to engage directly with us. Don’t miss out on this opportunity to join a team that values creativity and work-life balance!

We think you need these skills to ace Stylized Character Artist for New IP (Remote) in Glasgow

ZBrush
Substance Painter
3D Asset Creation
Unity
Artistic Principles
Mentoring
Professional Game Development

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your experience with ZBrush and Substance Painter in your application. We want to see your artistic flair, so include a portfolio that showcases your best 3D assets and character designs!

Tailor Your Application:Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills and experiences align with the role of a Character Artist at Blazing Griffin. We love seeing genuine interest!

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that make it easy for us to see your qualifications and passion for creating a new gaming universe.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity to join our team!

How to prepare for a job interview at Festybay

Showcase Your Portfolio

Make sure to have a well-organised portfolio that highlights your best work as a Character Artist. Include a variety of styles and techniques, especially those using ZBrush and Substance Painter, to demonstrate your versatility and expertise.

Know the Company and Its Vision

Research Blazing Griffin and their new IP thoroughly. Understand their artistic direction and gaming universe. This will help you tailor your answers and show that you're genuinely interested in contributing to their vision.

Prepare for Technical Questions

Be ready to discuss your technical skills in detail, particularly around 3D asset creation and Unity integration. Brush up on common challenges faced in game development and how you've overcome them in your previous roles.

Demonstrate Mentorship Skills

Since the role involves mentoring junior artists, think of examples where you've guided others or contributed to team growth. Highlight your communication skills and how you foster a collaborative environment.