Senior Lighting Artist

Senior Lighting Artist

Full-Time 40500 - 49500 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning lighting and VFX for an exciting FPS game using Unreal Engine 5.
  • Company: Join Fenris Creations, a pioneering studio in the gaming industry.
  • Benefits: Enjoy free meals, flexible hours, and comprehensive health benefits.
  • Other info: Collaborative, multicultural environment with opportunities for growth and innovation.
  • Why this job: Shape immersive worlds and elevate player experiences in a groundbreaking project.
  • Qualifications: Senior-level experience in lighting with strong Unreal Engine 5 skills.

The predicted salary is between 40500 - 49500 £ per year.

Senior Lighting Artist

Department

Art

Employment Type

Permanent - Full Time

Location

  • London
  • Description

Fenris Creations are seeking a Senior Lighting Artist to help shape the visual identity, atmosphere, and moment-to-moment impact of EVE: Vanguard, an exciting first-person shooter set in the EVE Universe.

As a Senior Lighting Artist, you will create high-quality lighting and real-time visual effects that bring Vanguard’s worlds, combat spaces, weapons, and environments to life.

This role requires strong ownership, proactive problem-solving, and the ability to influence both creative and technical decisions.

You will proactively collaborate with Art, Design, TA, Gameplay and Rendering to ensure lighting and VFX not only look exceptional, but also remain readable, responsive, and optimized for target hardware.

If you are passionate about building immersive worlds, delivering impactful combat feedback, and setting a high bar for visual quality in a modern shooter, this is an opportunity to define and own a critical part of the player experience.

  • Your Tasks
  • Create high-quality, production-ready lighting for FPS levels in

Unreal Engine 5 .

  • Define and implement lighting strategies that support navigation, player focus, enemy visibility, and moment-to-moment combat readability.
  • Work with Lumen, reflections, shadows, exposure, fog, post-processing, and colour grading.
  • Optimize lighting for target hardware while maintaining visual quality.
  • Profile and improve performance related to GPU cost, shadows, Lumen, translucency, post-processing, and volumetrics.
  • Collaborate with level designers to ensure lighting supports gameplay flow.
  • Partner with Environment Art to elevate scene composition, material response, emissive usage, and lighting integration.
  • Debug lighting issues such as artifacts, exposure problems, reflection issues, overdraw, and performance bottlenecks.
  • Create reusable lighting setups, guidelines, and best practices.
  • Take part in reviews, playtests, polish passes, and performance passes.
  • Lead by example in reviews, playtests, polish passes, and performance passes, providing clear and actionable feedback.
  • Mentor and support other artists, contributing to team growth and raising overall craft quality.
  • Act as a key stakeholder in cross-discipline discussions, influencing decisions that impact visual direction and player experience.

Your Profile

  • Senior-level experience as a

Lighting Artist or similar role in game development.

  • Strong hands-on experience with

Unreal Engine 5 .

  • Good understanding of

Lumen , real-time lighting, post-processing, reflections, shadows, fog, and exposure.

  • Excellent artistic eye for mood, composition, colour, contrast, visual hierarchy, and player focus.
  • Good technical understanding of real-time rendering and performance optimization.
  • Able to balance visual quality with gameplay readability and hardware limitations.
  • Experience optimizing lighting for different hardware targets.
  • Comfortable using profiling tools to identify and solve performance issues.
  • Understanding of shader complexity, overdraw, particle budgets, translucency, shadow cost, and scalability.
  • Experience working on FPS, action, or gameplay-focused environments is a strong plus.
  • Strong communication skills and ability to collaborate across art, design, and engineering teams.
  • Portfolio showing strong lighting, atmosphere, VFX, and technical problem-solving in Unreal Engine.
  • What We Can Offer You
  • The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
  • An opportunity to learn and grow within an international company.
  • A multicultural work environment that encourages growth, creativity, and innovation.
  • Free lunches, breakfasts, drinks, and snacks in the studio.
  • A family friendly work environment with flexible work hours.
  • Employer contributory pension plan.
  • Life Insurance.
  • Private medical and Dental paid for you and your family.
  • Annual Commuting Allowance.
  • Monthly Home Working Allowance.
  • Annual Fitness Allowance.
  • Discretionary quarterly and annual performance sharing plan.
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Senior Lighting Artist employer: Fenris Creations

Fenris Creations is an exceptional employer that fosters a dynamic and collaborative work culture in the heart of London. With flexible hours and a focus on employee growth, you will have the opportunity to shape the future of gaming while working alongside passionate professionals in a supportive environment. Join us to not only advance your career but also to be part of a community that values creativity and innovation.

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Contact Details:

Fenris Creations Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Lighting Artist

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Fenris Creations or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Fenris Creations.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Fenris Creations.

Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Fenris Creations that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Senior Lighting Artist

Lighting Design
Unreal Engine 5
Lumen
Real-time Visual Effects
Post-processing
Performance Optimization
Artistic Eye for Composition

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Fenris Creations.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Fenris Creations and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Fenris Creations

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Fenris Creations uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.