At a Glance
- Tasks: Create stunning gameplay and animation features using Unreal Engine 5 and C++.
- Company: Join Hangar 13, the creative force behind the Mafia franchise.
- Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
- Other info: Collaborate with a diverse team dedicated to innovation and excellence.
- Why this job: Be at the forefront of game development, shaping immersive experiences.
- Qualifications: Experience in software engineering and a passion for gaming.
The predicted salary is between 80000 - 105000 £ per year.
As a Senior Gameplay & Animation Engineer at Hangar 13, you will establish a premier standard for architecture and code quality while driving the development of our core character systems. Operating deep within Unreal Engine 5, you will own, extend, and optimize the crucial C++ frameworks, tools, and pipelines that govern character locomotion, combat mechanics, and physical expression. This senior-level technical role places you at the intersection of game logic and cinematic art, requiring close collaboration with animators, designers, and fellow programmers to translate complex animation data into tactile, responsive, and visually spectacular AAA gameplay features.
Hangar 13 is the global development powerhouse behind the critically acclaimed, award-winning Mafia franchise. Our international teams are united by a shared obsession with rich narrative storytelling, cinematic presentation, and pristine AAA craft. We believe that deep immersion is achieved when story, style, and mechanics flow together seamlessly.
We are seeking a highly articulate, technically rigorous Senior Gameplay & Animation Engineer to establish a high bar for architecture and code quality. In this role, you will assume structural ownership over our core gameplay subsystems and character animation pipelines. This position sits at the intersection of game logic and physical expression. You will extend, optimize, and maintain the underlying C++ code, toolsets, and data pipelines that bridge technical art and gameplay logic. Operating as a senior technical authority, you will collaborate closely with animators, character artists, combat designers, and core programmers to turn complex animation data into responsive, spectacular, and tactile gameplay features.
- UE5 System Engineering: Work deep within the Unreal Engine 5 codebase, adapting native frameworks and engineering proprietary systems to satisfy unique creative designs and high-fidelity technical performance.
- Feature Implementation: Prototype, architect, and code robust gameplay and animation features, ensuring clean memory management, low CPU overhead, and highly modular logic.
- Math-Driven Animation: Utilize linear algebra and 3D mathematics to implement advanced procedural, kinematic, or dynamic character behaviors.
- Estimation & Scoping: Support production planning cycles by providing highly accurate time estimates, mapping out architectural dependencies, and reviewing tech designs.
- Risk Management: Proactively identify technical bottlenecks, developmental risks, and scaling limitations within the animation pipeline; engineer stable, creative solutions to eliminate these roadblocks early.
- R&D and Innovation: Research cutting‐edge real‐time coding techniques, algorithms, and emerging industry paradigms to keep the studio's technology at the forefront of the industry.
- Team Alignment: Work constructively alongside designers, technical animators, and lighting artists to realize artistic visions without sacrificing system performance.
- Code Standards: Maintain a strong dedication to high code quality, code reviews, and pristine technical documentation, ensuring our codebases remain accessible and scalable.
Professional Requirements & Qualifications
- Creative Technical Tenure: Demonstrable, professional software engineering experience within a complex, real-time creative production environment (e.g., games, interactive simulation).
- Shipped AAA Portfolio: A proven track record with at least one (1) or more shipped AAA game titles, ideally utilizing the Unreal Engine ecosystem.
- Advanced C++ & Mathematics: High-level proficiency in modern C++, object-oriented (OO) design principles, and a strong foundational mastery of 3D math, linear algebra, and coordinate spaces.
- GAS Expertise: Practical, production-tested experience utilizing and extending Unreal Engine's Gameplay Ability System (GAS).
- Engine Foundations: Absolute comfort navigating Unreal Engine, Blueprints architecture, and native Unreal animation principles (e.g., AnimBPs, Control Rig, Linked Anim Graphs).
- Soft Skills: Autonomous problem-solving agility under fixed delivery milestones, paired with exceptional interpersonal and cross-discipline communication skills.
Highly Desirable Attributes
- Console Architecture: Hands‐on experience optimization and developing gameplay systems explicitly for Xbox Series X/S and PlayStation 5 hardware.
- Character Control Systems: In-depth knowledge of player-controlled character mechanics, including Unreal's Enhanced Input system, customized cameras, and perspective tracking.
- Advanced Animation Techniques: Implementation experience in one or more of the following specialized fields:
- Inverse Kinematics (IK/Full‐Body IK) techniques
- Ragdoll matrices and physics-based character blending
- Procedural animation systems and runtime bone manipulation
- Traditional forward kinematics and keyframe interpolation matrices
- Modern machine learning-driven animation systems (e.g., Motion Matching)
Hangar 13 and 2K Games proudly celebrate the diversity of our global team members, development partners, and player communities. We are committed to providing equal employment opportunities across all facets of our organization. Furthermore, we ensure that qualified individuals with disabilities are provided reasonable accommodations to fully participate in the job application and interview process, and access corporate benefits. If you require accommodations, please inform your talent acquisition partner.
Brighton Jobs : Gameplay Animator & Animation Engineer employer: Festybay
At Hangar 13, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to push the boundaries of game development. Located in the vibrant city of Brighton, our studio offers competitive salaries, comprehensive benefits, and ample opportunities for professional growth, all while working alongside passionate individuals dedicated to creating immersive AAA experiences. Join us to be part of a diverse team that values creativity and technical excellence in the heart of the UK's gaming scene.
StudySmarter Expert Advice🤫
We think this is how you could land Brighton Jobs : Gameplay Animator & Animation Engineer
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Hangar 13. A friendly chat can open doors that a CV just can't.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your best work in Unreal Engine and C++. Make it easy for potential employers to see what you can do.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with gameplay systems and animation techniques in detail.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take that extra step.
We think you need these skills to ace Brighton Jobs : Gameplay Animator & Animation Engineer
Some tips for your application 🫡
Tailor Your CV:Make sure your CV is tailored to the role of Senior Gameplay & Animation Engineer. Highlight your experience with Unreal Engine 5, C++, and any AAA titles you've worked on. We want to see how your skills align with our needs!
Showcase Your Projects:Include links to your portfolio or any relevant projects that demonstrate your expertise in gameplay systems and animation. This is your chance to show us what you can do, so make it count!
Craft a Compelling Cover Letter:Your cover letter should reflect your passion for game development and your understanding of the role. Tell us why you're excited about working at Hangar 13 and how you can contribute to our team.
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our team!
How to prepare for a job interview at Festybay
✨Know Your Unreal Engine 5 Inside Out
Make sure you’re well-versed in Unreal Engine 5, especially its architecture and animation principles. Brush up on your C++ skills and be ready to discuss how you've used them in past projects, particularly in relation to character locomotion and combat mechanics.
✨Showcase Your Shipped Titles
Prepare to talk about your experience with AAA titles, especially those that utilised Unreal Engine. Highlight specific challenges you faced and how you overcame them, focusing on your contributions to gameplay and animation features.
✨Demonstrate Your Problem-Solving Skills
Be ready to discuss how you identify and tackle technical bottlenecks. Share examples of how you’ve engineered solutions in previous roles, particularly in relation to animation pipelines and gameplay systems.
✨Collaborate and Communicate
Since this role involves working closely with animators and designers, practice articulating your ideas clearly. Think of examples where you successfully collaborated across disciplines to achieve a common goal, and be prepared to discuss how you handle feedback.