At a Glance
- Tasks: Lead a talented team of Technical Artists and solve complex challenges in game development.
- Company: Join Frontier, a renowned independent video game developer based in vibrant Cambridge.
- Benefits: Enjoy competitive salary, health perks, flexible working, and a supportive creative environment.
- Other info: Comprehensive relocation support available for those moving to the UK.
- Why this job: Make a real impact on iconic games while mentoring and guiding passionate creators.
- Qualifications: Proven leadership and technical skills in game development are essential.
The predicted salary is between 35000 - 45000 £ per year.
Are you an experienced technical artist and natural leader with a passion for solving complex technical challenges in game development? If you are searching for an incredible opportunity to guide talented creators, Frontier—an independent video game developer and publisher renowned worldwide for crafting immersive gaming experiences, fun gameplay, and unparalleled artistic quality is actively looking for a dedicated Lead Technical Artist to join our dynamic team. Based in our modern studio located in the vibrant technology hub of Cambridge (UK), this role invites you to immerse yourself in iconic creative management simulation games that captivate millions of players globally. Whether you prefer working on a full in-studio basis or a hybrid model (requiring a minimum of 3 days per week in the studio), Frontier provides a supportive, creative environment. Furthermore, we offer a comprehensive relocation support package as part of any offer, should you need to move to the UK.
About Frontier: Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap. We love what we do, and we work hard to provide outstanding experiences for our players.
What’s the Role? We’re looking for a Lead Technical Artist who will take ownership and responsibility for Technical Art on current and upcoming games. This will require extensive game development experience to help run efficient and successful game projects, as well as experience in tooling and performance. The Lead Technical Artist will also be responsible for fostering a high-performing team through effective mentorship, strategic hiring, performance management, and employee engagement. This includes guiding team members’ growth through making thoughtful decisions and cultivating a positive, inclusive, and motivational work environment.
Key Responsibilities & What You’ll Be Doing:
- Responsible for leading a game project’s Technical Art Team.
- Liaising between the project team and core teams within the studio.
- Defining and maintaining processes and guidelines that are easily usable by developers across multiple teams.
- Taking responsibility for the technical implementation of artwork, visuals, and assets.
- Working and collaborating as a peer with other Project Leads to develop effective workflows and solutions to problems.
- Working with Production and Game Direction to develop roadmaps and timelines for delivery.
- Making decisions and compromises based on technical constraints and looking for effective solutions for the wider team.
- Advocate direction and workflows to different teams who all have differing constraints.
What You’ll Bring (Requirements & Skills):
- Proven track record of delivering solutions to complex technical challenges on game projects.
- Leadership experience, and ability to lead and manage a team of Technical Artists.
- Strong Technical Art skills, including but not limited to; Python development, Maya, asset management, and content creation best practices.
- Strategic experience with planning, pipeline improvements, asset management, and risk assessment.
- Highly collaborative and a confident communicator.
- Ability to take a holistic view of issues.
- Strong understanding of modern game engines.
- Excellent communication skills, enabling team motivation and conveying views and opinions effectively.
- Experience of full game production cycles.
- Experience working collaboratively as part of a cross-disciplinary team.
Bonus Skills & Nice-to-Haves:
- Experience working with proprietary game engines.
- Experience with other DCC tools.
- Experience with other programming languages.
What We Can Offer You:
You will work with talented and passionate people to support, develop, or publish our sophisticated and enduring games, in a creative, collaborative, and inclusive environment. We strive to create an environment where everyone can fully demonstrate their capability and potential.
Comprehensive Benefits Package:
- Competitive Salary & Financial Incentives: Includes a competitive salary package, a success-based annual bonus, and share option schemes.
- Health & Life Security: Private family healthcare, life assurance, and enhanced maternity/paternity leave.
- Workplace Flexibility: Flexitime working hours and a balanced hybrid or in-studio working setup.
- Wellbeing Support: Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people through dedicated activities, initiatives, and mental/physical health sessions.
- On-Site Perks: In-house subsidised catering, social activities, and events.
- Commuter & Eco Perks: Support with relocation, a Cycle to Work scheme, and free bike servicing.
3D Lead Technical Artist at Frontier (Cambridge, UK) Frontier Developments employer: Festybay
At King, we pride ourselves on being an exceptional employer, offering a vibrant and inclusive work culture that fosters creativity and collaboration. As a Principal VFX Artist in our New Games Studio, you'll have the opportunity to lead innovative projects while benefiting from our commitment to employee growth, competitive compensation, and a supportive environment that encourages work-life balance. Located in dynamic cities like London, our studios are designed to inspire, providing you with the resources and community to push the boundaries of mobile gaming.
StudySmarter Expert Advice🤫
We think this is how you could land 3D Lead Technical Artist at Frontier (Cambridge, UK) Frontier Developments
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We think you need these skills to ace 3D Lead Technical Artist at Frontier (Cambridge, UK) Frontier Developments
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Festybay.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Festybay and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
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How to prepare for a job interview at Festybay
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Festybay uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.