At a Glance
- Tasks: Create stunning lighting and VFX for an exciting FPS in Unreal Engine 5.
- Company: Join Fenris Creations, a pioneering studio in the gaming industry.
- Benefits: Enjoy free meals, flexible hours, and comprehensive health benefits.
- Other info: Collaborative culture with opportunities for growth and innovation.
- Why this job: Shape immersive worlds and elevate player experiences in a dynamic environment.
- Qualifications: Senior-level experience in lighting and VFX with strong Unreal Engine 5 skills.
The predicted salary is between 50000 - 70000 £ per year.
Fenris Creations are seeking a Senior Lighting & VFX Artist to help shape the visual identity, atmosphere, and moment-to-moment impact of EVE: Vanguard, an exciting first-person shooter set in the EVE Universe. As a senior Lighting and VFX artist, you will create high-quality lighting and real-time visual effects that bring Vanguard’s worlds, combat spaces, weapons, and environments to life. This role requires strong ownership, proactive problem-solving, and the ability to influence both creative and technical decisions. You will proactively collaborate with Art, Design, TA, Gameplay and Rendering to ensure lighting and VFX not only look exceptional, but also remain readable, responsive, and optimized for target hardware. If you are passionate about building immersive worlds, delivering impactful combat feedback, and setting a high bar for visual quality in a modern shooter, this is an opportunity to define and own a critical part of the player experience.
Your Tasks
- Create high-quality, production-ready lighting for FPS levels in Unreal Engine 5.
- Define and implement lighting strategies that support navigation, player focus, enemy visibility, and moment-to-moment combat readability.
- Work with Lumen, reflections, shadows, exposure, fog, post-processing, and colour grading.
- Create real-time VFX using Niagara, including weapon effects, impacts, explosions, smoke, fire, sparks, environmental effects, and gameplay feedback.
- Optimize lighting and VFX for target hardware while maintaining visual quality.
- Profile and improve performance related to GPU cost, shadows, Lumen, translucency, particles, post-processing, and volumetrics.
- Collaborate with level designers to ensure lighting and VFX support gameplay flow.
- Partner with Environment Art to elevate scene composition, material response, emissive usage, and lighting integration.
- Debug lighting and VFX issues such as artifacts, exposure problems, reflection issues, overdraw, and performance bottlenecks.
- Create reusable lighting and VFX setups, guidelines, and best practices.
- Take part in reviews, playtests, polish passes, and performance passes.
- Lead by example in reviews, playtests, polish passes, and performance passes, providing clear and actionable feedback.
- Mentor and support other artists, contributing to team growth and raising overall craft quality.
- Act as a key stakeholder in cross-discipline discussions, influencing decisions that impact visual direction and player experience.
Your Profile
- Senior-level experience as a Lighting Artist, VFX Artist, Technical Artist, or similar role in game development.
- Strong hands-on experience with Unreal Engine 5.
- Good understanding of Lumen, real-time lighting, post-processing, reflections, shadows, fog, and exposure.
- Strong experience creating real-time VFX in Niagara.
- Excellent artistic eye for mood, composition, colour, contrast, visual hierarchy, and player focus.
- Good technical understanding of real-time rendering and performance optimization.
- Able to balance visual quality with gameplay readability and hardware limitations.
- Experience optimizing lighting and VFX for different hardware targets.
- Comfortable using profiling tools to identify and solve performance issues.
- Understanding of shader complexity, overdraw, particle budgets, translucency, shadow cost, and scalability.
- Experience working on FPS, action, or gameplay-focused environments is a strong plus.
- Strong communication skills and ability to collaborate across art, design, and engineering teams.
- Portfolio showing strong lighting, atmosphere, VFX, and technical problem-solving in Unreal Engine.
Desirable Skills
- Experience working on multiplayer or live-service games.
- Colour Grading in both Da Vinci and UE5.
What We Can Offer You
- The inspiring challenge of working on a pioneering, ambitious project with great coworkers.
- An opportunity to learn and grow within an international company.
- A multicultural work environment that encourages growth, creativity, and innovation.
- Free lunches, breakfasts, drinks, and snacks in the studio.
- A family friendly work environment with flexible work hours.
- Employer contributory pension plan.
- Life Insurance.
- Private medical and Dental paid for you and your family.
- Annual Commuting Allowance.
- Monthly Home Working Allowance.
- Annual Fitness Allowance.
- Discretionary quarterly and annual performance sharing plan.
Senior VFX and Lighting Artist in London employer: Fenris Creations
Fenris Creations is an exceptional employer, offering a vibrant and multicultural work environment in London that fosters creativity and innovation. As a Senior VFX and Lighting Artist, you will not only contribute to a pioneering project but also benefit from flexible working hours, comprehensive health coverage, and numerous allowances that support your well-being and professional growth. Join a team that values collaboration and mentorship, ensuring you have the opportunity to elevate your craft while enjoying a supportive and dynamic workplace.